[Tips] War points, War healing, Fleeing and Temporary war healing

[Tips] War points, War healing, Fleeing and Temporary war healing

War Points

War points are based on the difference between the defense team individual heroes’ HP at the start of the war bout, and the defense team individual heroes’ HP at the end of the war bout, as long as the individual heroes’ HP is lower at the end of the war bout

War defense, no healers

In the simplest situation, if you attack a war defense team with 5x 100% HP heroes, and the defense team has zero healing special skills, any damage you do, even 1 point of damage, gives your alliance war points ( maybe just 1 point, but points are points )

War defense healers

Player will often put healers on their war defense team

If a defense team hero, ends the battle with the same, or higher HP, than the beginning of the war bout then you gain zero war points from that particular hero during this war bout

Example
If all defense heroes started the war bout with 200 HP, get down to 10 HP each, enemy Rigard uses his heal special skill, heals them to 200+ HP, and then your team immediately dies, you get zero war points

War healing and fleeing

If an enemy healing special skill is about to fire / trigger, you might consider fleeing

Example
If all defense heroes started the war bout with 100% HP, currently have less than 10 HP, and Rigard is about to use his heal special skill, fleeing will get you more war points unless you can reduce the enemies back down to 10 HP, or less

Tracking HP

Hardcore war players should write down the starting HP of all defense team heroes you are about to attack

If they are below their HP from the start of the war bout AND a healing special skill is about to fire, you might consider fleeing

Laws of War, Temporary Resurrection and Healing

FIN

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Rust

I am soooooo rusty ( see notes )

Forgot war strategy/ tactics for

Mother Frakking North
Costumes
Arrow Barrage

Mono

Thank the ( deity of your choice ) for mono war teams

Teeny War, Part 2

See also

([Guide, Camps, Roster] What camps to run, and for how long, often depends on your roster - #20 by Gryphonknight)

Notes

FIN

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