The game already has at least two members of Robin Hood’s gang; we have Little John and Friar Tuck, with Derric being a maybe. Why not give us Robin Hood himself, and give him and his gang members a family bonus of their own? Robin Hood and his merry men will give you their help if you help them offend off either poachers and their Forest or a corrupt sheriff of Rottingham. Or perhaps they simply challenge you to see if you are worthy of joining their band.
Several Heroes have special abilities that involve visible flying weapons, like arrows, shurukin, and throwing axes. The proposal is that we get taken to a camp where the opponents will have nothing but special attacks, no regular attacks, and they will shoot arrows at us whenever it is their turn to attack. And maybe all heroes except the ones that are archery related are disabled. (While Sharan doesn’t shoot arrows herself, she is still an Archer, and thus should be present to heal her comrades.). The suggested reward for this Quest would be low level trainer Heroes.
Goblin-Orc Camp quest.
Your party arrives somewhere and you find an evil/rival Goblin-Orc camp that must be eradicated. Here you will find opposing you every single Orc and Goblin character from the game. The first stage will consist of the lower level Goblins, and the last stage would consist of the most elite Orcs, including the legendary ones that could only be summoned during certain months, like Anzogh.
Ancient Battlefield Quest.
Richard and his closest friends enter a field at night, and as they are crossing it they note the ominous feeling about that field, and then Richard cries out an alarm that they are being ambushed, and then all three stages of this Quest would be fighting off all of the skeletal and other undead Heroes. And these attackers would be in position of skeletal minions. Suggested reward would be low level dark trainer Heroes.
Update; even though he and his stupid balloon look totally out of place in this game, I suppose Zocc could be one of the three boss enemies at the end of the final part of this hypothetical Quest that I think Small Giant should create.
Mitsuko approaches you and thanks you for helping her after her former master slashed her, and left her for dead.
And now she calls upon your aid once more. A good number of the samurai that still live on the archipelago have rebelled against her swearing loyalty and fanatical vengeance on those who have killed their dead master.
You have to put them down.
Suggested reward: 3, 6, and then, 9, Atlantis Coins.
Given their importance to the overall story and the fact that they are the main narrators, I still say that Richard, Vivica, and Elena, should be formed into a family of their own. And with that comes family bonuses.
They will undoubtedly be, from a narrative point of view, involved in any new quests that might show up.
Preferably from quests that are inspired by the ideas that I presented in this forum.
One of the biggest problems I have with the newest quests that have replaced the quests I liked, such as the Pirates Quest, is the fact that they are introducing new Heroes that are absolutely revolting to look at. The Circus Heroes are disgusting and the Slayers are not much better.
We DON’T need new Heroes.
What we should be getting instead is changes and reforms to the season 1 Heroes.