🏅 [Aug 11, 2019] 17th Raid Tournament! — 4* Rush Attack, No Dark/Purple

Problem is, they ■■■■■■ it up. Only the opponents heroes are very fast. Your heroes are normal.

So this is SG masterpiece of ■■■■■■■■ At the Raid tournament all special attacks/functions are said to be set to very fast.
Well they are, but only for the opponent. I assembled a fast team, out of Chao, Sonya, Caedmon etc… to make use of the speed and deal some damage and got wiped oft the board 4 times in a row because my opponents mana with medium heroes like Agwe and Boldtusk got charged extra fast, while mine didn’t. Needed 3 4-stone combos to get my caedmon on. There were no mana breakers or mana delayers in my opponents teams. His Scarlett and Sonya fired thrice before mine was charged.
This is ■■■■■■■ ■■■■■■■■. I finished top 1% percent tile in the last three tournaments and now I couldnt win a single match

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No…

You just took fast heroes. So very fast doesn’t do much

But they should charge very fast. Which they didnt. They charged at the same rate as usual. While his heroes charged very fast. Didn’t you read what I wrote?

I read

U am not sure you right or it is anomly

Well, if I lost one game I’d say bad board or bad luck, but I lost 4 in a row because my heroes weren’t even half full when he fired his ones the second time. That’s either a bug or SG ■■■■■ us over once again to make us spend diamonds.

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which heroes did the opponent had… maybe some Sorcerers there? (could delay mana as well with their talents…) - i carefully watched it last time we had rush attack… after 7 tiles the special was loaded if there was no mana effect active on my heroes…

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Hu tao is a real imba at the center of defense.

i went with
scarlett/buddy/WU/grimm/hansel

my idea… if wu goes of with the 3 hero hitters at least a few shots should hit hard … hansel… hm dont know… i like him :smiley:

high risk game… but for tournees its just for fun and testing things out by filling the chest and hope to get some rewards at the end

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No delay, no mana stolen. Just got ■■■■■■ over.

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hm… heard the same description from one of my alliance members… but didn’t happen to me so far (was not reproducable for me… worked as expected…7 tieles to charge…)

Will the blind + mana cut + attack down be enough to reduce the damage enough to keep me alive long enough to win in a very fast world?

Probably not but it’s worth a try - not a bad s1 team all in all

Mana cut isn’t that devastating when very fast for all. Charge delay is the might here…

Yeah, buys you 1 turn… sometimes it’s the vital 1 turn though

Yes, cut will give you 1 turn. When everyone is delayed, you’ll be able to blast 2 bad diamonds or even the whole board without charging the enemies.

Fast 8 tiles
Very fast 7 tiles

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Day 1.
1 defeat out of 5.
2 defenses out of 2 won.

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Currently laying waste to the world with:

BT - Hansel - Colen - Wu - Wilbur

I did this team but flipped Hu and Li. Both have 6 emblems and Hu has a bit beefier defense plus a blind all with no cleanser could be really problematic if he fires.

Which sadist in e&p decided that taking out purple in a very fast tournament was a good idea? Omg Wu Kong tanks everywhere!

I’m 4-1 on attack, lost to a BT tank flanked with boril of all things. Tut tut. I disappoint myself.

My double green def

Is currently holding up well at 4 -1. Simply spiffing!