I think the trickier choices will be the more balanced heros like grave, drake, and evelyn. All 3 have both attack and defense over 700 unless I’m mistaken
Yeah I was thinking about what I’d eventually do with Evelyn once I get her maxed.
RN I’m leaning towards focusing on increasing her attack. I recall that some people on the forums shared concerns in beta that she might be “too good” in her previous version. This is despite being G.Panther for the most part with a different element.
In the end SG kept all her stats, and debuff skills the same but nerfed her SS damage from 225% to 210%
My guess is they chose to nerf this is because her skill does nearly the same amount of raw damage that panther does.
G.P 786 • 210% = 1,650.60
E.V 727 • 225% = 1,635.75
Since she already had the edge of being far harder to kill than G.Panther, (far better defense stat, marginally better health stat, w/ a 24% heal) — they probably felt having her S.S doing the same amount of damage probably tipped the balance a little too much.
So if beta testers thought having her skill damage being any higher makes her too much of a savage: I think trying to raise her attack stats with troops and the skill tree to try to mimic it would be the best for her.
As for Drake Fong; he and Evelyn are nearly stat-twins, and they both are considered to already have an A score in both Defense and Offense but only a B vs titans. So I also think his attack should be risen since that would make him a bit better on titans.