šŸ§Ŗ Early Information on the June 2020 HOTM (Raffaele)

oops, typo thanksā€¦

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Also what a waste of attack resistanceā€¦

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Iā€™m not actually joking (well, maybe 20% joke)? I think it could potentially be interesting for him to be put in a corner, kind of like how Alberich and MN works, without the revives, but if both teams are down a couple of heroes and all of the heroes have low hp in end game, and he finally wakes up, uses his skill, and all of his teammates heal upā€¦ could potentially work?

As a kind of a new play style to the game, rather than just more of the same old.

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PvE would be titans, map, quests, etc

And i think kiril would be better suited at average rather than dumping excessive items to make a v slow helpful

Just my 2 cents

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The attack resistance sorta makes sense due to Kingston, zeline, horghall, probly other greens(they sorta have a theme)

But on a healer? Yea not all that useful. Was better placed on frida.

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A v.slow hero with high mana troop can reduce from 14 tiles to 12 tiles.
A slow hero with high mana troop can reduce from 12 tiles to 11 tiles.
Thatā€™s not a lot of difference between 12 and 11 tiles but then many people donā€™t like using slow hero, me included. I prefer using costumed emblemed Rigard for raid/war then using Kunchen.

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That would get wrecked pretty badly by Finley or Snow White.

@DaveCozy Another potential new playstyle for him as tank:

Instead of HoT heals, he gives MoT instead: All allies gain +20% mana each turn for 4 turns;

I donā€™t know if that might be too OP (numbers can always be tweaked, itā€™s the idea Iā€™m trying to push). Gives a new type of buff that could make him awesome while keeping most of what he is.

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@zephyr1 minor copy paste error above.

Thanks for the info.

Heā€™d be worse than Alberich, M.N. and Heimdall, due to the lack of revive.

Best case, a few heroes may be left at that point, and he can cause a come-back. Worst case (and more likely) is that the smart attacker completely ignores him, and leaves him as last to take out. Then heā€™s the only one left, and all heā€™s doing is stalling the match ā€“ which heā€™ll eventually lose in regular raids, and maaaaybe prevent a team kill in wars but that depends if the attacker lost their offensive heroes too.

Now this would certainly make him a bit better. That at least threatens the attacker, as his team is going to use their skills much quicker and possibly overwhelm the attacker.

Doesnā€™t sound like a new buff to me ā€“ itā€™s what Alberich does already: mana recovery ManaRecovery

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Haha. Same here. Great minds. :rofl:

1 blantantly OP
1 woefully underwhelming

Do they understand balance anymore?

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sounds pretty balanced on average :rofl:

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:rofl:

I knew the month featuring GM will also feature a bad HOTM. Lol

nope. GM is in may, when female purple GM (Clarissa) is featured. Go check her out and see how ā€˜badā€™ she is :slight_smile:

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This is what I read after the VERY SLOW:

  • Recovers 42% health for all DEAD allies.
  • All DEAD allies regenerate 612 HP over 4 turns.
  • All DEAD allies get +30% defense for 4 turns.
  • All DEAD allies get +30% attack for 4 turns.
  • Element Link gives all DEAD Ice allies +64% defense against Special Skills for 6 turns. This effect canā€™t be dispelled.
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As he stands now, with Ariel and Aegir on the loose, I donā€™t want him.

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This version would be very good, Raffaele would resurrect all dead allies with 42% HP, recover 612 HP in 4 turns and increase their defense and attack by 30%, for 4 turns. Only the elemental link that would be for all ice allies. It would be very slow, but it would be the best necromancer in the game.

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I wasnt suggesting a new ultimate :sweat_smile:. But I like your idea of making him a necromancer, a time bomb ready to explode so even if you put him on a corner as a very slow. It will still stress you out if you dont have a plan on how to kill him by the second half of the match.

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