I have C. Magni with +18 talents. Pulled him the very first time he was featured, so quite lucky there and have some experience using him.
My few cents on him:
- I don’t like class changed from Fighter to Druid. Luckily I get a lot of Fighter emblems so my Killhare is on +14 and onto +17 with the PoV emblems; otherwise it’s a waste of good talent on someone else; druid makes him a bit sturdier, but undisputably, sniper with a revive perk is much better, especially for use in defense.
- His stats are rebalanced towards durability and he loses a lot of attack (my non-costumed version has 907 vs 818 with costume). Understand that without def buff his survivability suffered, but almost 100 attack is a significant loss for a sniper. He now feels more like Marjana - even with Frida firing first, I often end up not taking down a hero.
- On positive side, fast def down is crucial if you don’t have Finley, it allowed me to remove Grimm from my titan squad (I decided not to ascend Isarnia). It also helps my other heroes to make more dmg (my stack currently is C.Magni-Vela-Frida-Misandra/Fenrir-Ariel). When I have blue tiles on a map, def down basically ends the match.
Hard to evaluate him on defense; I kept him in my defense several times as a left flank, also faced him few times. He did well but nothing extraordinary; didn’t cause me as much trouble on my attacks vs him than old Vela, yet to evaluate how he compares to new Vela.
Overall, I think he is decent. I loved regular Magni and I like the versatility his costume introduces to him, still torn on having to sacrifice a lot of his own damage and one of best classes in the game for defense debuff. Luckily, you can easily toggle between both versions depending on what you need (too bad there’s not enough red tanks to do some actual testing; running blue monos against Tellurias is a suicide).
Oh, and I am so glad they did something about that ugly shield he has originally. Literally the worst piece of artwork in this game.