đŸ§Ș Early Information on Round 1 of Moth Heroes [Part of The Beta Beat v73]

NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.

This thread is to provide early insights and discussion on the Round on of Moth Heroes.


Don’t get too attached

Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.

It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.

So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.


New Event – Night of the Moths (Alliance Quest) !

  • Topic will be added.

:tophat: Moth Heroes

There are a total of nine (9) new heroes added to Beta for testing; these have been indicated to be for a new Alliance Quest called “Night of the Moths”.

*The names of the new heroes are:

  • Legendary: Chunkyroi, Grovevert, Mortewith, Pepperbleu, Satinpiminter, Tealmoine
  • Epic: Joyvert, Shyombre
  • Rare: Rosepetite

:hugs: Family Bonus

Moth Family:

Heroes become stronger when teamed with other unique Heroes of the same family.

Bonus for 1 / 2 / 3 Heroes:

  • At the start of each turn, cast Moth Dust to a random enemy for 2 / 3 / 4 turns.
  • Moth Dust: -10% mana generation. If Moth Dust is cleansed or removed, the target falls asleep and receives +60% increased damage when sleeping.

Event Hero Bonus:

The members of this family have additional perks in the Moths event.

Mega Fiend


5 :star: – Legendary Heroes

  • Chunkyroi - Marquis Moth
  • Grovevert - Mothling Breeder
  • Mortewith - The Mothmancer
  • Pepperbleu - The Mothician
  • Satinpiminter - The Clergymoth
  • Tealmoine - Moth of the Mist

Chunkyroi -- Click for Beta Information (Extremely Likely to Change)

Chunkyroi – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Male
Power: 1129

Attack: 1097
Defense: 1240
HP: 1952

Class: Paladin
Element: :fire: Fire (Red)

Mana Speed: Average
Family: Moth

Passive: Dodge Special Damage
This character has a 10% chance to dodge Special Skills that deal damage.

Special Skill: Prosperity for Domain

  • Recovers 40% health for all allies.
  • For the next 4 turns, this character recovers 350 boosted health to all allies each time any other ally casts their Special Skill.
  • Cleanses status ailments from all allies.

Grovevert -- Click for Beta Information (Extremely Likely to Change)

Grovevert – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Female
Power: 1129

Attack: 1194
Defense: 1153
HP: 1884

Class: Druid
Element: :leaves: Nature (Green)

Mana Speed: Fast
Family: Moth

Passive: Dodge Special Damage
This character has a 10% chance to dodge Special Skills that deal damage.

Special Skill: Adorable Pest

  • Summons a Moss Mothling Mega Fiend for the target. The Fiend damages the enemy with 260% attck every turn.
  • The Moss Mothling Mega Fiend absorbs healing and disappears when it has absorbed health equal to 70% of its owner’s max health.
  • When summoned, the Moss Mothling Mega Fiend gives -50% mana generation for its owner for as long as the owner has Moss Mothling Mega Fiend. (Affects only mana generated from matching tiles or mana gained by the defense team at the end of their turn.)

Mortewith -- Click for Beta Information (Extremely Likely to Change)

Mortewith – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Female
Power: 1129

Attack: 1153
Defense: 1194
HP: 1905

Class: Sorcerer
Element: :new_moon_with_face: Dark (Purple)

Mana Speed: Slow
Family: Moth

Passive: Dodge Special Damage
This character has a 10% chance to dodge Special Skills that deal damage.

Special Skill: Hungering Grave

  • Deals 800% damage to the target.
  • Summons a Grave Mothling Mega Fiend for the target. The Fiend damages the enemy with 250% attck every turn.
  • The Grave Mothling Mega Fiend absorbs healing and disappears when it has absorbed health equal to 80% of its owner’s max health.
  • When summoned, the Grave Mothling Mega Fiend increases the damage dealt to its targer from all sources by +50%. The effect lasts as long as the owner has Grave Mothling Mega Fiend.

Pepperbleu -- Click for Beta Information (Extremely Likely to Change)

Pepperbleu – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Female
Power: 1129

Attack: 1174
Defense: 1174
HP: 1895

Class: Wizard
Element: :snowflake: Ice (Blue)

Mana Speed: Average
Family: Moth

Passive: Dodge Special Damage
This character has a 10% chance to dodge Special Skills that deal damage.

Special Skill: Dusk Till Dawn

  • Safely dispels status effect buffs from the target. (Safe dispel bypasses seconary effects, such as damage on removal, fom the removed status effect buffs. External effects such as passive skills and family effects are still activate.)
  • Summons a Dusk Mothling Mega Fiend for the target. The Fiend damages the enemy with 255% attck every turn.
  • The Dusk Mothling Mega Fiend absorbs healing and disappears when it has absorbed health equal to 75% of its owner’s max health.
  • When summoned, the Dusk Mothling Mega Fiend causes its taget to be immune to new buffs. The effect lasts as long as the owner has Dusk Mothling Mega Fiend.

Satinpiminter -- Click for Beta Information (Extremely Likely to Change)

Satinpiminter – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Female
Power: 1129

Attack: 1194
Defense: 1153
HP: 1884

Class: Cleric
Element: :sun_with_face: Holy (Yllow)

Mana Speed: Average
Family: Moth

Passive: Dodge Special Damage
This character has a 10% chance to dodge Special Skills that deal damage.

Special Skill: Toxic Incense

  • Dispels buffs from the targer and nearby enemies.
  • Deals 340% damage to the target and nearby enemies.
  • The target and nearby enemies receive 528 Toxin damage over 4 turns. If Toxin is cast on a target with boosted health, Minions or Mega Minion, the Toxin damage received is increased. (The Toxin damage is increased by +60% against targets with boosted health. Each Minion or Mega Minion owned by the target increases the damage by additional +20%, up to total +120%. The increased damage is applied only once, when the Toxin effect is applied.)

Tealmoine -- Click for Beta Information (Extremely Likely to Change)

Tealmoine – Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Gender: Male
Power: 1129

Attack: 1114
Defense: 1236
HP: 1915

Class: Monk
Element: :snowflake: Ice (Blue)

Mana Speed: Fast
Family: Moth

Passive: Dodge Special Damage
This character has a 10% chance to dodge Special Skills that deal damage.

Special Skill: Bizarre Mist

  • Steals all dispellable buffs fom the target and randomly distributes them on allies.
  • The target falls into Deep Sleep and receives +80% increased damage while in Deep Sleep. (The character in Deep Sleep cannot gain mana or attack. The character in Deep Sleep is woken once it takes 500 damage. This effect is uncleasable.)
  • Recovers 35% health for all allies.


4 :star: – Epic Heroes

  • Joyvert - Music Mothuoso
  • Shyombre - Shadow Moth

Joyvert -- Click for Beta Information (Extremely Likely to Change)

Joyvert – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Gender: Female
Power: 751

Attack: 828
Defense: 724
HP: 1243

Class: Druid
Element: :leaves: Nature (Green)

Mana Speed: Fast
Family: Moth

Passive: Dodge Special Damage
This character has a 10% chance to dodge Special Skills that deal damage.

Special Skill: Goodnight Lullaby

  • Deals 350% damage to the target.
  • The target falls into Deep Sleep and receives +80% increased damage while in Deep Sleep. (The character in Deep Sleep cannot gain mana or attack. The character in DeepSleep is woken once it takes 500 damage. This effect is uncleasable.)

Shyombre -- Click for Beta Information (Extremely Likely to Change)

Shyombre – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Gender: Male
Power: 751

Attack: 850
Defense: 709
HP: 1221

Class: Rogue
Element: :new_moon_with_face: Dark (Purple)

Mana Speed: Average
Family: Moth

Passive: Dodge Special Damage
This character has a 10% chance to dodge Special Skills that deal damage.

Special Skill: Shadow Sidestep

  • Deals 200% damage to the enemies on the edges of the enemy formation. IF there is only one enemy, the damage is doubled.
  • The enemies on the edges of the enemy formation receives 240 Toxin damage over 4 turns. If Toxin is cast on a target with boosted health, Minions or Mega Minion, the Toxin damage received is increased. (The Toxin damage is increased by +60% against targets with boosted health. Each Minion or Mega Minion owned by the target increases the damage by additional +20%, up to total +120%. The increased damage is applied only once, when the Toxin effect is applied.)

3 :star: – Rare Heroes

  • Rosepetite - Young Moth Painter

Rosepetite -- Click for Beta Information (Extremely Likely to Change)

Rosepetite – Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Gender: Female
Power: 530

Attack: 582
Defense: 547
HP: 773

Class: Wizard
Element: :fire: Fire (Red)

Mana Speed: Average
Family: Moth

Passive: Dodge Special Damage
This character has a 10% chance to dodge Special Skills that deal damage.

Special Skill: Joyful Palette

  • Deals 200% damage to the target and nearby enemies.
  • The target and nearby enemies receives 164 Toxin damage over 4 turns. If Toxin is cast on a target with boosted health, Minions or Mega Minion, the Toxin damage received is increased. (The Toxin damage is increased by +60% against targets with boosted health. Each Minion or Mega Minion owned by the target increases the damage by additional +20%, up to total +120%. The increased damage is applied only once, when the Toxin effect is applied.)


:mantelpiece_clock: Beta Updates

  • November 27, 2024 – added for first look testing.
  • December 3, 2024 – balance changes for Satinpimenter, Shyombre, Rosepetite.


:link: Related Threads

6 Likes

Ah, Mega Fiends

Expecting
Well, these should be fun to fight against. Will Mega Fiends overwrite Mega Minions? So if a hero with a Mega minion is targeted by a Mega Fiend special will the minion be replaced?
Not that it’ll make a difference to me as I don’t have any goblins n such and I’ll likely not get any of these heroes either

Just one gamer’s opinion

Game Well :sunglasses: :mechanical_arm:

10 Likes

Family bonus is insane. Grovevert looks the best I think of a ridiculous bunch.

This is ridiculous, fiends are incredibly unfun to play against and having them this powerful (250% attack and 80% health to clear) is just nonsensical

Wtf are they trying to do to the game?

2 Likes

Trying to get players to spend more money if they want to keep up with Power Tsunami.

80% health to clear
. :laughing::rofl: looks like I need to revert back to 2 full healers in my attack team, as was the case in my game youth.

Or bring MM heroes to “shove” away the MF. :laughing:

3 Likes

So the real mega/minions killers have arrived 
 :scream:
Btw, I still do not even have a mega minion summoner , so fine by me :sweat_smile:

4 Likes

Zynga may improve odds for MM heroes to encourage players to gather some. I submitted a virtual wish on the virtual Zynga Xmas tree. :evergreen_tree:

Please add yours. It’s nice to see a Wish Tree decked with Player Wishes s”scribbled” on virtual red ornaments.

My MM heroes are still naked. Note to self: Time to get cracking. :yawning_face:

4 Likes

Will Fiend resist work against mega fiends?

Nope, it will not work similary like the Minion resist is not working against Mega Minion.

3 Likes

Interesting counter to MM :thinking: but things have a habit of changing pre-release so I’m in a wait and see mode. Also like to add my wishing star to @BlackZed tree :wink:

2 Likes

So if my moth hero is ready to fire, I just have to hold until an opponent generates a Mega minion. And then simply replace it with a mega fiend? Sound like extremely OP counter.

Not sure its an “OP” counter. Same as a counter to normal minions if it works that way. What makes it “OP” to you?

Just one gamer’s opinion

Game Well :sunglasses: :mechanical_arm:

Boom & Fang is about to get obsolete.

A month or less later they will make bigger dogs resisting mega fiends

3 Likes

I consider it OP because you can immediately remove a mega minion with a mega fiend. Just wait for the opponent hero to cast and you cast right after that.

In case of regular minions, you need to wait for your opponent to have 3 regular minions. Then you just remove 1 regular minion for 1 regular fiend (I can’t recall any hero that can cast 3 regular fiends at once).

I think the difference in both scenarios is big, and I thought OP was an appropiate word for that :slight_smile:

Then you know not the tale of Ramona the Goat Rider!

6 Likes

There it is. There was one hero after all. Good call

Beta update:

  • Balance changes for Satinpimenter, Shyombre, Rosepetite
1 Like

Whenever I see Ramona on defence I roll my eyes and think to myself ‘OMG not this ■■■■■■■ again’. Not hard to kill but incredibly annoying on long drawn out battles
Hope the green moth which is basically green Ramona without the base damage is not that hard to kill

2 Likes

Re mega fiends


lol the only hero I have who can do anything against mega fiends (besides healing)


Is Voluptas :stuck_out_tongue:

This is going to be “fun”