My priorities of what I want to use are (Mostly for titans and events; I’m not competitive on events yet, I mostly use items to survive triple-boss stages):
- Antidotes
- Mana
- Direct damage battle items
- Time Stops & Tornados
- Banners
- Healing / Revive
If you want to use different categories of battle items than I do, your choices will be different. With these priorities in hand, I sorted things by category and looked for ingredient conflicts, and noted them, at least on the item(s) I’m less likely to make:
Priority crafting items:
Item | Notes/Conflict(s) |
---|---|
Antidotes | Only Cloth use; Oil also for timestops |
Minor Healing Potion | Main use of common herbs; also healing |
Potent Healing Potion | (potent leaves & firestones conflict with turtles) |
Tornados | |
Minor Mana Potion | No other users of either bones or strips |
Mana Potion | |
Super Mana Potion | |
Arrow Attack | Only string use; Crude Iron is a trade off with Tornados |
Axe Attack | |
Bomb Attack | |
Dragon Attack | |
Time Stop | Oil conflict with antidotes |
Tornado | 4 Crude Iron is a lot; conflicts with Arrows |
Turtle Banner | (potent leaves & firestones conflict with potent healing) |
OK to Craft:
Item | Notes/Conflict(s) |
---|---|
Healing Potion | Mushrooms; also used for Axes |
Dragon Banner | Dust for mana, tornados; steel conflicts with potent healing |
Don’t Craft:
Item | Notes/Conflict(s) |
---|---|
Super Antidodes | Dust for mana, tornados; firestones |
Super Healing Potion | Orichalcum for Tornados |
Revive Scroll | Midnight roots for Mana, Super Mana, Bombs + Orichalcum for Tornados |
Miracle Scroll | Crude Iron for Arrows & Tornados + Midnight roots for Mana, Super Mana, Bombs + Metor for Super Mana |
Bear Banner | Too much Metal Ore (Axe, Bomb use only 1) |