Definitiv left! He needs to stay alive because of slow mana
I would go right give him every shield you can
I vote right. 2% healing bonus for 125 emblems is very meh.
Attack and defence are way better than health and nothing (the healing bonus is close so weak that it doesn’t count at all).
I’d go right. The healing boost is pretty weak. Attack and defense are king in this game.
In my honest opinion, it should be right, so he can get more survive and sturdy.
DEF > HP > ATT
For Albericht HP is actually better later on as the minions from the talent don’t scale with Defence.
If you want to go full defence left is better but it’s so marginal that sacrificing the attack is not worth it.
True, but Alberich heals himself for a flat amount of HP, which does benifit greatly from extra defense. I’d take the right track since 2% extra healing is pretty insignificant even on a healer, whereas extra attack will always come in handy. Furthermore, defense usually scales better than HP, and Alberich is no exception imo.
I’m with @jinbatsu here. The one thing you can’t forget is node 19, Def %. Its the furthest along and will get a much bigger bump if you feed it the whole way.
Def % number is based off of base defense before emblem upgrades thus makes no difference if you put emblems in defense or not, the value will always be the same.