NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the April 2024 HOTM, Zarga
All Information from Beta is Subject to Change!
Donāt get attached
Details from beta, especially brand-new beta content, donāt tend to be very reliable for actual hero release.
Itās incredibly common that heroes are changed during beta testing, or sometimes even after testing but before release. That is, after all, the purpose of beta testing.
So I wouldnāt get too attached to any of this ā itās not unheard of for entire portions of skills to be removed or reworked, or for radical changes to stats to be made.
Zarga Beta Info & Stats (Extremely Likely to Change)
Fancy name: Fast Blade
Gender: Female
Power: 977
Attack: 1050
Defense: 927
HP: 1612
Element: Fire (Red)
Class: Rogue
Family: Legends 2024
Aether Power: Mana Boost
Innate Ability: Heal on Bleed
This character regenerates 50 HP each time an enemy receives Bleed damage
Innate Ability: Mana on Bleed
This character receives 8% mana each time an enemy receives Bleed damage
Mana Speed: Fast
Special Skill: Thousand Cuts
- Deals 435% damage to the target.
- The target has 50% chance to get 905 Bleed damage over 5 turns.
- The target becomes Bleed marked for 6 turns. Whenever a marked target suffers Bleed damage, they gain a stack (Max: 10). Each stack increases all damage the target receives by 5%.
- Element Link gives all Fire allies +5% dodge chance for 6 turns. This effect cannot be dispelled.
Avoiding Overspending & Heartache
Or: How many summons are needed to get a HOTM?
Special thanks to @Garanwyn for assistance on summoning odds and proofreading for this section.
Itās important to remember that HOTM have very low summoning odds. No amount of summoning will guarantee a HOTM.
On average, in a 10-pull, you have a 12.3% chance of summoning the HOTM.
But that statistic can lead our minds astray in exactly how our odds play out as we continue summoning.
Some useful insights:
- 73 times out of 100, youāll get a HOTM by pull 100
- 95 times out of 100, youāll get a HOTM by pull 229
- 99 times out of 100, youāll get a HOTM by pull 352
Putting that in Perspective
-
27 out of every 100 people wonāt get the HOTM by the 100th pull
-
If 1 Million players each summoned 100 times, 270,000 of those players wouldnāt get the HOTM
-
5 out of every 100 people wonāt get the HOTM by the 229th pull
-
If 1 Million players each summoned 229 times, 50,000 of those players wouldnāt get the HOTM
More Insights & Reading
I highly recommend reading these two threads for more information and context on summoning odds:
- How much should I spend?- HotM cost, and odds, analysis
- What exactly is a Gacha? (Read before posting things about āunfair pullsā)
- [WARNING] A Summons Experience - Chasing Guardian Panther - A Warning for Chasing Heroes
If youāve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
For a full list of items currently in beta testing, as well as their related threads, please see the master beta-beat thread: