🧪 The Beta Beat (V69) - Dragonspire -- Sharing the Big Picture on What's Going on in Beta

I have 0 impact on when it will be released.

Several bugs were reported in Beta about it, which might slow it down a bit, but probably not much :smiley:

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  • New Woodland Faun Passive Skill: Resist Insanity

here we go :stuck_out_tongue:

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And of course they have a new 400 gem portal with new coins😉

The final beta for V69 is here.

Yes, this new passive what @marki mentioned is in it.
Other than that:

  • 2024 September HoTM
  • 2 new ninja heroes
  • New passive for the new ninjas
  • Ninja family update
  • Legendary Season 1 heroes are now exluded from Ninja Tower portal.
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worst part,as in magic
new ninja passive is just for new ninja :persevere:

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You mean HOTM for October?

HOTM for September is Zidane.

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Then probably October despite what Petri has written in Beta Lounge :smiley:

kép

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I’m not saying anything ! ( It appears I’m not allowed to ! :confounded: )

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Topics are now updated with new passive and the Ninja family bonus change.

New topics:

HotM:

New Ninjas

Ninja Portal changes:

  • Legendary Season 1 hero chance: 1.2% → 0%
  • Non featured Legendary Ninja hero chance: 0.3% → 1.5%
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The ninja tower troop summon shows up with the ninja tower. This was not the case in a previous beta. This quells my concerns.

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If they dont plan to buff the older Ninjas, it’s still not worth it to pull in there… Their stats are so much behind today’s standards and the portal is flooded with old heroes.

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Ninja is too slow with legendary troop. No need to invest in any Ninja they are easily outdated and useless in very fast.

Not going to say what “Chloris” comes out as with a mild bit of dislexia thrown in. Sometimes it’s an advantage!

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I have asked about this from Staff.

They have just answered that they are actually swapped Zidane and Chloris as a HoTm.

So Chloris will come next into the game in Septemver.

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Beta release notes is just added about improvements and fixes:

[IMPROVEMENTS & FIXES]

Improvements

  • Hero Academy list of Legendary heroes now fits on screens with lower resolutions
  • Minor syntax improvements in Insanity Special Skill texts and tooltips. No changes to functionality
  • Shifting into Ghost form or its variants now also removes and resists Wither and Growth effects
  • Cleaned up the Special Skill descriptions for Ghost form and its variants
  • Cleaned up formatting of Monster Island Bonus text, which appears on Plains Hunter Heroes when the Monster Island event is active

Fixes

  • Fighters affected by a Dance buff now show the correct number of turns remaining on the buff after they are revived by their Class Talent
  • Fixed an issue that caused Zhuge Liang’s Fiends to attack allies instead of enemies
  • Fixed an issue where Guan Yu and his costume damaged heroes in ghost form
  • Mazoga’s defense ailment turn timer now works correctly when applied and reset
  • Fixed an issue where enemies with Element Barrier incorrectly resisted secondary status effects which were triggered by status effects cast by Heroes of a different element
  • Corrected Kinsaishi’s Special Skill description to match the actual functionality of the Special Skill
  • Fixed some display issues on the OnePlus Open Main
  • Fixed display position of Craum’s face in raid and leaderboard views
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2 new families
bunch of new heroes
couple new portals
the Dragonspine update no one is waiting for
Improvements → nothing :frowning:
it’s the worst developed game I’ve ever played.

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First thoughts on the " [IMPROVEMENTS & FIXES]"

:rofl::rofl::rofl:

No mention of the Alliance Chat Notification bug being addressed.
:cry::cry::cry:

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“Guan Yu and his costume”

Wow, now it’s not even clear which heroes have costumes or not?

In any case, thank you so much PlayforFun for all the work you do for the community

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Seconded :+1:

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i was thinking the same
guan yu have a costume?