πŸŽ– [Master Discussion] Hero League – Log, Overview, Attacking, Matchmaking, Scoring and Rewards

:world_map: Overview of Hero League

:medal_sports: Hero League

Click for the Overall Process for the Hero League

:tickets: Attacking

Click for How Attacking Works

Other than featured heroes and families (which get stat boosts) they work the same way as regular Raids.

Each day, you’ll be able to attack up to a specific number of attacks, which is increasing round bt round.

  • Round 1: max. 4 per day
  • Round 2: max. 6 per day
  • Round 3: max. 8 per day
  • Round 3: max 10 per day
Deprecated information for 1st Hero League only

In the first Hero League in Rould 1 you could use 10 attacks per day, and later just 6 in Round 2-4.

The flags using the same flags as Raids.

NOTE: Kills in Hero League count toward your Wanted: Heroes Raid Chest and Path of Valor and Giants challenges.

One notable difference to Regular Raids β€” you can’t reroll.

Compared to Raid Tournaments here you can use all of your flags during the round regardsless of you have won or lost all of your attacks.


:busts_in_silhouette: Matchmaking

It is working similary to normal Raids or Raid Tournaments.


:trophy: Scoring

Click for details on Scoring

You get points based for you attacks on

  • Whether you won or not.
    • 200 Points if you Win.
    • 100 Points if you Lost or Flee.
  • How many enemies are defeated in the battle
    • 20 Points per defeated enemies. (100 Points in total)
  • How well you have matched the shields during the battle
    • 4- shield Match: 2 points / each. Maximum is 40 points.
    • 5- shield Match: 4 points / each. Maximum is 40 points.
    • Highest Combo: 3 points / highest combo length. Maximum is 40 points.
  • If you won within 10 turns, then you get 300 points.
Deprecated information for 1st Hero League only

:warning: Fleeing a battle before it is over will result in 0 points

At the end of the fight you can see a dialog about the score you gained with these details:

  • Victory Bonus
  • Enemy Heroes Defeated
  • Battle Bonus
  • Time Bonus
  • Score Gained (total of all above)

You are now getting the same loot as Raid battles at the end of League Fights.

Deprecated information for 1st Hero League only

No loot is given at the end of the fights.

:shield: Defense Team Grade

Click for How Defense Team Grade Works

Each opponent features a Difficulty Bonus that is calculated by comparing the performance of their Defense Team to your performance in previous attacks.

At the end of each round, players receive Defense Points based on their Defense Team’s performance.

  • 60% performance: A grade = 13500 points.
  • 50% performance: B grade = 10000 points.
  • 40% performance: C grade = 7500 points.
  • 30% performance: D grade = 6000 points.
  • 0% performance: E grade = 3000 points.

:gift: Featured Families and Class

Information about Featured Families and Classes

During the whole League there are a specific number Feature families, which are receiving attack, defense and health stat boost based on their rarity:

  • 40% for Legendary Heroes
  • 60% for Epic Heroes
  • 100% for Rare heroes.

The Featured Family heroes are also getting a Special Event Passive:

  • Extra 25% chance to resist all status ailment, mana reductions and buff dispells.
Deprecated information for 1st Hero League only

During the whole League there are 3 Feature families, which are receiving 30% attack, defense and health stat boost.

These featured families are changing from League to League.

There are Featured Classes in each Round, which are receiving 10% attack, defense and health stat boost.
These featured classes are changing in each Round


:gem: Rewards

Rewards are given at the end of each Round for the eliminated players.
At the end of the final round all remaining players are getting their participation rewards, and the top 10k players are getting an extra ranking loot too.

Click for Rewards in Beta phase

Randomized Round Loot

Loot Tier Tokens Coin Class Emblems Ascension Materials Battle Items Crafting Items Food Bundle
Participated: Round One
(Bottom 25%)
1 Draw:
EHT: 1%
ETT: 3%
Summon Token: 96%
1 Draw:
x3*: 20%
x2: 30%
x1: 50%
1 Draw:
x5: 100%
1 Draw:
3*: 1%
2*: 50%
1*: 49%
2 Draws:
4*: 2%
3*: 4%
2*: 35%
1*: 59%
2 Draws:
4*: 2%
3*: 4%
2*: 35%
1*: 59%
1 Draw:
Tiny Food Bundle: 10%
Participated: Round Two
(Next bottom 25%)
1 Draw:
EHT: 3%
ETT: 5%
Summon Token: 92%
1 Draw:
x5*: 10%
x3: 20%
x2: 70%
1 Draw:
x10: 100%
2 Draws:
3*: 20%
2*: 40%
1*: 40%
2 Draws:
4*: 4%
3*: 6%
2*: 35%
1*: 55%
2 Draws:
4*: 4%
3*: 6%
2*: 35%
1*: 55%
1 Draw:
Tiny Food Bundle: 20%
Participated: Round Three
(Next bottom 25%)
1 Draw:
EHT: 4%
ETT: 8%
Summon Token: 88%
1 Draw:
x10: 40%
x5: 60%
1 Draw:
x20: 100%
2 Draws:
3*: 25%
2*: 40%
1*: 35%
2 Draws:
4*: 4%
3*: 8%
2*: 35%
1*: 53%
2 Draws:
4*: 4%
3*: 8%
2*: 35%
1*: 53%
1 Draw:
Tiny Food Bundle: 30%
Participated: Last Round
(All remaining players)
1 Draw:
EHT: 5%
ETT: 9%
Summon Token: 86%
1 Draw:
x30: 5%
x20: 20%
x10: 25%
x5: 50%
1 Draw:
x30: 100%
3 Draws:
3*: 45%
2*: 55%
4 Draws:
4*: 6%
3*: 8%
2*: 35%
1*: 51%
3 Draws:
4*: 6%
3*: 8%
2*: 35%
1*: 51%
1 Draw:
Large Food Bundle: 10%
Medium Bundle: 25%
Small Food Bundle: 65%/small>

Fixed Ranking Loot

It seems the top 10000 players will receive a fixed loot based on their ranking.

Rank Class Emblems Coins Tokens Trainer Heroes Battle Items
Rank 1 100x Class 1
100x Class 2
110x Coin 1
110x Kingdom
110x Tower
5x EHT
5x ETT
4x 4* Element
5x 3* Elemente
8* 2* Element
5x Timestop
10x Bomb Attack
30x Bear Banner
30x Arrow Attack
Rank 2 - 10 75x Class 1
75x Class 2
85x Coin 1
85x Kingdom
85x Tower
3x EHT
5x ETT
2x 4* Element
3x 3* Element
6x element
5x Timestop
10x Bomb Attack
30x Bear Banner
30x Arrow Attack
Rank 11 - 1000 50x Class 1
50x Class 2
60x Coin 1
60x Kingdom
60x Tower
1x EHT
3x ETT
1x 4* Element
2x 3* Element
10x Bomb Attack
30x Bear Banner
30x Arrow Attack
Rank 1001 - 10000 40x Class 1
40x Class 2
45x Coin 1
45x Kingdom
45x Tower
3x ETT 2x 3* Element 5x Bomb Attack
15x Bear Banner
15x Arrow Attack
Rank 10001 - 50000 25x Class 1
25x Class 2
30x Coin 1
30x Kingdom
30x Tower
1x ETT 1x 3* Element -

Fixed Ranking Loot Emblem classes. Trainer elements and Coin type

# Class 1 Class 2 Trainer Coin
1 Barbarian Cleric Fire Dunes
2 Druid Fighter Ice Untold Tales

:link: Related Links

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