New Season 3 Hero Releasing: Shadereave!
Stats
Shadereave |
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Rarity | Element | Class | Mana Speed |
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![]() ![]() ![]() ![]() Epic |
![]() Fire/Red |
![]() Fighter |
S Slow |
Level | Attack | Defense | Health |
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4/70 |
![]() 595 |
![]() 635 |
![]() 1357 |
4/75 | 646 | 690 | 1475 |
4/80 | 749 | 800 | 1710 |
Origin | Realm |
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Season 3 | Helheim |
Image | Aether Power | Description |
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Mana Boost | At the start of each battle, this Hero receives a small amount of mana over 6 turns. In battles with multiple waves, the effect is refreshed at the beginning of each wave. |
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All-In-One Reference, courtesy of @Lumi tap on image to view it fully |
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Changes from Beta
There appear to be no changes to Shadereave from the last-seen Beta stats, skill, and design.
What do you think of Shadereave?
This thread is for thoughts and discussion on Shadereave.
Based on preferences Forum members have expressed, please try to stick mainly to Shadereave and not wander off topic too much to other heroes.
Some Popular Questions for Discussion
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Is Shadereave worth summoning for?
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Would you use Shadereave on Defense? Offense? War? Quests/Events? Titans?
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Which heroes on your Roster best pair with Shadereave?
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What heroes would you take when facing Shadereave as an opponent?
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Would you give Shadereave Fighter Emblems? Which Talent Grid path will you choose?
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What do you think of Shadereave’s special?
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What do you think of Shadereave’s character design?
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If you Summoned Shadereave and would like to post your results, please include some thoughts on why you Summoned Shadereave and whether/how you plan to make use of Shadereave.*
*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Shadereave when posting Summon Results. In addition to opinions about Shadereave, you are also encouraged to include how many Summons it took before receiving Shadereave (or how many Summons you’ve done without receiving Shadereave), so other players are presented with realistic experiences of the rarity of Season 3 Heroes.
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Or: How many summons are needed to get a Valhalla Rare Hero? |
It’s important to remember that Season 3 Valhalla Heroes have EXTREMELY low summoning odds. No amount of summoning will guarantee a Season 3 Hero.
On average, in a 10-pull, you have a 13.7% chance of summoning Shadereave.
But that statistic can lead our minds astray in exactly how our odds play out as we continue summoning.
Some useful insights:
- 36 times out of 100, you’ll get Shadereave by pull 30
- 59 times out of 100, you’ll get Shadereave by pull 60
- 95 times out of 100, you’ll get Shadereave by pull 203
- 99 times out of 100, you’ll get Shadereave by pull 314
Putting that in Perspective
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64 out of every 100 people won’t get Shadereave by the 30th pull
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If 1 Million players each summoned 30 times, 640,000 of those players wouldn’t get Shadereave
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5 out of every 100 people won’t get Shadereave by the 203rd pull
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If 1 Million players each summoned 203 times, 50,000 of those players wouldn’t get Shadereave
More Insights & Reading
I highly recommend reading these threads for more information and context on summoning odds:
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📯 [May 2020] Portal Stats & Summon Results – Season 3 (Valhalla)
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[WARNING] A Summons Experience - Chasing Guardian Panther - A Warning for Chasing Heroes
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What exactly is a Gacha? (Read before posting things about “unfair pulls”)
If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.