🤖 Haulstone – 5* Nature / Green from Construct family

New Construct Hero is released: Haulstone

This thread is for discussing strategy related to Haulstone, as well as your thoughts on Haulstone.


Haulstone

Rarity Element Class Mana Speed
:star::star::star::star::star:
Legendary
:leaves:
Nature/Green

Druid
A
Average
Level Attack Defense Health

4/80
:crossed_swords:
760
:shield:
978
:heart:
1866
4/85 819 1054 2011
4/90 937 1206 2301
Origin Family
Covenant of Champions Construct
Image Aether Power Description
Defense Up At the start of each battle, this Hero gets +20% defense for 6 turns.
In battles with multiple waves, the effect is refreshed at the beginning of each wave.
:no_entry_sign: Resist: Resist Special Skill Blocking
This character has innate resistance against ailments that block Special Skills.
:hourglass: Ability: Repair Core
The Construct Core of this character is Repair Core
The Repair Core activates each time this character’s Special Skill is cast:
- With fully charged Repair Core, boosts the health of all allies by 25%.
- The healing is scaled by the amount of charge in the Core, All charge is exchausted when the Core is activated.
:dizzy: Special Skill: Bag of Necessities
  • Each ally receives buffs based on their current health:
  • Full HP:
    • The ally gets +50% attack for 3 turns.
    • The ally gets +30% defense for 3 turns.
  • Above or equal to 50%:
    • The ally gets +50% defense for 3 turns.
    • The ally gets +34% mana generation for 3 turns.
  • Bellow 50% HP:
    • The ally regenerates 810 HP over 3 turns.
    • The ally gets +50% defense for 3 turns.
    • The ally counterattacks with 130% of the damage received for 3 turns.

All-in-one still under construction. Card image to be added when available.


:hugs: Family Bonus

Construct Family:

Members of this family have Construct Core

  • The Construct Core is charged each time this character receives damage for normal attacks or Special Skills.

:balance_scale: Balance Changes

November 2024


:test_tube: Changes from Beta

  • Attack is increased to 760 from 741.
  • Defense is increased to 978 from 959.
  • Health is increased to 1866 from 1800.
  • Healing in the passive is decreased to 25% from 30%.

This section will be updated after release.

Beta Information: 🧪 Early Information on new Construct Heroes [Part of The Beta Beat v58]


:thought_balloon: What do you think of Haulstone ?

This thread is for thoughts and discussion on Haulstone.

Based on preferences Forum members have expressed, please try to stick mainly to Haulstone and not wander off topic too much to other heroes.

Some Popular Questions for Discussion

  • Is Haulstone worth summoning for?

  • Would you use Haulstone on Defense? Offense? War? Quests/Events? Titans?

  • Which heroes on your Roster best pair with Haulstone ?

  • What heroes would you take when facing Haulstone as an opponent?

  • Would you give Haulstone Druid Emblems? Which Talent Grid path will you choose?

  • What do you think of special?

  • What do you think of Haulstone’s character design?

  • If you Summoned Haulstone and would like to post your results, please include some thoughts on why you Summoned Haulstone, and whether/how you plan to make use of them.*

*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Haulstone when posting Summon Results. In addition to opinions about Haulstone, you are also encouraged to include how many Summons it took before receiving Haulstone (or how many Summons you’ve done without receiving Haulstone), so other players are presented with realistic experiences of the rarity of Legendary Event Hero.


:money_with_wings: Avoiding Overspending & Heartache :broken_heart:

More Insights & Reading

I highly recommend reading these three threads for more information and context on summoning odds:

If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later. :slight_smile:


:thinking: Wondering About Your Personal Situation?

Feel free to discuss your team and roster here, and ask for advice from other Forum members.

If you’d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.


:link: Related Threads You May Be Interested In

2 Likes

Feedback Poll - Haulstone (post release)


:question: Is Haulstone worth Summoning For?

  • Yes, absolutely
  • Only if you’re P2P
  • Yes, but only when featured.
  • Not really
  • Not at all

0 voters

:question: How many copies of Haulstone would be useful to keep & Level?

Note - this is roster space dependent & isn’t the same for everyone!

  • Zero
  • Just one
  • 2
  • 3
  • All of them

0 voters

:question: What do you think Haulstone’s Primary Purpose is?

  • Attack and Defense Buffer
  • Defense and Mana Generation Buffer
  • Heal (Over Time) and Defense and Counterattack Buffer

0 voters

:question: What do you think of Haulstone compared to other Heroes?

  • Over Powered (OP)
  • Little stronger than Most
  • On Par with Most
  • Little Weaker than Most
  • Completely Broken (Under Powered)

0 voters

:question: How does Haulstone’s Special Skill and Intended Purpose match Haulstone’s Base Stats?

Note this means Haulstone’s Class, Attack, Defence & HP Stat

  • Perfectly
  • Better than Most
  • On Par with Most
  • Worse than Most
  • Terribly

0 voters

:question: Is Haulstone worth giving Druid Emblems to?

  • Yes absolutely
  • Depends on who else you got
  • Hmmmm, not sure yet
  • No I don’t think so
  • No… Not at all.

0 voters

:question: In Defence, where do you think Haulstone is best used?

  • Left Wing
  • Left Flank
  • Tank
  • Right Flank
  • Right Wing
  • Not on defence at all.

0 voters

:question: How do you think Haulstone is best used?

  • PvP Raids/ War attack
  • Normal Defence
  • War Defence
  • Titans
  • Farming
  • Tournaments
  • Event Teams

0 voters

Choose up to 3 options

:question: What do you think is Haulstone worth Limit Breaking ?

  • Yes, but only once
  • Yes, twice
  • No

0 voters

:question: If you would emblem Haulstone then which Emblem Path would you select ?

  • Sword path
    (Selecting Attack talent nodes when possible)
  • Shield path
    (Selecting Health and Shield talent nodes when possible)

0 voters

:question: What do you think about the artwork ?

  • Amazing
  • Refreshingly new
  • It’s ok
  • It could be better
  • Very bad

0 voters

To be clear…it charged up from damage? It adds on normal tiles mana generation too?

1 Like

Wow…20 characters of Wow

1 Like

No… His thing is that his effect on each aly depende on The aly health leavel

1 Like

I’m asking about the “construct family” bonus.

New title holder of best support hero in the game?

1 Like

Other than his mana his Costruct Core is also charging if tile or Special Skill damage hit him.

2 Likes

Very interesting skills.
Not sure how construction core to be charged, can’t analyze this hero

1 Like

Lol…wait… is this the hero that was once known as L1-FT? Just making sure, because Haulstone is a better sounding name. Hopefully the artwork is fitting for the name Haulstone.

Yes. It was renamed in Beta.

The Hero card is now updated with the passive related change.
Polls are now enabled.

2 Likes

I pulled this guy and really happy about it. But confused as to how the construct core charges. Is it (a) just from being hit (if yes, how many hits does it take to charge him fully?) or (b) is there some calculation based on the amount of damage taken (how much damage to charge?)?

3 Likes

I can’t tell you exactly how the core charges, but it happens rather quickly on defense and a bit slow on offense. Even down 5% from beta that 25% boosted HP is a huge pain to deal with as a defender- it’s a major component of his kit.

3 Likes

So, would you level a 2nd Myon-Ni or this guy?

Easy answer both but him first then the 2nd ninja

I have three of the green ninja I’m going to level all three

Got him on my second try with coins… I think he can be good and his passive is interesting.

2 Likes

Well since you pulled him can’t you answer these questions for all? :smiley:

What this means?

If core is charged 100%, then boost health of all allies by 25%
If core is 50%, that is means they get 12.5% boost health? Linear scale ?
What if the core is 0%, any boost health at all?

Happy gaming

1 Like

All I can say is … YIKES! I thought Waterpipe was hard.