đŸ”” [Master Discussion] -- Trials of Mysticism - Guide, Sharing & Discussion

Reset Emblem :+1:

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I went with some different heroes and tested lord Loki for the first time.

The battle wasn’t so complicated, but I lost c. Melendor despite having boosted heal. Lord Loki was useful for the copied defense down, but Proteus is the one who makes the difference. I didn’t need to use any object.

Trainer for Merlin, wizard emblems for lord Loki and the sorcerer ones will be saved.
There’s a reset token in this case.

Good luck!:wink:

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Completed quite easily using this team (4* trainer went to costume Marjana)


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Yaaay! Then I’ll definitely complete it! :grin:

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Same as last time


But only scrapped through this time

Emblems might get C Sartana to 20
2nd team

Yet again, bombs away

Emblems for Sartana, trainer for Quintus

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My Team Last Time

My Team This Time

Other Option
2021-01-27_18-53-45
No pichture is Oberon Costume.

Battle


Good start at boss wave, mana ready and good board setup.

Clean without using items
 :muscle:

Reward


Emblem both keep in stock for now, Trainer goes to Ameonna.
Reset emblem keep for now.

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Same here. I just don’t want to risk my 20 energy for some battle items used.

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No change in anything from last time, except used some mana pots same people died different order though and haven’t swaped that troop haha.


Emblems to guin sorcerer in storage trainer rigard 2

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3-70 Krampus - Isarnia - cVivica - Almur - Proteus


The Krampus attack up plus cVivica’s def down made things easy. Proteus was an overkill.
Sorcerer emblems kept for Krampus, Wizard to Shale, Trainer to Oberon costume

4 Likes

Same team as last time:
Vanda / Proteus / cKashrek / Lady of the Lake (3/70) / Jean Francois

Vanda died. I started with a decent board but then sadly it dried up and i got nothing I needed.
But I survived and won.

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@Muchacho, I was finally convinced to totally shake up my lineup for this trial just to try something different. With Ulmer as the main threat, I thought a green-heavy lineup might be effective. So this time, I went with:

  • Wizard Melendor +20
  • Almur +19
  • Elder Kasshrek 4^70
  • Skittleskull +c18
  • Onatel +7 ('cause hey, I ain’t THAT dumb!)

The mobs were a little frustrating with such a color-heavy lineup, but eventually, I got pretty good boards, and had both a green and a yellow diamond on the board by the final wave. Obviously, I tried to preserve them, but I could not. They set off a combo of 10 or so, which ensured that all heroes were charged and the fourth wave didn’t take very long to wipe out. Pleasantly, the replacement tiles weren’t bad either.

Again, my thought on the boss wave was that Ulmer taking green tiles with Almer’s elemental defense down would be pretty nice, since Ulmer’s defense is terrible anyway. I did get to test that theory once, and yes, it’s pretty nice! :grinning_face_with_smiling_eyes: Three tiles reduced his health by about 25-33%. With an excellent board, I think this lineup could make really short work of ol’ Baldy. As it was, even with Onatel’s mana control, Ulmer fired twice, but both times, I had Melendor ready to reverse it. That was good timing, and I can see the fight going sideways with this lineup if the board was bad. As it was, Ulmer fell first, Balthazar next, and finally Quintus. Each fired twice, and the only one of my heroes who was ever in danger was Kasshrek, because apparently Balthazar really doesn’t like him. Thank goodness for overheal.

Not enough wizard emblems for Sartana to grab a talent. Sorcerer emblems saved for Krampus. Trainer hero to Sabina’s costume, which is almost done, and I’m excited about.

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#ihavenootherchoicechallenge for me this time around :joy:
Last time was:

today i tried a whole different team, consisting of:
Almur +18 - Sabina +14 - Skittle +c.bonus - Merlin +20 - C.Melendor +7

Well, it went exactly like last time. Easy, but long battle. Ulmer went down first of course, Merlin almost always shut down Quintus, Sabina was there to heal we Merlin couldn’t.
Sorcerer will go to Sabina soonish, wizard stored because of reasons (i don’t know if have someone to emblem, except Kiril#2). Trainer to Malosi. Token always welcomed.

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Double proteus. Only Balthazar fired once when the outcome was already clear. One manapot for when purples were scarce and a cascade almost filled ulmer.

Trainer to fura.

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Team:

Result:

I could have used Proteus, but decided not to. I ended up using a couple items, but probably didn’t need to. No worries. All emblems saved, trainer hero to Skadi (4/74).

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Awesome, congrats! Variety is the spice of life 
 and also how you end up with :crab:.

Those are some potent greens. Melendor, Almur, and Skittle all have A values over 700 so with Almur’s D drop the tile damage will be nuts even if none of the specials are devastating like a Kingston, Lianna, etc. :+1:

I don’t remember who I used last round. I think it was something like:

C-Melendor +20
Kiril +20
Quintus +12(ish)
Fura +20
C-Skittles

It went okay. I got bored and bombed the bosses a bit this time. More for expediency then necessity. The highlight for me was using my 3:70 Glenda on the first 2 stages, which went really well. One more scope and she is maxed which will be nice. Her hit increase is noticeable. I think I swapped Kiril in for her on the last stage, maybe she’ll come next time for kicks though.

I brought Fura mostly to help justify in my mine her +20 status :joy:. Glenda helped her I guess.

I wish some of these stages incorporated healing more so Almur and Fura could have more effect. Same with provinces. You really hardly ever deal with situation their health reduction is beneficial. Fura in diamond raids isn’t great so far


Trainer to Ranvir (thank you ToL)

No wizard heroes to emblem (hence Fura +20). Shaman fell short of boosting Quintus :man_shrugging:

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This time I decided to make the trial a bit harder (well, with Proteus, there’s nothing difficult).

Maybe there was a lack of power, but the bosses didn’t have a chance either. I didn’t need to use any object.

Trainer for Guardian bat, wizard emblems for Lord Loki and the sorcerer one for Uraeus once I max him.

Good luck and take care. :wink:

3 Likes

Team Last Time

Team This Time


Didn’t screenshot before fight, but this is my team. Almur in, Melendor.C out.

Battle


Decent start on boss wave.

At 1st easy peasy and almost win without using any items, but
 the board turn into super bad :man_shrugging: so I use 1 bomb and 5 heal for completation.

Reward


Sorcerer for Almur, WIzard keep. Trainer goes to Mireweave.

4 Likes

Same team as last time think guin higher on emblems plus changed the troop :+1: went better than the last time one sml and medium mana used.

Everything in storage.

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For the second straight Trial of Mysticism, I completely blew up my lineup just to try some new things. Last time, it was my green-heavy lineup. This time:

  • Wizard Melendor +20
  • Onatel +7
  • C. Justice 4^80
  • Sartana +18
  • Krampus 4^64

Double yellows for two purple bosses, Melendor to heal and flip Ulmer’s debuff, and Krampus to boost damage and eat specials with his taunt.

Mob waves went surprisingly well. Got about three waves in and wondered why I still hadn’t fired my only healer a single time. The answer? Elf minions! I always underestimate how helpful those are in terms of not having to heal as often. Just one more service that my not-so-friendly neighborhood Krampus provides.

Entered the boss wave with all specials charged. Went to work on Ulmer, as he’s really the only dangerous one here. Onatel’s mana control was key, as always. The double yellows weren’t super effective, because they both have garbage attack values, even with Krampus’ attack boost. But Krampus was the story of the day. Each boss fired once, and each time, Krampus’ taunt and undispellable def buff were active. Holy smokes, is it satisfying to watch him take that lightning or ice for the whole team and snarl, “Is that all you got?” These last few levels to max him are gonna take forever, but I think they will be so worth it. Ulmer went down, followed by Balthazar, and Quintus last.

Did it take a long time? Yeah, longer than it should have. Was I ever really in danger? No, not really. Trainer hero to my shiny new Bjorn. Almost enough wizard emblems for that insanely expensive eighth node for Onatel. Sorcerer emblems saved for Krampus, of course.

3 Likes