Treating the symptoms
This is a very good point.
Click for original post, pretty boring
Humans are insanely good at resource, penalty and benefit analysis.
Because players knew this they spent heavily to get Telluria.
Overhaul
Pokémon GO had this problem with gym defense. Niantic changed it so every X time frame, the defense lost Y% on all stats.
In the past, SGG was relatively quick to make adjustments ( looking at you Athena/ Panther and you 4* Mystic Rings Boldtusk ) But these adjustments still took 3x to 6x months and were easier to balance before the abundance of new content.
Constraints
Not sure if SGG, as a profit making business, can fix this problem. The basic problems with the mechanics have been known to the game design team for years but like balancing Classic 4* heroes ( looking at you blue and yellow ) was never a priority.
Trust
It would be interesting to find out how many players removed emblems from 5*+20 Telluria scared Telluria would get further nerfed and moved the emblems to safer Paladins.
It will be interesting to see how conservative new center defense team heroes are for the next 12x months.
Groundhog Day
Like Phil Connors character in the movie Groundhog Day, I have given variations on this speech on this forum, and other forums, for years.
You have to decide why you want to improve a game mechanic.
In this case, to make more money ( looking at you Tavern of Legends ) or to increase players enjoyment ( looking at you 4* ascension items added to rare quests ).
Click for latest post. Because. Business.
And like Phil Connors you have to hit rock bottom ( waves at Dominos Pizza ) before you decide you have nothing to lose and make substantial changes.
Notes
Rare Quests
Yes, Frostmarch used to give a 3* warm cape as maximum loot and Mount Umber gave a 3* hidden blade.
Tavern of Legends
Hel / Gravemaker
(What is the price of Hel? - #28 by Gryphonknight)
“The road to Hell is paved with good intentions”
FIN