Bonus effect not noted in the Magic Night description is any enemy attack removes all buffs. Donβt bother taking your buffing heroes. Snipers, shotguns and healers are how I walked through.
Correction: Buffs only last 1 turn regardless of enemy attacks.
I actually prefer playing like this! It forced me to reconsider my tactics instead of using the same old tired attack teams and routines. I found the first magic night level easy but I look forward to really being taxed by later ones!
(I know Iβm a bit late to this but Iβm being good and not starting a new thread when a similar one exists!)