RaZoR's EDge



RaZoR’s EDge is 1 of the 4 methods the Hero Utility provides it’s users to evaluate Hero’s with the primary goal to assist the user in decision support. I know from my travels in the E&P universe that there are many of us that take time to use mathematics/statistics to attempt to better understand our Heroes performance capabilities - in particular between Heroes. Thus the reason I’m breaking this particular method out into it’s own thread for discussion. My hope is that it will be positively received and bring about some theoretical discussions between members that are enjoyable.

The latest version of the Hero Utility is V3 released on 12/30/2018. You can access it via Browser (Ideally on your PC) @ EnPHero.com - Members of the Users Group have access to H.U.P. which is currently a Members only Feature which has it’s first of many categories to come available.

Thanks for your interest and support!


Posting this late New Years eve probably wasn’t the best idea - for visibility. Regardless I figured - a couple of you fellas might be interested in this data set… @Slingbow @Wharflord @Rigs @Mattman @Eddard @WuMac @FraVit93 @AngkorKhmer @Kerridoc

Empires & Puzzles - Hero Utility (Bringing it All together for you)
What are best hero’s to have?
Empires & Puzzles - Hero Utility (Bringing it All together for you)

Hello again Razor! Hope you are well. Haven’t been able to catch again in a chat but will try to again soon. My statistics class was a very long time ago so this all looks Greek to me. However I’m sure that is amazing work and useful once you understand it. Thanks for all you do! :smiling_face_with_three_hearts:

Happy Mew Year to you and yours as well! :partying_face:


HI @Alyssaann1014! Happy Happy New Year to you as well sweet Lady! Thank you very much! Once I get this recording software I’ve had my :eyes: on I will put together some videos on using the utility so people understand it better. Though it’s presented in a really well organized format (from my end lol) I know some people just don’t get it - not that they have too - some of it is really straight forward, just want to give that little extra to help out our E&PEEPS. Enough of my rambling. Oh yeah - statistics class - I had QBA (Quantitative Business Analysis) - and oddly it was my only 100% class in College! I don’t recall much of the weird abstract stuff that will and never has been used since LOL - which goes for much of what I studied outside my Major.

BEST WISHES FOR AN AMAZING 2019! Catch you on the next Poll I hope, I’m thinking something up :thinking: that you would enjoy i.e. as I don’t recall catching you during the 4 month one we had: E&P ROYALTY 2018-2019. LOL like I would know what you like. Take care! 2019!!!


Performing as designed - it’s a Crowning :crown: achievement.


Thans Razor…Love the new layout showing specials and color. Not a math major but try to look at analytics best I can. Will dive into this and give feedback.


Happy new year @Razor
I love defense musashi ABBA(DA) … Now musashi is a dancing queen … :wink:

More serious, thanks for all your work @Razor


RAZOR’s EDGE2 (Rarity/All)

Release Date: January 19, 2019 11:30AM USA MST - LIVE NOW!

Hello all - I know that I publicly talked about this potential change in the RaZoR’s EDge. 2 figures are now displayed within the previous space. I dropped the Hash Tag (#) and separated the figures by a ‘Forward Slash’ /. The image and the highlights should make everything very clear. The left figure is calculated by using the specific heroes in that heroes rarity, the right figure is the previous figure where Rare, Epic and Legendary heroes are compared together due to cross over with attack, defense and health. Where the most significant observations will be made is with the Rare and Epic Heroes. For example Gunnar who is in the middle of Ares and Athena in the image below:

Previously users saw Gunnar’s Defense Rank as #73. However within his own ‘Rare’ Rarity his Defense Rank is #1.

I have color coded several additional examples in the image below just so you can get the jist of the 2 figures and how having them both can be much more beneficial!




Taking an initial Look at the Wonderland Challenge Event Heroes. How do they fair? For the most part Heroes get an overall grade of A, B or C.

The Legendaries fall within the top 45-47%ile based on Card Stats calculated using their Ap and Dh scores. Therefore - Solid A-'s or B+'s (in terms of grades). 53-55% of the Legendary Heroes fall below them (46% rate at A’s Prior to thier existance).

The Epics fall within the top 51-52%ile based on Card Stats calculated using their Ap and Dh scores. Thereofore - Solid B- to C+'s . 48-49% of the Epic Heroes fall below them (25% rate as A’s prior to their existance).


Holy F!

Wish I had a grading curve like this when I went to school!! Eh? Who else agrees?


@Slingbow @Wharflord @Rigs @Mattman @Eddard @WuMac @FraVit93 @AngkorKhmer @Kerridoc @Roxy_TM

Those Legends - they deserve special treatment though right??? This was my first trip down the rabbit hole with this information - didn’t get to spend the time I wanted to on it, I wanted to test it out… may be some slight variances or miscalcs but not enough to change the results.

All Rarities refers to Legands, Epics and Rares only.


I’ve checked both here and on the TitainMafia website, and I can’t seem to find what the boxes in yellow on your ranking chart indicate.

It looks like they might be indicating that a given characteristic is in the top 50%. But I’m not certain. Sorry if I’m being the slow student in the class.


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@Garanwyn Ahhh the Yellow Highlights in this image indicates those in the top 20%ile - get enough of these on a single line and you have a WINNER! Yellow in H.U. v1 (A Grades or high ranking) I know there are other areas in the different apps though… HOWEVER, they have to be calculated appropriately and in this case I’m basing results off of Ap and Dh… again I needed to tidy up and just didn’t and didn’t want the effort to go to waste - data still valid. I’d say get enough of these on the same line in the top 10%tile and you have a CHAMP, otherwise look what the outcome is… Standard deviations play havoc between composites.