☀ Meresankh – Season 5 Hero – 5* Holy / Yellow: Thoughts, Discussion & Summon Results with Feedback

New Season 5 Hero is Released: Meresankh

This thread is for discussing strategy related to Meresankh, as well as your thoughts on Meresankh.


Meresankh

Rarity Element Class Mana Speed Mana CB
:star::star::star::star::star:
Legendary
:sun_with_face:
Holy/Yellow

Druid
A
Average
5%
Level Attack Defense Health

4/80
+1 Costume
:crossed_swords:
772
903
:shield:
879
1028
:heart:
1643
2070
4/85
+1 Costume
832
973
947
1107
1771
2231
4/90
+1 Costume
952
1113
1084
1268
2026
2552
Origin Family
Season 5 Sun
Image Aether Power Description
Attack Up At the start of each battle, this Hero gets +20% attack for 6 turns.
In battles with multiple waves, the effect is refreshed at the beginning of each wave.
:hourglass: Ability: Effects on Special Skill
60% chance to perform the following actions when this character casts their Special Skill
- Deals 70% damage to all enemies.
- All enemies receive 222 Sand damage over 3 turns.
:hourglass: Ability (if costume is available): Extra Chance for Effects on Special Skill
When this character casts their Special Skill, any of their Passive Skills that grant extra effects on cast have 3 chances to activate.
:hourglass: Ability (if costume is available): Increased Special Skill Damage
The first time this character casts a Special Skill that deals damage an additional 50% is added to its power.
:dizzy: Special Skill: Impossible Riddle
  • Deals 130% damage to all enemies.
  • The more mana the enemies have, the more damage they will receive, up to 250%.
  • Reduces the mana of all enemies by 20%.
  • All enemies get -14% mana generation for 3 turns.

All-in-one still under construction. Card image to be added when available.


:hugs: Family Bonus

Heroes become stronger when teamed with other unique Heroes of the same family.

Sun Family

Bonus for 1 / 2 Heroes:

  • 50% / 75% chance to make a cast -35% accurancy for 2 turns and X Burn damage over 2 turns on an enemy who deals Special Skill damage to this character.
  • If the enemy’s Special Skill defeats this character, the chance is 75% / 100%
    (X = 196 for Legendary Heroes, 142 for Epic Heroes, 114 for Rare Heroes)

:balance_scale: Balance Changes

Jun 2023 (Big Balance Update)


:test_tube: Changes from Beta

There appear to be no changes to Meresankh from last-seen Beta stats, skill, and design.

Beta Information: 🧪 Early Information on Round 8 of Season 5 Heroes - Meresankh [Part of The Beta Beat v56]


:thought_balloon: What do you think of Meresankh ?

This thread is for thoughts and discussion on Meresankh.

Based on preferences Forum members have expressed, please try to stick mainly to Meresankh and not wander off topic too much to other heroes.

Some Popular Questions for Discussion

  • Is Meresankh worth summoning for?

  • Would you use Meresankh on Defense? Offense? War? Quests/Events? Titans?

  • Which heroes on your Roster best pair with Meresankh ?

  • What heroes would you take when facing Meresankh as an opponent?

  • Would you give Meresankh Druid Emblems? Which Talent Grid path will you choose?

  • What do you think of special?

  • What do you think of Meresankh’s character design?

  • If you Summoned Meresankh and would like to post your results, please include some thoughts on why you Summoned Meresankh, and whether/how you plan to make use of them.*

*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Meresankh when posting Summon Results. In addition to opinions about Meresankh, you are also encouraged to include how many Summons it took before receiving Meresankh (or how many Summons you’ve done without receiving Meresankh), so other players are presented with realistic experiences of the rarity of Legendary Event Hero.


:money_with_wings: Avoiding Overspending & Heartache :broken_heart:

More Insights & Reading

I highly recommend reading these three threads for more information and context on summoning odds:

If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later. :slight_smile:


:thinking: Wondering About Your Personal Situation?

Feel free to discuss your team and roster here, and ask for advice from other Forum members.

If you’d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.


:link: Related Threads You May Be Interested In

5 Likes

Feedback Poll - Meresankh (post release)


:question: Is Meresankh worth Summoning For?

  • Yes, absolutely
  • Only if you’re P2P
  • Yes, but only when featured.
  • Not really
  • Not at all

0 voters

:question: How many copies of Meresankh would be useful to keep & Level?

Note - this is roster space dependent & isn’t the same for everyone!

  • Zero
  • Just one
  • 2
  • 3
  • All of them

0 voters

:question: What do you think Meresankh’s Primary Purpose is?

  • Damage Dealer (Immediate)
  • Mana Reducer
  • Mana Generation Debuffer

0 voters

:question: What do you think of Meresankh compared to other Heroes?

  • Over Powered (OP)
  • Little stronger than Most
  • On Par with Most
  • Little Weaker than Most
  • Completely Broken (Under Powered)

0 voters

:question: How does Meresankh’s Special Skill and Intended Purpose match Meresankh’s Base Stats?

Note this means Meresankh’s Class, Attack, Defence & HP Stat

  • Perfectly
  • Better than Most
  • On Par with Most
  • Worse than Most
  • Terribly

0 voters

:question: Is Meresankh worth giving Druid Emblems to?

  • Yes absolutely
  • Depends on who else you got
  • Hmmmm, not sure yet
  • No I don’t think so
  • No… Not at all.

0 voters

:question: In Defence, where do you think Meresankh is best used?

  • Left Wing
  • Left Flank
  • Tank
  • Right Flank
  • Right Wing
  • Not on defence at all.

0 voters

:question: How do you think Meresankh is best used?

  • PvP Raids/ War attack
  • Normal Defence
  • War Defence
  • Titans
  • Farming
  • Tournaments
  • Event Teams

0 voters

Choose up to 3 options

:question: What do you think is Meresankh worth Limit Breaking ?

  • Yes, but only once
  • Yes, twice
  • No

0 voters

:question: If you would emblem Meresankh then which Emblem Path would you select ?

  • Sword path
    (Selecting Attack talent nodes when possible)
  • Shield path
    (Selecting Health and Shield talent nodes when possible)

0 voters

:question: What do you think about the artwork ?

  • Amazing
  • Refreshingly new
  • It’s ok
  • It could be better
  • Very bad

0 voters

2 Likes

Dunno about this one. Mana cutters are incredibly annoying on defense (Neith, especially you) but not too useful on offense. Mana reduction is so-so. Damage, even at max, is lower than for Sobek. But she has family bonus and passive. I’ll need to see her in action to evaluate.

10 Likes

I would like her for the design alone. Not doing much in the way of pulls as I will rather wait for the 5* purple or Tetisheri. But imho mana cut and block are always a handy tool to have. Good luck everyone.!

7 Likes

I had to double check to see if it was a hero of the month.

4 Likes

I got 17 pulls for her and thats it… f2p baby

7 Likes

17x or 170x or 17 x 30 pulls ?? Lol.

my feelings. She will get a buff on damage or - mana generation

1 Like

Artwork wise, she’s Top 5 for me! Not so sure about her special tho.

1 Like


Like mana reduce and slowing mana a lot :crazy_face::crazy_face:. Already have Leonidas CC so I am very happy about this pull. Maybe she change him as my war tank :thinking::thinking:. Her stats are amazing

17 Likes

9 pulls and I got dupes of Jack ■■■■. I hate that unit.

Facing monster that has no mana, whiich damage that she deal?

3 Likes

So… Throw my pulls into the fire or is there someone better coming in a month?

1 Like

I got her on a single EHT. Lucky day? LOL

1 Like

Incredibly lucky considering EHT could never get you Meresankh :stuck_out_tongue_winking_eye:

It’s a worthy portal IMO @2puttshaqur so I used some of my Dune coins but it’s not a particularly offensive portal so depends on what heroes you’re looking for. Hathor would be the big win here I think. I’ll save the rest of my coins for kitty.

15 Likes

There’s Sneferu sitting in beta which should be around next month:

Special Skill: Disheartening Riddle

  • Deals 415% damage to the target.
  • The attack chains through all enemies who are adjacent to any enemy.
  • All hit targets are immune to new status effect buffs for 5 turns, and receive 250 damage for each attempted buff.

I have the same dilemma as I have most of the s5 heroes at this point (though not Meresankh or Hetepheres & wouldn’t mind a second Hathor).

7 Likes

The default 130%. She is not useful against mobs other than s5 mobs. She is best used on raids and events where mana cut is essential. It is too early to see if she is a defender. But on paper it should be a good tank as ell.

3 Likes

I agree. Still do not know how that was possible. But will take it.

I’m honestly disappointed as to what they did to her from beta. I got lucky and pulled her on some single pulls I’ve been saving so that’s at least good. The varying damage makes her special worse than Neith in my opinion. She doesn’t need to do 300 to all with the other things but the 130 low end is reminding me of how useless Atamos use to be before he was buffed and had his speed changed

4 Likes

Yeah, the beta version would’ve made her a lot more imposing on defense @jkdevore . Maybe she was too powerful as originally designed? Curious if your heroes are charged and she fires whether another match-3 would charge them back up or if the 20% mana cut plus the mana generation debuff is enough to keep them from charging again.

Special Skill: Impossible Riddle

  • Deals 130% damage to all enemies.
  • The more mana the enemies have, the more damage they will receive, up to 250%.
  • Reduces the mana of all enemies by 30% 20%
  • All enemies get -24% -14% mana generation for 3 turns.

Unfortunately the lower damage, the same as Arfanias

1 Like