Problem is, they ■■■■■■ it up. Only the opponents heroes are very fast. Your heroes are normal.
So this is SG masterpiece of ■■■■■■■■ At the Raid tournament all special attacks/functions are said to be set to very fast.
Well they are, but only for the opponent. I assembled a fast team, out of Chao, Sonya, Caedmon etc… to make use of the speed and deal some damage and got wiped oft the board 4 times in a row because my opponents mana with medium heroes like Agwe and Boldtusk got charged extra fast, while mine didn’t. Needed 3 4-stone combos to get my caedmon on. There were no mana breakers or mana delayers in my opponents teams. His Scarlett and Sonya fired thrice before mine was charged.
This is ■■■■■■■ ■■■■■■■■. I finished top 1% percent tile in the last three tournaments and now I couldnt win a single match
But they should charge very fast. Which they didnt. They charged at the same rate as usual. While his heroes charged very fast. Didn’t you read what I wrote?
Well, if I lost one game I’d say bad board or bad luck, but I lost 4 in a row because my heroes weren’t even half full when he fired his ones the second time. That’s either a bug or SG ■■■■■ us over once again to make us spend diamonds.
which heroes did the opponent had… maybe some Sorcerers there? (could delay mana as well with their talents…) - i carefully watched it last time we had rush attack… after 7 tiles the special was loaded if there was no mana effect active on my heroes…
hm… heard the same description from one of my alliance members… but didn’t happen to me so far (was not reproducable for me… worked as expected…7 tieles to charge…)
I did this team but flipped Hu and Li. Both have 6 emblems and Hu has a bit beefier defense plus a blind all with no cleanser could be really problematic if he fires.