The game CHANGED! Did no one NOTICE?!... or did no one CARE?!

The stat curve is not linear

But

The mono punishment is to prevent runaway Event Hero mono teams

Click for Simplified Damage math

Until the soft cap is reached, using the simplified damage model,

Event hero mono =

1.279 x non event mono damage

Using simplified Sturdiness model everything cancels back down to x1.2 Sturdiness ( not actual number in game )

1.279 x 1.2 = 1.5348x Total Damage Output for Event mono team versus non event mono team

I do not know how the stacking penalty works

Does each hero get -10% Attack stack ( 0% to -40% )

Assuming -40% mono penalty

0.92088 TDO for Event mono team or -8% effectively versus a non event mono team ( when non event mono team is fighting a non event enemy like a titan )

Notes

Click for notes

Before soft cap

Non event mono

(5*1)^1.35= 8.78

Event mono

(5*1.2)^1.35= 11.23

Event mono 11.23 / Non event mono 8.78 = 1.279 x non event mono

Simplified Sturdiness

( DEF * 2 ) + HP

Since everything multiples by 1.2 for event heroes

( ( 1.2 * DEF * 2 ) + 1.2 * HP ) / ( ( DEF * 2 ) + HP ) = 1.2

FIn

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