šŸ§Ŗ Early Information on ROUND 2 Telluria & Vela Balance Updates [Part of The Beta Beat v30]

Clarissa is the twin of Gravemaker :wink::hugs:

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Telluria is good. Can be a tank and a healer now. No regret.

Vela is still overnerfed.
+33% to red is better. But with current Vela I will choose Lepus to ascend.

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Good point!

All though Iā€™m not convinced ā€œgoodā€ is a proper adjective :smirk:

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would be very similar to Delilah, but with a 130% attack on all enemies ā€¦ in the end the real problem of Telluria is precisely to delay the attack of your heroes and this is perfect for enemy flanks to activate more easily. ā€¦ and then there are similar heroes, see for example Gravemaker and Clarissa :smile_cat:

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:stuck_out_tongue_winking_eye:ā€¦ Delilah and Telluria they are different for abilityā€¦ So they never will be twins :hugs:

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Not true and actually itā€™s one of the easier ailments to counter since you just have to overwrite it by an attack boostā€¦

24% mana reduction paired with high mana troop usually mean only 1 tile difference.
With this change, Guin will resume as number 1 tank spot. Telly as a tank, will be no better than Kunchen.
Her healing should be upped to 500 instead of 411, to make her a more viable healer. at 100+ healing per turn it is outright inferior to instant heal 411.

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You donā€™t Look at her 991 defense stats!!! No hero has this!

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telly looks ok but velaā€¦oh boy;
if u remove extra damage for fire from vela then atleast put some up %damage or water damageā€¦
EX;
Deals 180% damage to all enemies.
or
All enemies receive 270 Water damage over 4 turns.

that will solve it i supposeā€¦
and little note: u might wanna think to nerf some GM maybe?.. :slight_smile:
Good work on telly SGā€¦cong. :slight_smile:

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Only if Vela remains the same. If Vela will be back to current form, Telly + Vela will be better.

But I agree if they upgrade her HoT to 548 for 4 turns, like in Februaryā€™s beta. But even with beta v2 heal she at least usable as healer.

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991 is good but her special now hardly cause too much trouble now and that is what matters most as a tank.

@Artamiss yes, if you have one readyā€¦they can heal the extra damage too you know :roll_eyes::roll_eyes:

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Yes, she is a very subpar healer right now.

Not sure if true because currently GM Yunan Vela doesnā€™t give me too much trouble. I am not sure how nerfed telluria stood up to Yunan.

This is still not okay.

No nerf was needed for either hero in the first place.

Velaā€™s nerf is absurd.

nerfing any hero below the level at which they were released without compensation is ridiculous.

Compensate players for your mistake.

Or leave the heroes as they are post beta release.

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I would definitely courage the developers to get more flexible regarding attributes! Basically any hero could be easily balanceable by increasing or reducing their stats. Thereā€™s always been the good old risk & reward menthailty. I wouldnā€™t even mind superhero characters, just donā€™t make them tankier than the tankiest ones cazā€™ that will never work out.
Telluria and Boss Wolf are somewhat similar regarding they both need two types of characters (a cleanser and a dispeller) to negate them completely. Donā€™t we feel it a bit (letā€™s say) grotesque that while Boss is a very slow hero, till then Telluria is average with literally more defense stat than the previous one (even if it has more HP)?
That 832 defense with so many spells in synergy is just far too much imho.

By the way I donā€™t mind speed. I think it should have its reason for existence, but again how many tanks (with physical attribures like Telluria) have so much defense? The number converges to zero.
Reducing her defense would be fair andā€™d easily solve the problem.

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I never liked nerf, I have always advocate for stat balancing. I.e. if you reduce her mana stall and minion health, at least upped her healing.
If Vela has red nerfed, at least increase her damage slightly, or changed to increased damage vs green.

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Do not think so. Even with 13% minion and 27% HoT (beta v2) on average is very good.
My GF always runs Boldtusk as a healer, and he is a pretty good offensive healer on average. Telluria heals better than BT in beta v2.

But if HoT will back to Februaryā€™s 548 for 4 turns, she will be better healer.

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Telluriaā€™s cut still hurts but with her heal back (important to serve in offensive), she seems okay-ish now.
Leaving Vela without extra damage or any other skill buff she looks soooo average and emblems are quite unjustified for herā€¦ Itā€™s a shame!

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This version of Telluria is acceptable.

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There surely will be a third round of testing, theyā€™re going too fastā€¦ I think that before the end of this week theyā€™ll try a new version of vela, intermediate between the full powered and the nerfed.

Someone says Guin Is better than this Telluriaā€¦ If itā€™s trueā€¦ It would be fine: guin is so difficult to obtain, while maaaaaaany of us have Telluria. And guin has many good consociations, but mybe none like the pre-nerf Telluria-Velaā€¦

Yellow has guin
Purple has ursena and Kunchen
Green has Telluria (and Atomos!*)
Red and Blueā€¦ Waiting for!

  • Itā€™s obviously a jokeā€¦ Or maybe not, now heā€™s average Speed!
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