Version 65 Release Notes & Status


Status

2024-02-26T14:00:00Z: Android rollout has started. We hope to do the same for iOS soon.

Release Notes

[NEW & UPDATED CONTENT]

New Astral event

Mar. 7, 07:00 UTC – Mar. 9, 07:00 UTC

Visit the Astral Plane and take up the challenge of the Astral Elves!

New Astral Summon

  • When you summon a Legendary Astral Hero from the Astral Summon, you get another Legendary Astral Hero as a bonus!

New Quest

  • Level Property: Plane of the Astral Elves
    • Hero mana generation is doubled. All status effects cast by Heroes only last for 1 turn. Only applies to status effects where duration is specified. All enemies are unaffected.
    • Enemies steal 15% Mana from all Heroes every 3 turns.

New Astral Elves Heroes:

  • Legendary
    • Lemonwood
    • Moonflower
    • Dreadstar
    • Hammerclang
  • Epic
    • Lionstring
  • Rare
    • Starswift

Springvale

Mar. 18, 07:00 UTC – Apr. 29, 07:00 UTC

  • Chance for Perfect 10 in summon

  • Event Booster for a battle bonus and extra stage gifts

  • New Easter Heroes:

    • Miss Ethel
    • Timothy
  • New Costumes:

    • Archie
    • Jasper

New VIP Passes

  • [NEW] Timesaver VIP
    • Please check this FAQ article for details!
    • Daily item drops
    • New time-saving features
      • Unlocks the ability to use Loot Tickets to clear certain Quest stages
      • Unlocks Fast Battle mode
  • Improvements to the VIP Pass system

Monster Island Returns

Starting Mar. 6

  • Monster Hordes now appear in three different sizes
  • Damage to Minions in Monster Island has increased
  • Monster Hordes in Monster Island now reward loot
  • Number of Treasure Chests increased
  • Persistent damage carries over between Costumes in Monster Island
  • Minion Hordes now have a chance to drop Chest Keys as rewards
  • …and many more smaller changes and improvements!

Hero League Makes a Comeback!

Starting Mar. 5

  • Featured Families for this global beta: Pirates, Teltoc, Avalon, Grimforest, Wonderland
  • Added resources as a reward for League battles (Iron, Food, Recruits). The level of awards is identical to those of Global Raid battles.
  • Adjusted the number of attacks players can do in the Hero League. Maximum daily attacks vary from round to round:
    • Round 1: max. 4 per day
    • Round 2: max. 6 per day
    • Round 3: max. 8 per day
    • Round 3: max 10 per day
  • Fleeing battles is now counted as a Defeat instead of getting 0 points.
  • Communication of Hero League Battle Bonus Points improved
  • The indicator showing the player ranking in the league and whether they are at risk of elimination has been improved.
  • Fixed the Boosted Class indicator in the Team Edit Screen
  • Added an option to prioritize heroes that gain bonuses during the Hero League when assembling the League Defense and Attack Teams.
  • Featured Family bonuses have been revised
    • Updated stat bonuses for heroes (previously 30% for all rarities)
      • Legendary Heroes now get a 40% increase
      • Epic Heroes now get a 60% increase
      • Rare heroes now get a 100% increase
    • All Featured Family Heroes get a new passive in Hero League battles

[IMPROVEMENTS & FIXES]

Improvements

  • Added a coin for the Pick Up Summon
  • Added a new visual effect (a blue swirl) when a Hero’s mana amount is changed at the end of a turn.

Fixes

  • Fixed an issue of not being able to select the last item in the Alliance Banner carousel when creating alliances on tablets
  • Fixed an issue where a Hero’s HP bar would sometimes appear full with lowered HP value in War Player Info, even though the Hero has already taken damage in a War battle
  • Fixed an issue where using Aether reset in Raid Tournament team edit would result in an endless loop of popups for Legendary Heroes
  • Fixed an issue where some hero portraits looked pixelated on iOS
  • “Resist Healing Ailment” passive now works against Nogu’s, Xiaotu’s, and Aradia’s Special Skill status ailment
  • Dodges from Margaret and Arfanias now correctly break cascading attacks that specify a need to hit a target (e.g. Khufu, Areax)
  • Fixed an issue with a status effect from Hansel’s Special Skill (+ Gretel, Pixie, and Xandrella) where the status effect attempted to reduce the target’s mana more than once per turn if it was unable to do it on the first attempt
  • Alucard’s special skill description was fixed to state that it affects minions rather than fiends.
  • Fixed issue with Tametomo’s Special Skill
  • Corrected the order of effects in Relius’ Special Skill
  • Faline’s Special Skill Effect will always target an enemy with a Mana Bar. If there are multiple enemies with Mana bars, the one with the fastest Mana Speed is targeted.
  • Fixed a bug that allowed claiming more than 5 Legendary Troop summon chests.
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