today I want to announce the next big thing of allheroes.eu => The Alliance Portal
After a quick registration you are able to import your heroes based on ingame screenshots.
Detection of hero name and power will improve over time and will be adjusted based on beta detection results. Currently the detection rate is already quite good with close to 80%.
You can filter your imported heroes with all filters available on allheroes.eu.
If you create an alliance on allheroes.eu and share the join-link with your members, you will be able to see all heroes alliance-wide. Suggest rosters to your alliance members and discuss it. Setup your own rosters for reference as well.
Hey @Jason9013, fantastic work, this is really great. One suggestion, on the summon simulator, if you click āSummon Heroā a bunch of times, the tool will try to process each request, and Iām sure thatād cause it to crash eventually. You probably want to grey-out the button while there is an active summon simulation running.
thanks for your work and effort. Your database and filters are features which I am also missing in the game.
Any chance we can get an āadd heroā button so we can do this manually? But then pics will be missing I guess. Tried the 3-row upload and recognition failed but 3-rows of heroes donāt fit the screen of my mobile well.
How about duplicate heroes? Can your site/data base handle this?
How about to update a hero when his strength has evolved?
Looking forward to your answers.
To improve your simulator you could adjust gem costs since a single Atlantis pull is even 350 gems.May be you can also consider the reduced offers for 10 pull and something.Just some small notes.
Thank you for your feedback.
You are right, that pictures would be missing for manually added heroes. Pictures from other users should not be accessible from my point of view.
For the import - did I get it right, that you would need a 2-row option to be able to properly import your heroes?
Duplicate imports - so the same hero twice - is no problem.
The strength can also be edited in the my Heroes overview by clicking on the pencil icon.
The Simulator actually deductes a gem amount after 10 pulls to reflect the correct pricing. But indeed Atlantis is not priced correctly.
It brings me back to reality lolā¦ 60x summons and no 5*!! Just like what really happened in the past Atlantis
So this simulator plays around with the exact same odds like the real summons right? Spectacular!!
::EDIT::
Did another 100x pulls of elemental summonsā¦ of the whole 100 only Sartana and Quintus.
Yeahh this truly reflects real time summons with real money that I have been experiencing as of late. Except the Sartana and Quintus are both Obakan lolā¦
I like this tool. The next time I wanna waste even more bucks chasing after Kageburado for god knows how many pulls alreadyā¦ I will be sure to play around with this simulator first and bring me back to reality of the gatcha and the odds.
The first Atlantis 30-pull simulation was just great. Got all missing 3* and 4* heroes (Mnesseus, Gadeirus, Wilbur) + Poseidon and Vivica, both of which I donāt have and I would need a new yellow 5*.
Too good to be true.
If you use Sonya (sheās at level 19) as an example for attack you get: 700 Ć 3.45= 2415 attack. This seems like too much. Have I done it wrong or is there something missing?
For defense: 749 Ć 2= 1498 + 1191= 2689. Did I do THAT right?
these refer to the amount of targets the special category is applied to.
So Attack-5 means - the special skill attacks 5 enemies = aoe.
Heal-5 of course means that all 5 allies are healed.
For Nerfs and Buffs the default assumption is, that nerfs are always for enemies and buffs always for allies.
For exceptions like Wu Kong decreasing the allies accuracy there are special categories like Accuracy-Nerf-5-Own
thx 4 your response. Yeah the 3x5 option did not work properly (I got a āfailā by detection for every hero) but this may be caused by my screenshots.Next time I will use the 2x5 import option.Iāll let you know.
So at first Iām planning to import my fully leveled heroes as there could only be changes in talent level.
I learned from the board that it is useful to use the ādirect replyā button cause other users will get a notification then. This time I nearly missed your reply.
Thx againā¦Iāll let you know about my progress.
Cheers Viking
but there is no 2x5 option yet thats why I was asking if you would need one.
Could you try again by sticking to the rules and let me check your import if a 2x5 option is really necessary? Just import some heroes and tell me one of the import ids - it is visible on the details of each import.
I just wanted to implement the 2x5 import option and was surprised myself that it already exists
I thought 4x5 and 3x5 is available but its actually 3x5 and 2x5.
Could you try to import again and tell me the import ids?
Cheers,
Jason
EDIT:
I tried with your screenshot and its really bad quality / resolution. You should set the resolution to a rather high one even if this is counter intuitive if something is not fitting. But with 2x5 option I got correct crop results - detection is bad because of bad quality / resolution
I am currently very busy with other projects but here are my answers on your message:
The hero import how it is implemented right now is the only feasible semi-automatic method I could think of. I am open to suggestions how to improve the method but unfortunately SG is not providing an API to get the playerdata electronically.
I am aware that the current method is way to dependent on accurate slicing of the screenshot.
Regarding the hero properties - I have added the tags for Athena and Gravemaker. Danzaburo has not been updated as it would end up with too many tags destroying the layout.
Damage over Time (DoT) of all types is tagged as Round-Damage-X
I am lacking some heroes since the event and couldnt find time to even add these. Problem for costumes at the time they were introduced was the availability of images. With the next update I will check if the situation changed and consider adding costumes.
So your work is for the community. But just do it together with the community. Very many alliances saving pics of all heroes on their line groups. Iām pretty sure many will be able and willing to help you out and send the missing pictures to you.
If you find the time you just need to ask and tell which images do you need.