This thread is for discussing strategy related to Gladius, as well as your thoughts on Gladius.
Gladius
Rarity
Element
Class
Mana Speed
Legendary
Ice/Blue
Ranger
F Fast
Level
Attack
Defense
Health
4/80
929
875
1577
4/85
1001
943
1700
4/90
1145
1079
1945
Origin
Family
Hero of the Month
Legends 2024
Image
Aether Power
Description
Attack Up
At the start of each battle, this Hero gets +20% attack for 6 turns. In battles with multiple waves, the effect is refreshed at the beginning of each wave.
Resist: Resist Special Skill Blocking This character has innate resistance against status ailments that block Special Skills.
Ability: Mana on Enemy Defensive Buff This character gains 10% mana when any enemy receives a status effect buff that affects defense. This effect can activate once per turn.
Special Skill: Hunter’s Instinct
This Special Skill never misses its targets.
Deals 500% damage to the target.
The target becomes marked for 3 turns. Whenever a marked target dodges, they gain a stack (Max: 10) Each stack increases all damage the target receives by +5%.
Element Link gives all Ice allies +10% additional Special Skill damage for 4 turns. This effect cannot be dispelled.
All-in-one still under construction. Card image to be added when available.
This thread is for thoughts and discussion on Gladius.
Based on preferences Forum members have expressed, please try to stick mainly to Gladius and not wander off topic too much to other heroes.
Some Popular Questions for Discussion
Is Gladius worth summoning for?
Would you use Gladius on Defense? Offense? War? Quests/Events? Titans?
Which heroes on your Roster best pair with Gladius ?
What heroes would you take when facing Gladius as an opponent?
Would you give Gladius Ranger Emblems? Which Talent Grid path will you choose?
What do you think of special?
What do you think of Gladius’s character design?
If you Summoned Gladius and would like to post your results, please include some thoughts on why you Summoned Gladius, and whether/how you plan to make use of them.*
*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Gladius when posting Summon Results. In addition to opinions about Gladius, you are also encouraged to include how many Summons it took before receiving Gladius (or how many Summons you’ve done without receiving Gladius), so other players are presented with realistic experiences of the rarity of Legendary Event Hero.
Avoiding Overspending & Heartache
More Insights & Reading
I highly recommend reading these three threads for more information and context on summoning odds:
If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
Wondering About Your Personal Situation?
Feel free to discuss your team and roster here, and ask for advice from other Forum members.
If you’d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.
Damage was increased to 500%, and mana on defensive buff changed to 10%. Pretty hard hitting fast sniper that doesn’t miss for a HOTM. May not be useful to those with deep rosters but I can see him being useful for others.
Does the 5% extra damage received stack erase any of the opponents own stacks? For example, Firmin Richard fires and has +20% attack and defense. Then Gladius hits him. Is the 20% attack and defense removed and replaced with receives 5% extra damage?
Got him just now. So, my question is, since my blue roster is fairly weak, should I level him or Glenda? I’m leaning towards Gladius, has better stats and hits harder, although just one target.
Anyway, please give me your thoughts
What does “never miss” include? Only the things that make a hero actually miss (like blind and Wu Kongs buff) or does it include other things like dodge and evade as well?
No, it is different stack. The same way that damage increase eg from Franz does not overwrite any atk/def buffs/ailments.
If it was the same stack it will also not be overwritten, but added to/subtracted from the current value.
How does the Ranger talent interact with Styx troops? Does the troop bonus increase the talent chance? Or they’re considered separately and there are two separate chances for bypass to happen?
The only thing I like about him is how he looks and stats, that’s it.
I’m the guy who usually can find usage for most of the new heroes if I get someone (I don’t have very big roster). Even for hotms many people don’t like.
After I’m done with Haulstone I’ll focus on Leadria. Planning to use her on towers at least. Also I’m working on Zora, for VF mods.
But Gladius looks like totally useless hero. I can’t think about any area of the game I can use him. He looks like S1 hero, but even old Khagan can be used in events.
It’s like your skills should miss couple of times and you get like +15%?)))) Next time you gonna charge your heroes you can be already half-dead.
Maybe I’m missing something, but I prob gonna save my pulls this month.
I got him after doing 2 pulls on S4 portal, I think he’s great. I don’t have the aethers to LB him, but levelling takes a lot of time so not worried about that now.
I hate dodge in general and until now all I could do was hope to be faster than the enemy and block it. This is the first tool I have to deal with enemies that already have dodge up (I didn’t get Russel).
Being ranger means that he also has a chance to go through defensive buffs, very well designed.