Overview of Hero League
Hero League
Click for the Overall Process for the Hero League
Attacking
Click for How Attacking Works
Other than featured heroes and families (which get stat boosts) they work the same way as regular Raids.
Each day, youβll be able to attack up to a specific number of attacks, which is increasing round bt round.
- Round 1: max. 4 per day
- Round 2: max. 6 per day
- Round 3: max. 8 per day
- Round 3: max 10 per day
Deprecated information for 1st Hero League only
In the first Hero League in Rould 1 you could use 10 attacks per day, and later just 6 in Round 2-4.
The flags using the same flags as Raids.
NOTE: Kills in Hero League count toward your Wanted: Heroes Raid Chest and Path of Valor and Giants challenges.
One notable difference to Regular Raids β you canβt reroll.
Compared to Raid Tournaments here you can use all of your flags during the round regardsless of you have won or lost all of your attacks.
Matchmaking
It is working similary to normal Raids or Raid Tournaments.
Scoring
Click for details on Scoring
You get points based for you attacks on
- Whether you won or not.
- 200 Points if you Win.
- 100 Points if you Lost or Flee.
- How many enemies are defeated in the battle
- 20 Points per defeated enemies. (100 Points in total)
- How well you have matched the shields during the battle
- 4- shield Match: 2 points / each. Maximum is 40 points.
- 5- shield Match: 4 points / each. Maximum is 40 points.
- Highest Combo: 3 points / highest combo length. Maximum is 40 points.
- If you won within 10 turns, then you get 300 points.
Deprecated information for 1st Hero League only
Fleeing a battle before it is over will result in 0 points
At the end of the fight you can see a dialog about the score you gained with these details:
- Victory Bonus
- Enemy Heroes Defeated
- Battle Bonus
- Time Bonus
- Score Gained (total of all above)
You are now getting the same loot as Raid battles at the end of League Fights.
Deprecated information for 1st Hero League only
No loot is given at the end of the fights.
Defense Team Grade
Click for How Defense Team Grade Works
Each opponent features a Difficulty Bonus that is calculated by comparing the performance of their Defense Team to your performance in previous attacks.
At the end of each round, players receive Defense Points based on their Defense Teamβs performance.
- 60% performance: A grade = 13500 points.
- 50% performance: B grade = 10000 points.
- 40% performance: C grade = 7500 points.
- 30% performance: D grade = 6000 points.
- 0% performance: E grade = 3000 points.
Featured Families and Class
Information about Featured Families and Classes
During the whole League there are a specific number Feature families, which are receiving attack, defense and health stat boost based on their rarity:
- 40% for Legendary Heroes
- 60% for Epic Heroes
- 100% for Rare heroes.
The Featured Family heroes are also getting a Special Event Passive:
- Extra 25% chance to resist all status ailment, mana reductions and buff dispells.
Deprecated information for 1st Hero League only
During the whole League there are 3 Feature families, which are receiving 30% attack, defense and health stat boost.
These featured families are changing from League to League.
There are Featured Classes in each Round, which are receiving 10% attack, defense and health stat boost.
These featured classes are changing in each Round
Rewards
Rewards are given at the end of each Round for the eliminated players.
At the end of the final round all remaining players are getting their participation rewards, and the top 10k players are getting an extra ranking loot too.
Click for Rewards in Beta phase
Randomized Round Loot
Loot Tier | Tokens | Coin | Class Emblems | Ascension Materials | Battle Items | Crafting Items | Food Bundle |
---|---|---|---|---|---|---|---|
Participated: Round One (Bottom 25%) |
1 Draw: EHT: 1% ETT: 3% Summon Token: 96% |
1 Draw: x3*: 20% x2: 30% x1: 50% |
1 Draw: x5: 100% |
1 Draw: 3*: 1% 2*: 50% 1*: 49% |
2 Draws: 4*: 2% 3*: 4% 2*: 35% 1*: 59% |
2 Draws: 4*: 2% 3*: 4% 2*: 35% 1*: 59% |
1 Draw: Tiny Food Bundle: 10% |
Participated: Round Two (Next bottom 25%) |
1 Draw: EHT: 3% ETT: 5% Summon Token: 92% |
1 Draw: x5*: 10% x3: 20% x2: 70% |
1 Draw: x10: 100% |
2 Draws: 3*: 20% 2*: 40% 1*: 40% |
2 Draws: 4*: 4% 3*: 6% 2*: 35% 1*: 55% |
2 Draws: 4*: 4% 3*: 6% 2*: 35% 1*: 55% |
1 Draw: Tiny Food Bundle: 20% |
Participated: Round Three (Next bottom 25%) |
1 Draw: EHT: 4% ETT: 8% Summon Token: 88% |
1 Draw: x10: 40% x5: 60% |
1 Draw: x20: 100% |
2 Draws: 3*: 25% 2*: 40% 1*: 35% |
2 Draws: 4*: 4% 3*: 8% 2*: 35% 1*: 53% |
2 Draws: 4*: 4% 3*: 8% 2*: 35% 1*: 53% |
1 Draw: Tiny Food Bundle: 30% |
Participated: Last Round (All remaining players) |
1 Draw: EHT: 5% ETT: 9% Summon Token: 86% |
1 Draw: x30: 5% x20: 20% x10: 25% x5: 50% |
1 Draw: x30: 100% |
3 Draws: 3*: 45% 2*: 55% |
4 Draws: 4*: 6% 3*: 8% 2*: 35% 1*: 51% |
3 Draws: 4*: 6% 3*: 8% 2*: 35% 1*: 51% |
1 Draw: Large Food Bundle: 10% Medium Bundle: 25% Small Food Bundle: 65%/small> |
Fixed Ranking Loot
It seems the top 10000 players will receive a fixed loot based on their ranking.
Rank | Class Emblems | Coins | Tokens | Trainer Heroes | Battle Items |
---|---|---|---|---|---|
Rank 1 | 100x Class 1 100x Class 2 |
110x Coin 1 110x Kingdom 110x Tower |
5x EHT 5x ETT |
4x 4* Element 5x 3* Elemente 8* 2* Element |
5x Timestop 10x Bomb Attack 30x Bear Banner 30x Arrow Attack |
Rank 2 - 10 | 75x Class 1 75x Class 2 |
85x Coin 1 85x Kingdom 85x Tower |
3x EHT 5x ETT |
2x 4* Element 3x 3* Element 6x element |
5x Timestop 10x Bomb Attack 30x Bear Banner 30x Arrow Attack |
Rank 11 - 1000 | 50x Class 1 50x Class 2 |
60x Coin 1 60x Kingdom 60x Tower |
1x EHT 3x ETT |
1x 4* Element 2x 3* Element |
10x Bomb Attack 30x Bear Banner 30x Arrow Attack |
Rank 1001 - 10000 | 40x Class 1 40x Class 2 |
45x Coin 1 45x Kingdom 45x Tower |
3x ETT | 2x 3* Element | 5x Bomb Attack 15x Bear Banner 15x Arrow Attack |
Rank 10001 - 50000 | 25x Class 1 25x Class 2 |
30x Coin 1 30x Kingdom 30x Tower |
1x ETT | 1x 3* Element | - |
Fixed Ranking Loot Emblem classes. Trainer elements and Coin type
# | Class 1 | Class 2 | Trainer | Coin |
---|---|---|---|---|
1 | Barbarian | Cleric | Fire | Dunes |
2 | Druid | Fighter | Ice | Untold Tales |