[Master Discussion| - Legendary Troops and Legendary Troop Portal

as long as you cant reach mana break points with those new troops epics will always be more relevant on attack

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So this is basically great for:

Ninja
Styx
Magic
Very fast
Average

Heroes.

While it’s pretty terrible for fast, slow and average heroes. The mana drop is insane and 11 % so low that any fast hero with a 2 % mana node can’t be brought to 7 tiles anymore without a bard.

Personally I’m happy because they are much less desirable than I thought and if it stays like that a high level magic or Styx troop will remain more valuable for attacking teams.

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My darkfeather with a 30 mystic mage vs a 30 majestic manitour.


98 more attack, 115 more defense, and 1026 more health.

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you can be sure they will do sth about the mana % in the (near) future

Honestly I don’t think so. This is a great way of keeping an incentive for people to spend on the magic and Styx troops. So you need troops for your def and the other troops for the attack. That’s actually the best case from a business point of view

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give legendary troops same mana % like magic troops (with limit breaks lol) & remove all troops summon portals for epics & replace them with legendary troop portals - problem solved for sg :cold_face:

There’s a lot of information to take in here, but am I understanding it correctly that you can take any 4* troop once level 26 and convert them to any of the 10 different types for that colour? For example, can I take a Minotaur troop and convert it into a Hunter troop, or can it only be converted to a 5* of the same type, i.e. 4Minotaur to 5 Minotaur?

Done :sweat_smile:
Not the green for Max, that one is next, my c freya will hurt even more now

2 Likes

In beta it take 30 days to convert 4* to 5* troop.
How much is it in a live game?

That’s innaccurate. In live game, after you convert, you have to wait 28 days for another converstion. In beta this timer was sped up (in addition to other changes to make testing easier)

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Thx @Ruskin505 and @vanZille

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Yes, as I said, for f2p. Just like S1 5* are still relevant for those who can’t (or won’t) make hundreds of pulls per month.

Level 29 mana are 15% mana?…. Am I missing something but I’m not sure is worth the drop :thinking:

Finally game get fycked. Hope you are shaming.

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Crazy stats, het game becomes unplayable !

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It’s the same with everything though, it doesn’t become unplayable because it just means everyone needs to catch up and use these troops. We all said the same about LB1, LB2, and literally everything and every type of hero.

At least give it some months to see how it all pans out before getting too angry, just avoid anyone now who has 1/multiple 5* troops, I know I will be.

But, I do wish they would make reroll cheaper, half the amount at least,

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I’ve also seen many argue that the 11% mana is such a downgrade over magic troops, that magic troops > Legendary troops. So yeah stats are higher, but if they’re slower they could actually be easier to fight against.

So going back to your first point, just wait folks. The downfall is probably overstated.

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Can someone point me in the direction for when HA troop training will be live? I mean, I swear there was news to say training troops will be reduced loot and time,r right? I can’t find it

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Are the 300 emblems just needed at the beginning? Or are more needed during levelling?

And how much iron is needed when levelling the Legendary troop; is that known?

For sure I will wait the next days / weeks to see what impact these legendary troops will have?