I’m sure this has already been explained at great length somewhere before, by some E&P expert using lots of mathematical equations and a downloadable .pdf with lots of numbers and data, but I’m just looking for a general simplistic answer…

Okay. So here’s the question. My alliance currently has 11 members (between level 24 and 36). Our titans range from 4* (easy kills) to 6* (difficult for us to kill), we mainly try to stay in the 5* titan range. If we were to bring in more similarly leveled members, how much would that effect our ability to take on higher level titans?

I.e., if we doubled our current membership of 11 members who can take down 5* titans, to 22 equally leveled and talented members, would we then be able to take down 10* titans? Or would it be more like 7* titans?

I know that higher level titans have higher health pools, and probably also higher defense stats, so

it’s probably safe to assume that a player who averages 30k per titan hit on a 5* would not be able to average the same scores on a 10* titan. Therefore, doubling my alliance’s membership total would not effectively enable us to take on double the titan size… but still probably safe to assume that having more members *would* allow us to take on somewhat higher level titans (hopefully resulting in better overall loot).

TL;DR version: if one player (assuming the same overall average score) can kill a 5* titan with say, 50 flags, how many flags would that player need to use to be able to kill a 10* titan? Or is that impossible to estimate without more detail?