For now, another really weak HotM.
Quite early, but if things stay the same (or close to that) save your money for another hero.
No beta tester who used him want him for their real account.
Be it plenty of minion maker heroes, be it with none.
For now, another really weak HotM.
Quite early, but if things stay the same (or close to that) save your money for another hero.
No beta tester who used him want him for their real account.
Be it plenty of minion maker heroes, be it with none.
So if the existing minion has 100/166 HP when Frosth fires, does that mean the existing minion essentially heals by 20% to 133/166 HP (100+33)? Or does the minion go from 100/166 to 120/166? Does he add the 20% based on the max HP of the minion or the current HP of the minion?
The wording of this special is not very clear. (Iâm not surprised tho).
Unfortunately canât confirm how it affects wounded minions as beta is closed at the moment. Fingers crossed he will come back, and potentially reworked.
I am leaning towards healing and adding additional heath to the minion. Because if thatâs the case, heâll be interesting as heâs the first summoner to heal a minionâs health
My question here is how many times does it stack?
But some comments here are right. Older minions are just going to be replaced by newer minions so it doesnât matter whether it stacks or not
Just a quick brainstorm but I added in a new effect for the frost sprite minion as a fan made buff
So this means that when the oldest frost sprite minion gets remove when frosth fires his skill again, he gets +20% attack and recovers 20% health.
Is it me or is every crap hero that was churned out since the 2nd half of 2019 are all about minion summoning. This is really lacking in creativity.
Minions used to be so unique especially from Delilah. Ever since Christmas 2018 with MN/Santa/Buddy, this seems like it has gotten out of hand.
Why not make the next one an Azlar with fast mana speed? Then it can combo extremely well with Frigg.
Or perhaps summon fire minion for each ally where each hit from the minion will give DoT for 2 turns.
Does SG have a list of abilities (new and old) and put weightage to the number of abilities a hero should have vs the mana speed?
Freya is one of best valhalla heroes, she is just pretty rare and under the radar but she has great stats, fast mana and very beefy minions.
His one downfall is that he gives everyone a minion and that is not in his favour. Because his minions are weaker, itâs going to replace other summonerâs stronger minions. If he would to only summon for himself and nearby allies, summoners far away from him can also benefit from his effect and apply it to their minions effectively instead of fighting for minion space. I believe this simple change will make him so much better than what he is now
Summoning minions is essentially all he does, though. The minion buff he gives is⊠What, another 30 HP? A minionâs damage is negligible. It seems Iâm hearing is âhis one problem is he tries doing something, and then he gets in my way.â And I donât think youâre even wrong. But it does make him sound like he belongs in the 3* arenas until he gets buffed ÂŻ_(ă)_/ÂŻ
That 20% hp should be from his base health, not from the minionâs. 30hp is simply ludicrous
But then he is competing with premium hero FreyaâŠ
I would suggest something to a snowball effect.
Frosth gets extra minion after 3 turns if at least one of hers is alive.
There is a notion here that states hotms shouldnât be as powerful as premium heroes. Not as powerful, but not useless at the same time. I think he fulfils the role of minion support well for a hotm. in fact I think you could even run a legit minion team on defence with him
I wonât necessarily say he is competing with Freya because they both do different things. Freya buffs attack while frosth buffs health. The attack increase for the minion is just a bonus effect for him. 20% health is just right, not too much and not too little. Maybe 25% would be too broken for fast as that is Noorâs standard already
That would be the same as seshatâs minions.
The reason why I mention giving minions only to himself and nearby allies is because you can surround him with non summoners and they can benefit from his effect. The other summoners faraway from him also gets to benefit from him. He is very good at maximizing the abilities of QOHâs minion, would be a pity if his minion replaces QOHâs.
And if he only summons a minion for himself, he becomes very niche as a hero. Heâs basically useless on a team of non summoners. So minion to three for him is just right
Extra minions for himself every 3 rounds, and 1 for each ally stays the same. Just a slight buff.
Freya also buffs defense as well as higher HP, thats why she feels similar to Frosth
If Frosth adds 20% of his own HP then yes, thatâd be a useful deal. I donât think thatâs what he truly does though, and yes, itâs ludicrous. I hope Iâm wrong, but even the beta testers donât seem to be on the same page with which way he works. Weâll figure it out on his next beta round I suppose ÂŻ_(ă)_/ÂŻ
Iâd personally prefer he summons minions for everyone because the only other summoner I have is Telluria, and she doesnât crank out enough on defense that I worry about them getting replaced. If I had more heroes, then yeah, I think summoning for 3 might be better
Iâm seeing this on a different angle since Iâm a skadi user. As I have a decent amount of defence debuffers like frigg, the defence up for Freya never mattered for me to begin with. But with frosth, boosting minion health itâs quite a different scenario, 30% health on two layers of his minions might make me miss many minion kills with skadi. And as you know skadi is a wasted slot if she canât stack. I donât really know as well, itâs too early to decide the outcome
Element Link gives all ice allies a small amount of mana at the end of each turn for 4 turns. This effect canât be dispelled.
Definetely not a april 1st fools joke. #gamechanger
Abilities are applied respectively from top to bottom
He summons with 10% hp (=133)
Then he adds the bonuses 20% hp
Which means total minions health =160
I think Itâs not a big deal
Itâs very confusingly worded. I saw it as 133 (10%) + a further 267 (20%). Thatâs already a 400 health minion on fast. If thatâs the case he is probably the best summoner on fast, stat wise. Hope to god the 20% is not based on the minionâs own stats because it would be pointless
If thatâs the case, then freya and beraâs minions would be insanely tough to deal withâŠ
They summon with 20%
Then he adds another 20% (all 3 have almost same hp)
So thatâs 40%
Imagine a raven/moth has nearly 550 hp without accumulating emblems and troop bonusesâŠ