As season 2 advances, I decided to do some analysis and try to predict what we should expect in final provinces. As you have probably noticed, there aro no 25-27 provinces on the map, but in the player profile screen we have ‘Season 2 Hard Mode’ where the maximum is 270 stages. So I assume, there will be three final (most likely super-hard) provinces inside the Giant Whirl!
Here are my predictions regarding xp/flag situation.
Huh? Most provinces only have 7-10 stages… none have anywhere near 25+.
‘Season 2 Hard Mode’ where the maximum is 270 stages
…okay… I feel like there’s some pretty crucial information that you’re leaving out in all this. What does all of the above mean?
Also, in in-game terms, a ‘stage’ is generally referred to as one node within a province, whereas ‘province’ is the term for an area full of stages that generally ends in an Outpost in S1 (as an example).
Do you mean that there will be 3 stages inside the whirl, or 3 provinces?
Mostly I just wanna understand 'cause this looks like some intriguing prognostication.
Pink represents ‘hard’ stages, blue represents ‘normal’ stages of season 2.
As you can see, it’s not completed yet (as I still have few hard stages left), but you can see the whole picture.
The numbers on the bottom are s2 stages in ascending order (eg. 7 is s2_1-07, 25 is s2_3-05 and 180 is the last stage we have at the time beeing s2_18_10). NOTE: on the simplified graph, I grouped the stages and shown them as provinces.
The numbers on the left are xp we receive for completion to WE cost ratio (eg. s2_8_10 normal has 1875 xp for 6 flags = 312.50, and s2_8_10 hard has 3230 xp for 11 flags = 293.64).
So the most profitable (in terms of xp farming) s2 stage up to date (s2_18-10h) gives less xp per flag than let’s say s1_12-9. Which is a bit odd in my opinion.