Subject
Shuffle war strategy
Author’s intent
I am not advocating the Shuffle war strategy.
But knowledge is power.
And knowing what is happening with your opponent is half the battle to defeating your opponent.
If this turns out to be an opponent’s strategy, screenshots sent to customer service is your current remedy.
Edit
Switch after each war chest not after each win as previously discussed.
Shuffle war strategy
It would be more effective to lose ten wars ( twenty now) so both alliances are at maximum loss modifier, then alternate wars chests
Example
Start
Alliance A 20x losses
Alliance B 20x losses
Alliance A, 5x wins
Open war chest in Alliance A.
Alliance A 15x losses
Alliance B 20x losses
switch
Alliance B, 5x wins
Open war chest in Alliance B.
Alliance A 20x losses
Alliance B 15x losses
switch
Alliance A, 5x wins
Open war chest in Alliance A.
Alliance A 15x losses
Alliance B 20x losses
Switch
War Chest
Since war chest points carry over, it would make more sense to just alternate wins and losses.
It would just look odd since 6 war chest points does not go evenly into 25 until 6x war chests are opened.
SGG is very secretive about information, but their core principle of merciless RNG means the war chest rewards should be as good, or better, than opening one chest
Setup
While getting Alliance A and B down to 20x losses, you would be fighting in Alliance C.
Or deliberately losing, you still get the same 2x ascension item roll per week for losing all your wars and winning all your wars.
War Rewards
But if everything works out, once Alliance A and B are at 20x losses, your account would win every war and get winners ingredients, battle items, etc.
Difficultly
Now that the method has been explained to me, it is easier than coordinating centers.
And cheap at 100 gems.
Sucks for their opponents, but the Devs built the math around their system instead of their system around the math.
Line / Discord
A Shuffle war strategy would require a 100% participation in Line / Discord and communication between teammates.
But that is already necessary for a good war.
Leader Anchor
Alliance A and B would each have a leader that has individually opted out of war.
The leader account would most likely be an alt account.
Closing the loophole
That would be interesting.
I just think they should stick with Elo’s math
(Warscore Manipulation (not matchmaking) - #51 by Gryphonknight)
But until shuffle war strategy becomes wide spread, the Devs are unlikely to do anything about it. They have higher priority fires to fight.