🏰 Yona – 3* Nature / Green from Clash of Knights

New Clash of Knights hero is released: Yona

This thread is for discussing strategy related to Yona, as well as your thoughts on Yona.


Yona

Rarity Element Class Mana Speed
:star::star::star:
Rare
:leaves:
Nature/Green
image
Rogue
F
Fast
Level Attack Defense Health

3/50
:crossed_swords:
451
:shield:
476
:heart:
959
3/55 512 539 1087
3/60 632 666 1343
Origin Family
Clash of Knights Bear
Image Aether Power Description
defense-up Defense Up At the start of each battle, this Hero gets +20% defense for 6 turns.
In battles with multiple waves, the effect is refreshed at the beginning of each wave.
:hourglass: Ability: Health Recovery on Buff Received
This character recovers 5% health when they receive a buff or a positive stack.
:dizzy: Special Skill: Paws or Claws
    Draw a card for a special effect:

  • Gentle Paw
    • Boosts health for all allies by 300, Boosted health can exceed max HP.
    • All allies get +20% defense for 3 turns. The defense increases by 10% each turn, up to +40%
  • Deadly Claw
    • Reduces the max health of all enemies by 300. This effect is stronger against targets with boosted health. (Max health can’t get lower than 30% of the original max health. Any boosted health is reduced by an additional 300.)
    • All enemies get -20% defense for 3 tuns. The defense decreases by -10% each turn, up to -40%.

All-in-one still under construction. Card image to be added when available.


:hugs: Family Bonus

Families give bonuses for each unique Hero of the Same Family in Battle.

Bear Family
Bonus for 1/2/3 Heroes:

  • All received defense status ailments will be replaced by a +40% / +60% / +70% defense buff for 3 turns.

Event Hero Bonus:

  • The members of this family have additional perks in the Clash of Knights event.

:test_tube: Changes from Beta

  • HP boosting is increased from 200 to 300.
  • Max HP reduction is increased from 200 to 300.

Beta Information: 🧪 Early Information on Round 4 of Clash of Knights Heroes [Part of The Beta Beat v63]


:thought_balloon: What do you think of Yona ?

This thread is for thoughts and discussion on Yona.

Based on preferences Forum members have expressed, please try to stick mainly to Yona and not wander off topic too much to other heroes.

Some Popular Questions for Discussion

  • Is Yona worth summoning for?

  • Would you use Yona on Defense? Offense? War? Quests/Events? Titans?

  • Which heroes on your Roster best pair with Yona ?

  • What heroes would you take when facing Yona as an opponent?

  • Would you give Yona Druid Emblems? Which Talent Grid path will you choose?

  • What do you think of special?

  • What do you think of Yona’s character design?

  • If you Summoned Yona and would like to post your results, please include some thoughts on why you Summoned Yona, and whether/how you plan to make use of them.*

*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Yona when posting Summon Results. In addition to opinions about Yona, you are also encouraged to include how many Summons it took before receiving Yona (or how many Summons you’ve done without receiving Yona), so other players are presented with realistic experiences of the rarity of Rare Event Hero.


:money_with_wings: Avoiding Overspending & Heartache :broken_heart:

More Insights & Reading

I highly recommend reading these three threads for more information and context on summoning odds:

If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later. :slight_smile:


:thinking: Wondering About Your Personal Situation?

Feel free to discuss your team and roster here, and ask for advice from other Forum members.

If you’d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.


:link: Related Threads You May Be Interested In

Feedback Poll - Yona


:question: Is Yona worth Summoning For?

  • Yes, absolutely
  • Only if you’re summoning for other heroes
  • Not at all
0 voters

:question: What do you think of Yona compared to other 3* Heroes?

  • Over Powered (OP)
  • Little stronger than Most
  • On Par with Most
  • Little Weaker than Most
  • Completely Broken (Under Powered)
0 voters

:question: How many copies of Yona is it worth keeping & levelling?

Note this will be roster dependent & not the same for all players.

  • None (zero)
  • One
  • Two
  • Three
  • Four +
0 voters

:question: How does Yona’s Special Skill match Yona’s Base Stats?

Note this means Yona’s Class, Attack, Defence & HP Stat

  • Perfectly
  • Better than Most
  • On Par with Most
  • Worse than Most
  • Terribly
0 voters

:question: What do you think Yona’s Primary Purpose is?

  • HP Booster (Immediate)
  • Defense Buffer
  • Max Health Reducer
  • Defense Debuffer
0 voters

:question: Is Yona worth giving Druid Emblems to?

  • Yes absolutely
  • Yes, but only if you are focused on Event Competition
  • Yes, compared to other 3* heroes
  • Hmmmm, not sure yet
  • No… Not at all.
0 voters

:question: Where do you think Yona is best suited on defence (in a 3* arena)?

  • Left Wing
  • Left Flank
  • Tank
  • Right Flank
  • Right Wing
  • Not on defence at all.
0 voters

:question: How do you think Yona will be best used?

  • PvP Raids/ War attack
  • Normal Defence
  • War Defence
  • Titans
  • Farming
  • Tournaments
  • Event Teams
0 voters

:question: What do you think is Yona worth Limit Breaking ?

  • Yes, but only once
  • Yes, twice
  • No
0 voters

:question: If you would emblem Yona then which Emblem Path would you select ?

  • Sword path
    (Selecting Attack talent nodes when possible)
  • Shield path
    (Selecting Health and Shield talent nodes when possible)
0 voters

:question: What do you think about the artwork ?

  • Amazing
  • Refreshingly new
  • It’s ok
  • It could be better
  • Very bad
0 voters

The hero is arrived with a small buff.

Polls are now enabled.

Im normally not a fan of random specials, but this random special at least has skills that trend in the same direction.

Either way it goes, it tips the total max health ratio of the board to your favor. I think it could be useful if your team is set up to survive past turn 10… just not in rush or bloody

1 Like

Interesting 3* tank, could replace Faiez in no-red, non-rush 3* tournaments.

Definitely wouldn’t junk her if I got her.

Worst case, you get a fast overheal and defense buff. Best case, defense down + a health reduction (which counters aether regen or any % heal) before your hitters fire.

She should pack >800 defense and >1600 health with LB2 plus emblems and troops, which puts her up there with Jolly and Treevil… and she’s fast.

1 Like

Sad that the only bear hero that’s even remotely fun is this 3* RNG hero

Will be interesting to see if she can hang out vs 5*s in war with 2LB + Legendary Rogue troop

Bear brother Torben would like to have a word with you :grin:

1 Like

True, but he’s hard to get. And the other two are not as well received, maybe Winnie is better now. Not to mention the only buff he got was increased stats. No love to bear family

Anyone use her and like her?

She’s rogue. 202020202020202020202020

1 Like


3 Likes

Something is confusing me, and I can’t remember having seen this before (though with my memory problems, this isn’t a surprise at all).

The Hero Card says “New Clash of Knights hero is released,” while elsewhere, we’re told she belongs to the Bear family. I can’t remember this happening before. I know about the Sun and Moon families and sometimes use them together for the bonus, but I don’t understand this “Clash of Knights/Bear” thing. Are all heroes the same way and I haven’t noticed? They all have two families?

I’d be grateful if someone’d tell me about an analog I’m likely to have who also has two families; maybe the penny will drop?

I have enough difficulty remembering that a hero belongs to one family; now I hafta double the confusion trying to remember two? Why was this done? What’s the benefit to players?

(I really and truly hope what I’m asking isn’t something that’s totally obvious to everyone else, and that the entire forum isn’t laughing at me and my confusion. I’m really hoping I’ve simply misunderstood something!)

Thanks great big bunches! :kiss:

I’ll try to help:
Clash of Knights is the event, which certain families are a part of;
The families connected with the Clash of Knights are:

  • Wolf (Round 1 - e.g. Ludwig)
  • Raven (Round 1 - e.g. Raine)
  • Stag (Round 2 - e.g. Lysanor)
  • Bear (Round 2 - e.g. Yona)
    All four of these families, receive bonuses in the Clash of Knights event (currently ongoing in the Quests tab), which is +20% to attack, defence, and health in the relevant quest stages.

Their family bonuses though, are independent, and can only be paired with one another - so, Lysanor + Xiamara (Stag) = negative attack debuffs get converted into positive attack buffs; or Quintin + Raine (Raven) = chance to make ailments uncleansable

Another good example of this, is to think of it like Challenge Festival 1, which has the following linked families:

  • Pirates of Corelia ./ Pirates family - e.g. Finley
  • Guardians of Teltoc / Teltoc family - e.g. Guardian Panther
  • Knights of Avalon / Avalon family - e.g. Lady of the Lake
  • Fables of Grimforest / Grimforest family - e.g. Puss in Boots
  • Riddles of Wonderland / Wonderland family - e.g. White Rabbit

So, all heroes from these families will receve bonuses within the Challenge Festival 1 event, but their family bonuses only work with members of each family

1 Like