NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the new PvP event called Hero League.
All Information from Beta is Subject to Change!
Don’t get attached
Details from beta, especially brand-new beta content, don’t tend to be very reliable for actual hero release.
It’s incredibly common that heroes are changed during beta testing, or sometimes even after testing but before release. That is, after all, the purpose of beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of skills to be removed or reworked, or for radical changes to stats to be made.
Hero League
This is raid base PvP event.
Before the event starts a popup is presented to you (similarly to War of the Three Kingdoms) to Join the Hero League.
Exact text on dialog
If you click on JOIN NOW in the banner, then the screen will navigate you to the new Raids / League tab (which is between Raids and Tournament buttons).
Where you need to click on JOIN similarly to the tournaments.
These screen is looks same as Tournament screen as it contains 3 sub-tabs: Rules, Leaderboard, Loot (Beta).
Under them you can see the Join button or your defense team with the Edit team button.
On the bottom there is a Go to Battle button.
League Schedule
The event will be 28 35 days long in total, which is divided into a 1 week long registration phase and 4 rounds, and each round lasts for 1 week.
At the end of the first round all inactive players will be eliminated, and the buttom 25% of the players are knocked out of the active players, and bottom 25% of the players are knocked out at the end of Round 2 and 3 too. Some reward is distributed for the knocked out players.
The Battle Phase of each Round takes 6 days, where you can perform battles, and afterwards there is 1 Cooldown Day when the loots are given.
The loot of later round is keep getting better.
At the end other than the participation loot a fixed Loot is given to the top 10000 players.
League Rules - General
Family and Class Bonuses
There are Featured families throughout the whole League, which get an extra 40% 30% stat boost.
During each round two hero classes are featured, which get an extra 10% stat boost.
You can check the featrured families and classes any time in the Event Rules.
Exact text on the Bonuses tab in the League Rules:
List of Featured Families and Heroes from earlier Beta
List of Featured Families and Heroes from latest Beta
Battle Phase
Once the Battle Phase is started you will see Your Score and Your current ranking, and you can Go to Battle.
You can do 20 10 attacks a day. and each attack is using you standard Raid Energy, and you can use your standard Attacking Teams, and switch them like you can do it during raids
In latest Beta now there is a dedicated separate attacking team what you can use to setup your heroes to attack, and not your usual raid team setups is offered.
You get points based for you attacks on
- Whether you won or not.
- 200 Points if you Win.
- 100 Points if you Lost.
- 0 Points if you Flee.
- How many enemies are defeated in the battle
- 20 Points per defeated enemies. (100 Points in total)
- How well you have matched the shields during the battle
- 4- shield Match: 2 points / each. Maximum is 40 points.
- 5- shield Match: 4 points / each. Maximum is 40 points.
- Highest Combo: 3 points / highest combo length. Maximum is 40 points.
- If you won within 10 turns, then you get 300 points.
Fleeing a battle before it is over will result in 0 points
At the end of the fight you can see a dialog about the score you gained with these details:
- Victory Bonus
- Enemy Heroes Defeated
- Battle Bonus
- Score Gained (total of all above)
No loot is given at the end of the fights.
Each opponent features a Difficulty Bonus that is calculated by comparing the performance of their Defense Team to your performance in previous attacks.
At the end of each round, players receive Defense Points based on their Defense Team’s performance.
- 60% performance: A grade = 13500 points.
- 50% performance: B grade = 10000 points.
- 40% performance: C grade = 7500 points.
- 30% performance: D grade = 6000 points.
- 0% performance: E grade = 3000 points.
You can change your defense team any time during the event.
Score tab on the League Rules
League Log
Once the Battle Phase is started you can access the League Log by click on the ? sign next to your Ranking.
It has got 3 tabs: Attacks, Defense, Rounds
Attacks tab
You can see your Attack History hero.
Above the history you can see how many attacks have you done in this round.
Bellow the history you can see that how many attacks do you left for the day, and when you will the attack limit reset.
This tab is cleared at the start of each Round.
In-game tooltip
Defenses tab
You can see your current Defense Grade.
If you do not receive any attacks, then your Grade is C.
In-game tooltip
Rounds tab
You can see that what is the highest Round you have reached so far.
You can see a table of your performance through the Rounds:
Round | Attack Score | Defense Score | Total Score | Attacks |
---|---|---|---|---|
Round ONE | - | - | - | - |
Round TWO | - | - | - | - |
Round THREE | - | - | - | - |
Round FOUR | - | - | - | - |
In-game tooltip
Loot
There are two loot sources in the event.
The knocked out players for each Round (or all remaining players in round 4) get a radomized loot.
The top 10000 players get a fixed loot at the end of the League.
The loots are placeholders for Beta testing
Randomized Round Loot
Loot Tier | Tokens | Dunes Coins | Class Emblems | Ascension Materials | Battle Items | Crafting Items |
---|---|---|---|---|---|---|
Participated: Round One (Bottom 25%) |
1 Draw: EHT: 1% ETT: 3% Summon Token: 96% |
1 Draw: x3*: 20% x2: 30% x1: 50% |
1 Draw: x5: 100% |
1 Draw: 3*: 1% 2*: 50% 1*: 49% |
2 Draws: 4*: 2% 3*: 4% 2*: 35% 1*: 59% |
2 Draws: 4*: 2% 3*: 4% 2*: 35% 1*: 59% |
Participated: Round Two (Next bottom 25%) |
1 Draw: EHT: 3% ETT: 5% Summon Token: 92% |
1 Draw: x5*: 10% x3: 20% x2: 70% |
1 Draw: x10: 100% |
2 Draws: 3*: 20% 2*: 40% 1*: 40% |
2 Draws: 4*: 4% 3*: 6% 2*: 35% 1*: 55% |
2 Draws: 4*: 4% 3*: 6% 2*: 35% 1*: 55% |
Participated: Round Three (Next bottom 25%) |
1 Draw: EHT: 4% ETT: 8% Summon Token: 88% |
1 Draw: x10: 40% x5: 60% |
1 Draw: x20: 100% |
2 Draws: 3*: 25% 2*: 40% 1*: 35% |
2 Draws: 4*: 4% 3*: 8% 2*: 35% 1*: 53% |
2 Draws: 4*: 4% 3*: 8% 2*: 35% 1*: 53% |
Participated: Last Round (All remaining players) |
1 Draw: EHT: 5% ETT: 9% Summon Token: 86% |
1 Draw: x30: 5% x20: 20% x10: 25% x5: 50% |
1 Draw: x30: 100% |
3 Draws: 3*: 45% 2*: 55% |
4 Draws: 4*: 6% 3*: 8% 2*: 35% 1*: 51% |
3 Draws: 4*: 6% 3*: 8% 2*: 35% 1*: 51% |
Fixed Ranking Loot
It seems the top 10000 players will receive a fixed loot based on their ranking.
Rank | Class Emblems | Coins | Tokens | Trainer Heroes | Battle Items |
---|---|---|---|---|---|
Rank 1 | 100x Barbarian 100x Cleric |
110x Dunes 110x Kingdom 110x Tower |
5x EHT 5x ETT |
3x 4* Fire 3x 3* Fire 5* 2* Fire |
5x Timestop 10x Bomb Attack 30x Bear Banner 30x Arrow Attack |
Rank 2 - 10 | 75x Barbarian 75x Cleric |
85x Dunes 85x Kingdom 85x Tower |
3x EHT 5x ETT |
2x 4* Fire 3x 3* Fire |
5x Timestop 10x Bomb Attack 30x Bear Banner 30x Arrow Attack |
Rank 11 - 1000 | 50x Barbarian 50x Cleric |
60x Dunes 60x Kingdom 60x Tower |
1x EHT 3x ETT |
1x 4* Fire 2x 3* Fire |
10x Bomb Attack 30x Bear Banner 30x Arrow Attack |
Rank 1001 - 10000 | 25x Barbarian 25x Cleric |
30x Dunes 30x Kingdom 30x Tower |
1x ETT | 1x 3* Fire | - |
Beta release notes
Beta Release notes about the event
These are the preliminary information what Staff has provided us. I will update the topic more details through the event.
-
An all-new competitive format: Raid for glory and survival in a monthlong league!
- Each League runs for 4 rounds
- At the end of each round, the bottom 25% scorers are eliminated
- Battle other players and accumulate points to reach the final round!
- NOTE: Not connected to Raid Arena or Raid Tournaments
-
Special Event Bonuses
- Featured Families
- +40% increase to all stats
- Featured Families are designated at the start of a League and do not change between rounds
- Featured Classes
- +10% increase to all stats
- Featured Classes change each round
- Featured Families
-
Regular Schedule (4 weeks)
- Registration Phase (1 day)
- Register for the League and prepare your Defense Team!
- Battle Phase (each league has 4 rounds; each round runs for 6 days)
- Earn points by conducting attacks
- Maximum of 20 attacks per day
- Points are affected by a number of factors, such as whether you won, how many enemy Heroes you managed to defeat, and how well you matched shields during the battle
- Each opponent features a Difficulty Bonus that is calculated by comparing the performance of their Defense Team to your performance in previous attacks
- Fleeing a battle before it is over will result in 0 points
- At the end of each day, players receive Defense Points based on their Defense Team’s performance
- NOTE: For this beta round, Battle Phase durations have been shortened to 21 hours
- Earn points by conducting attacks
- Cooldown Phase (occurs between rounds; each cooldown phase lasts for 1 day)
- All players are unable to battle during this Phase
- The bottom 25% scorers from the previous round are eliminated
- Eliminated players cannot play in the next round
- NOTE: For this beta round, Cooldown Phase durations have been shortened to 3 hours
- Registration Phase (1 day)
-
Rewards
- Loot is received when you are eliminated OR at the end of the League (if you have reached Round 4)
- Rounds Loot tier is determined by the last Round you reached
- Ranking Loot tier is determined by your final rank, which is determined by your final score
- As in other events, players receive only the rewards from the highest loot tier they belong to
- PLEASE NOTE: Rewards shown in this beta round are placeholders and do not reflect the rewards that will be awarded in the live version of this feature
- Loot is received when you are eliminated OR at the end of the League (if you have reached Round 4)
For a full list of items currently in beta testing, as well as their related threads, please see the master beta-beat thread: