I know people have taken the time and broken down the math on troops and when they can change hero attack speeds. But it occurred to me that while on offense, we tend to overshoot the minimum tiles needed to activate a special. Eg. You need 3 tiles but activate a 12 tile cascade, which hit nothing, and wastes all the extra tiles that couldve been used for a second special. At that point having mana troops on offense seem to be wasteful and it’s better to have crit troops on offense in the long run. While on defense, it’s really important to have specials fire off as soon as possible so speed might be more important than crit. Therefore is it possible that mana troops are more beneficial on defense?
Apologies if this came up before but I couldn’t find any previous discussions.