โš– Hero Balance Discussion: Dularfulr

This thread is for discussing whether Dularfulr is well-balanced, or whether you think he needs a buff or nerf.

This thread is NOT for general discussion of Strategy or Summons related to Dularfulr. For that, please see: ๐Ÿ“— Dularfulr โ€“ 5* Dark / Purple from Untold Tales 2


If youโ€™d like to see more threads like this โ€” or ignore threads like this, please see instructions in: ๐Ÿ”” Watching or Ignoring Hero Balance/Buff/Nerf Threads



:bar_chart: Poll

  • I think Dularfulr is reasonably well-balanced overall
  • I think Dularfulr is excessively weak, and needs a buff (increase of their strength)
  • I think Dularfulr is excessively strong, and needs a nerf (decrease of their strength)
  • Iโ€™m not sure yet
0 voters

:speaking_head: Discussion

  • If you think Dularfulr is well-balanced, too strong, or too weak โ€” why?

  • Are there specific, concrete suggestions youโ€™d make to the game designers to alter Dularfulr ? Or are there specific reasons you think they should remain unchanged?


Purpose of this thread:

To provide an aggregate place for the topic here on the forum; thus preventing there being a million threads popping up. And to provide an actual set of impartial votes rather than a Ideas & Feature Requests which has no real voting.

In short, to neaten the forum and to give players and outlet for their thoughts on his balance without bogging down the rest of the forum or the other Dularfulr thread.

1 Like

Iโ€™m curious on how they would buff her

  • Add a new effect
  • Increase value of firestorm ward
  • Make both buffs undispellable
  • Stat boost
  • Sheโ€™s perfect the way she is
0 voters
1 Like

Giving her a mega minion will increase her survivability. Said MM can give some damage or have counter.

That should increase her utility, beyond that molten core.

Or allow her to inflict a MF on 1 target.

1 Like

Titanoboa mega minion with 250% attack and 65% hp inherited from the caster. Each hit dispels buffs from the target.

2 Likes

I wrote this comment to Dularfulrโ€™s forum and I am copying here.

Ott โ€”> Fast - 600 boosted hp - Firestrom Ward 3 turns up to -1000 - immune to buff dispel 3 turn

Dularfur โ€”> Fast - NO boosted hp - Firestrom Ward 4 turns up to -820 - immune for ailments 4 turn.

She needs 500-600 boosted health.

1 Like

Immune to ailments is so much stronger than immune to buff dispel - cant even be compared.

3 Likes

That was fast lol

10 Likes

She is fixed! Sheโ€™s my next purple

4 Likes

Sheโ€™s even better than ott after the buff.

3 Likes

Yeah I am quite happy

Much better than Ott now. Grats to the ppl who got her

1 Like

Lol you jumped ship really fast :rofl:

2 Likes

Iโ€™m one of the minority who liked the original moveset. I think itโ€™s sufficient enough and she just needed both her buffs to be undispellable to stand out from Hathor/melodymuse (from the fast 4 turn ailment shield standpoint).
Now she is way better than both of them and also way better than her counterpart Ott.
Became another freaking cleric healer, but overkill buffs are overkill buffs and I would take anything right now

1 Like

Felt she was fine, but Iโ€™ll take buffs :joy::green_heart:

2 Likes

It seems like she is going to dominate the top players defense team

She seems quite awesome. I have no regrets