Defensive Mana - Troops/Differences/Turn- Based Mana Calculations and it's Discovery

For Changing Tides mana speed, it seems from my data that the “uneven” (first, third, fifth…) mana bars require 800mp (this indeed matches fast mana speed; FYI 1400mp for PvE bosses) but for the even charges (second, fourth, sixth…), it’s not actually 1000mp (like average) but again, like mana speeds with charges, it’s still 800mp with a -25% mana generation modifier (so with no mana generation bonus, it makes it actually 10.67 tiles to charge on offense).

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