Gravemaker Level 19 Talent - Question

Hi guys, quick question. For level 19, what path would you choose MANA or DEFENSE?

Is there any value of choosing mana? I already have level 23 and 11 mana troops and he fires in 6 tiles. I’m not sure how defense works for mana generation - there might be a case to be made there?

Thanks!

Mana node will reduce it to a Level 5 troop needed so you can put your mana troops elsewhere (if you wanted).

Defence Talent is a known quantity.

I’m not 100% sure how the “defence team mana mechanics” work but I BELIEVE they get passive mana generation equal to 2 or so tiles per turn. They also get mana generation for each tile that hits them…

I’m getting close to that decision point and will do mana. As guvnor said, frees up your level 11 troop for a level 5

Good point. Didn’t know it would reduce to Level 5 requirement.

I currently have 23 and 11 mana troops. So I could level up another to 5, and stack GM (5), Grazul (11) and Mitsuko (23) in a red stack. That would be pretty sick.

Thanks for the input. Mana it is.

Will you guys stop at 19, or take him up to 20? Seems like a lot of emblems for not a great return on the last node.

2 Likes

I’m stopping. For all classes except the mana

1 Like

Makes sense. I think I’ll do the same.

125 emblems (for node 19) - that’s a pass for me. Do you not have any other viable Barbarian?

Hey, Abigor. Did you go the mana bonus route? If so, how did that work?

I did and it worked fine for a long time as I worked on my mana troops. If you go mana node he will fire in 6 tiles with a mana troop level 5.

But I recently reset him and chose the D path instead because I now have multiple copies of advanced mana troops in all color.

So, it was a good decision in the short/med-term… but bad one long term.

Thank you, sir.

Cookie Settings