This team worked for me because I brought along two powerful skills (Magni and Thorne skills are quite strong damage-wise) to bust through Telluria. Without their skill damage, I can’t rely on blue matches to hurt her much, even from mono.
I don’t have Finley, but obviously he would’ve been great too. Probably a better alternative over Thorne.
Also I have 4 blue crit troops in that team too, only one with a mana troop is Sonya+CB. I specifically mana trooped her since she charges in 7 tiles with it + emblem mana node. She helped dispel Telluria’s healing and JF’s ice shield, which was important for this team to get the damage I needed. Crit troops help purely for increasing survivability of my team AND tile damage thanks to the higher crit activation chances. Honestly, I’m liking crit troops more and more over any other troop the more I play E&P.
Raffaele vs Ariel, well clearly Ariel is better but I don’t have her. Raffaele works fine though, so long as he’s supported by another cleanser so he can reliably fire. That’s why I brought cSonya too, since he alone can’t reliably charge as often as JF does to keep cleansing the burn.