When the rabbits use their special it takes a 20% defense down that is undispellable. I get that healers etc. can’t remove it but if I hit them with Grimm, gormek, tiburtus ramming pulv which lowers defense, it doesn’t effect them. Is this a bug since it should go lower or is it meant to lock the defense down? I managed to beat advanced Springvale but just wondering if this was meant as a “protection” against further lowering or if its a bug. Thanks.
Not a bug, the non-dispel-able also means non-replaceable. The debuff cannot be replaced with another debuff of the same kind. In this case the 20% debuff ends up helping the wabbits
Just like what I have discussed with @Oliz and @Noble_Weasel,…
A little benefit of those rabbit (only -20% and only 3 turn), avoiding from more dangerous debuffer -def from “Ramming Pulverizer (6 turn)” or Wilbur (4 turn) or other Normal defense debuffer.
I did check, their defense cannot be debuff further, Grimm, Kunchen, Wilbur, Gormek…etc have practically no impact on their defenses after their specials, this is a very good strength rather than weakness.
This actually a good point that I didn’t consider! Thank you!
If the mods want to move this from bugs to gameplay discussion that’s fine, its not a bug. I guess it “protects” them in a way by limiting the defense down. They’re all soft defense to start so more than 20 would make them glass cannons.
I’m not a mod, but Regulars have that power too, so: done
I think it’s useful as a tip/trick for people to know.
Didn’t know that
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