Status
2024-02-26T14:00:00Z: Android rollout has started. We hope to do the same for iOS soon.
Release Notes
[NEW & UPDATED CONTENT]
New Astral event
Mar. 7, 07:00 UTC – Mar. 9, 07:00 UTC
Visit the Astral Plane and take up the challenge of the Astral Elves!
New Astral Summon
- When you summon a Legendary Astral Hero from the Astral Summon, you get another Legendary Astral Hero as a bonus!
New Quest
- Level Property: Plane of the Astral Elves
- Hero mana generation is doubled. All status effects cast by Heroes only last for 1 turn. Only applies to status effects where duration is specified. All enemies are unaffected.
- Enemies steal 15% Mana from all Heroes every 3 turns.
New Astral Elves Heroes:
- Legendary
- Lemonwood
- Moonflower
- Dreadstar
- Hammerclang
- Epic
- Lionstring
- Rare
- Starswift
Springvale
Mar. 18, 07:00 UTC – Apr. 29, 07:00 UTC
-
Chance for Perfect 10 in summon
-
Event Booster for a battle bonus and extra stage gifts
-
New Easter Heroes:
- Miss Ethel
- Timothy
-
New Costumes:
- Archie
- Jasper
New VIP Passes
- [NEW] Timesaver VIP
- Please check this FAQ article for details!
- Daily item drops
- New time-saving features
- Unlocks the ability to use Loot Tickets to clear certain Quest stages
- Unlocks Fast Battle mode
- Improvements to the VIP Pass system
- Please check this FAQ article for details!
Monster Island Returns
Starting Mar. 6
- Monster Hordes now appear in three different sizes
- Damage to Minions in Monster Island has increased
- Monster Hordes in Monster Island now reward loot
- Number of Treasure Chests increased
- Persistent damage carries over between Costumes in Monster Island
- Minion Hordes now have a chance to drop Chest Keys as rewards
- …and many more smaller changes and improvements!
Hero League Makes a Comeback!
Starting Mar. 5
- Featured Families for this global beta: Pirates, Teltoc, Avalon, Grimforest, Wonderland
- Added resources as a reward for League battles (Iron, Food, Recruits). The level of awards is identical to those of Global Raid battles.
- Adjusted the number of attacks players can do in the Hero League. Maximum daily attacks vary from round to round:
- Round 1: max. 4 per day
- Round 2: max. 6 per day
- Round 3: max. 8 per day
- Round 3: max 10 per day
- Fleeing battles is now counted as a Defeat instead of getting 0 points.
- Communication of Hero League Battle Bonus Points improved
- The indicator showing the player ranking in the league and whether they are at risk of elimination has been improved.
- Fixed the Boosted Class indicator in the Team Edit Screen
- Added an option to prioritize heroes that gain bonuses during the Hero League when assembling the League Defense and Attack Teams.
- Featured Family bonuses have been revised
- Updated stat bonuses for heroes (previously 30% for all rarities)
- Legendary Heroes now get a 40% increase
- Epic Heroes now get a 60% increase
- Rare heroes now get a 100% increase
- All Featured Family Heroes get a new passive in Hero League battles
- Updated stat bonuses for heroes (previously 30% for all rarities)
[IMPROVEMENTS & FIXES]
Improvements
- Added a coin for the Pick Up Summon
- Added a new visual effect (a blue swirl) when a Hero’s mana amount is changed at the end of a turn.
Fixes
- Fixed an issue of not being able to select the last item in the Alliance Banner carousel when creating alliances on tablets
- Fixed an issue where a Hero’s HP bar would sometimes appear full with lowered HP value in War Player Info, even though the Hero has already taken damage in a War battle
- Fixed an issue where using Aether reset in Raid Tournament team edit would result in an endless loop of popups for Legendary Heroes
- Fixed an issue where some hero portraits looked pixelated on iOS
- “Resist Healing Ailment” passive now works against Nogu’s, Xiaotu’s, and Aradia’s Special Skill status ailment
- Dodges from Margaret and Arfanias now correctly break cascading attacks that specify a need to hit a target (e.g. Khufu, Areax)
- Fixed an issue with a status effect from Hansel’s Special Skill (+ Gretel, Pixie, and Xandrella) where the status effect attempted to reduce the target’s mana more than once per turn if it was unable to do it on the first attempt
- Alucard’s special skill description was fixed to state that it affects minions rather than fiends.
- Fixed issue with Tametomo’s Special Skill
- Corrected the order of effects in Relius’ Special Skill
- Faline’s Special Skill Effect will always target an enemy with a Mana Bar. If there are multiple enemies with Mana bars, the one with the fastest Mana Speed is targeted.
- Fixed a bug that allowed claiming more than 5 Legendary Troop summon chests.