Status
2023-12-15T08:50:00Z: Version 63 is fully released on all platforms.
2023-12-14T08:36:00Z: iOS rollout has started.
2023-12-11T13:45:00Z: Android rollout has started. We hope to do the same for iOS soon.
Release Notes
[NEW & UPDATED CONTENT]
Legends Summon refresh
Tavern of Legends returns on Dec. 19, 07:00 UTC
- “Choose your Featured Hero” option added
- The Legends Summon no longer includes Legendary Classic Heroes
- A mystery Hero has been added to the Legends Summon!
Mystic Summon
- Selected Event Summon Gates will now sometimes include a free Mystic Summon
- Watch an ad for one free pull from the Event Summon
- Limited to one Mystic Summon per Event
- The Mystic Summon shares the same pool of Heroes as the Event Summon, but the appearance rates are different
- Mystic Summon is also replacing the free ad summon in the Daily Summon Gate
- One free ad summon per day, as before, but with improved rewards and chance of a bonus Trainer Hero!
Tower Event: Owl Tower
Dec. 20, 07:00 UTC – Dec. 24, 07:00 UTC
New Tower Event: Tower of Owls
- 25 Stages Normal difficulty
- 25 Stages Impossible difficulty
New Owl Heroes:
- Legendary
- Fulvia
- Timius
- Relius
- Ommodus
- Livia
- Epic
- Olbec
- Rare
- Paeia
- Featherino
- New offense buff: Moonrise Strike
- New defense buff: Moonrise Ward
Season of Love
Jan. 8, 07:00 UTC – Feb. 4, 07:00 UTC
- New Legendary Heroes
- Kabeiroi
- Elba
- Eros
- Quest refreshed with new heroes as Bosses
- Refreshed Booster stage rewards
Perfect 10 Summon
- Chance to do a Perfect 10 summon only in the 10x summon
- Includes a random Seasonal Legendary hero and Bonus items
- Can only occur once every 24 hours
Legendary Troops
This feature will go live on Jan. 2, 07:00 UTC
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Class based 5 star troops
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Each troop class has their own stats
-
Troop can be equipped to any hero
-
Each Troop has two preferred classes
- Gives extra stats and a passive effect if equipped to a preferred class
- Each troop has a unique passive effect.
-
Leveling up
- Requires Iron
- Milestones
- Every 10 levels boost to bonus class stats
- Requires Class Emblems
-
Converting Epic Troops to Legendary
- Minimum Barracks building level for conversion to be available: lvl 10
- Conversion requires Iron and Emblems
- Conversion will have a cooldown: 28 days
- Conversion will have an Epic Troop Level Requirement that goes up with number of Epic Troops converted
- Epic Troop Level Requirement:
- Lvl 26: 0 Epic Troops converted
- Lvl 27: 1 Epic Troops converted
- Lvl 28: 2 Epic Troops converted
- lvl 29: 3 Epic Troops converted
- lvl 30: 5 Epic Troops converted
- Epic Troop Level Requirement:
Troop Sacrifice XP boost
This change will go live on Dec. 19, 10:00 UTC
- All troops will now give more XP when sacrificed
- Cheaper leveling - the food cost per sacrificed troop when leveling up an Epic Troop now increases by only 2500 per level, instead of the old figure of 5500
- Goal is to lower the time and resources required for leveling up troops
[IMPROVEMENTS & FIXES]
Improvements
- Colors in Smarttongue’s special skill animation were adjusted to better fit the hero’s element.
- Adjusted the icons for 2 passive skills for the Bard Family to better communicate their effects visually.
Fixes
- Fixed an issue with Cel’s Special Skill description.
- Fixed an issue with Erebus’ status effect blocking new minions and dealing damage per attempted summon. The issue allowed the target to transfer the status effect away through a passive skill before the damage was dealt, which is no longer happening.
- Fixed an issue where status effects that scale every time the Hero is hit would not carry their increased values after being redistributed
- The icon for the critical hit chance effect was adjusted for some heroes to make it consistent across the game.
- Fixed an issue that resulted in Passive skills that have “Activations left” not counting correctly.
- Removed “Connect to Facebook” button.
- Fixed an issue that resulted in an edited Raid Attack Team not being automatically selected for battle.
- Fixed an issue with Flip’s special skill animation.
- Fixed an issue with Poseidon’s status effect not providing resistance to new negative mana effects. Now it correctly resists effects that it previously let be applied.