It doesnât make money, so probably not, whales donât like these kind of events
It made money from me.
Itâs crazy that this feature hasnât come back yet.
YeAHâŚwas my fav of new stuffâŚ
Plz come bax
Whatâs the point of this monster island its like a bad game inside E&P
The point is something new and different and funâŚfor some
Game Well
I would like to join the beta program please.
How do i do that
Please refer to the information in the link provided when you asked just 10 days ago on another thread.
You canât. You lack awareness skill on this very forum asking the same things again even though you were given an answer already. Staff want people who knows what theyâre doing on the game and on the forum to share their feedback on the things they test. The beta program isnât a preview service to toy with whatâs coming for the general mass. So start by getting used to the forum and an actual part of its community exchanging with the other members (asking one-way question without reading back isnât getting part in the community).
Does anyone know if the MI map is procedurally generated for each alliance, or is it the same for everyone?
Apologies if we dicussed this last time it was released. Ive forgotten a lot.
Cant we just reveal locations for each other here then? To save moves?
Can anyone point me at an explanation of these sector references ?
It seems I have a Horde (defeated 10 of 40) and an Apex Monster in sector C5 but they are in different hexes.
Now that Monster Island is back, I would love it if they would give consideration to fixing Thunderclap. Just a small tweak can go a long way to make this card useable.
All the heroes for this feature are already well dated by now, please breathe some life back into them to help get players excited for Monster Island again
I really like Monster Island. One thing which is really missing IMO is individual loot tiers based on your (individual) score. Then you have a motivation to use up your energy, use battle items etc. even if some other team members donât contribute.
Another thing is the alliance loot tiers. We are a good casual alliance with several lvl 100+ members and almost full, and we qualify for the Hard difficulty. But we are not anywhere near a chance to get anything else than the lowest loot tier, which I think lowers motivation for many.
I think working together as an alliance gives you reason to use your flags, even if itâs only to explore. Individual tops cores will just make you not work for the team, but be more selfish and while everyone else opens the map, you just smack all the hordes and Apex Monsters, I think itâd create more problems
To be honest, being in Alliance for me means you work as a family twords the same goal. If you need individual scores then maybe thatâs not the right alliance for you.
But this is a personal opinion so donât take it to heart. Everybody has their own opinions.
While killing monsters is important, people can also help by just exploring. So alliance mates that arenât that strong can simply explore and maybe chip in on the easy monsters.
If there would be also individual scores those people wouldnât get much and it would turn into a âwho can kill more and bigger targerts* fight for the rest of the members.
Truth be told, most times I get motivated just by the fact that I am helping my alliance.
If for example Tower Event(s) would give alliance members something useful Iâd finish it every time, but I mostly stop after normal.