This thread is for discussing strategy related to Fosco, as well as your thoughts on Fosco.
Fosco
Rarity
Element
Class
Mana Speed
Epic
Ice/Blue
Sorcerer
S Slow
Level
Attack
Defense
Health
4/70
673
697
1238
4/75
731
757
1346
4/80
848
878
1560
Origin
Family
Carnival of Gods
Masked God
Image
Aether Power
Description
Regen
At the start of each battle, this Hero regenerates 420 health over 6 turns. In battles with multiple waves, the effect is refreshed at the beginning of each wave.
Ability: Cleanse on Minion Death This character is cleansed of status ailments when Minion owned by them is destroyed.
Resist: Resist Defense Ailments This character has innate resistance against status ailments that affect defense. Applies also to status ailments that affect elemental defense.
Special Skill: Potions of Havoc and Healing
Destroys all Minions from all enemies.
Dispels buffs from all enemies.
All allies regenerate 540 HP over 3 turns.
All-in-one still under construction. Card image to be added when available.
This thread is for thoughts and discussion on Fosco.
Based on preferences Forum members have expressed, please try to stick mainly to Fosco and not wander off topic too much to other heroes.
Some Popular Questions for Discussion
Is Fosco worth summoning for?
Would you use Fosco on Defense? Offense? War? Quests/Events? Titans?
Which heroes on your Roster best pair with Fosco ?
What heroes would you take when facing Fosco as an opponent?
Would you give Fosco Sorcerer Emblems? Which Talent Grid path will you choose?
What do you think of special?
What do you think of Fosco’s character design?
If you Summoned Fosco and would like to post your results, please include some thoughts on why you Summoned Fosco, and whether/how you plan to make use of them.*
*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Fosco when posting Summon Results. In addition to opinions about Fosco, you are also encouraged to include how many Summons it took before receiving Fosco (or how many Summons you’ve done without receiving Fosco), so other players are presented with realistic experiences of the rarity of Epic Event Hero.
Avoiding Overspending & Heartache
More Insights & Reading
I highly recommend reading these three threads for more information and context on summoning odds:
If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
Wondering About Your Personal Situation?
Feel free to discuss your team and roster here, and ask for advice from other Forum members.
If you’d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.
I don’t think he will shine in rush battles, damage only equal to minion’s hp (minions removal), dispel and a low heal over time can do little to help taking down full hp heroes, wich are frequent in rush due to overheal and healers in general being so common.
Yeah, I read his special first and think to myself he would be great at very fast (preferably) or fast speed and then I read his speed and think to myself just meh
I have captain of diamonds… Hits about as hard as Morel (because mine is limit broken) and destroys minions at fast. Dispel and heal are different and good… But not at the cost of being slow.
Strange hero I must say, apart from the stats I can´t see him competing with anything we already have…
4star minion removal (from all) is a bit of a rare skill, but all the ones that do exist seem better than him.
Captain: First because he´s even in the same color. Fast speed and damage? Way better than Slow speed, dispel and small heal.
CGormek: Avg speed, damage, minion removal, heal and dispel (super talent!) vs. same skill (well except no damage) at slow speed??? I will always use CGormek over him, no matter what color the enemy tank is (unless the tourney does not permit red)
Gobbler: A weaker version of CGormek, (no dispel and crap stats) still preferable I find.
At least if they had made him yellow or purple it would have been a tiny niche (potentially as tank in a tourney where his color is strong), and even that would have been a stretch, as there is no tourney that suits his skill. Buff booster would be best (dispel +1buff), but is not very minion heavy. Bloody battle is minion heavy, but his heal won´t work. Rush? Few minions and there are so many much more powerful heroes to play in rush, no space for such a weak combination of skills.
So really where is one supposed to play this thing?
I’m guessing the expectation is in the Carnival of Gods event, given he’s a blue minion remover who can bypass the event’s blue reflect. Beyond that, who knows?
Only works for the new minions that pop upon the boss’ special skills. Useless for the minions which spawn straight at the start of each wave. So he ain’t that good for this event, better have a hero who directly remove minions.