🧪 Early Information on Round 7 of Season 3 Hero Costumes - Lady Loki [Part of The Beta Beat v60]

NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.

This thread is to provide early insights and discussion on the Round 7 of costumes for Season 3 (Valhalla) heroes.

Don’t get too attached

Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.

It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.

So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.

:performing_arts: Costumes!!!

There are a total of 1 new Costumes being tested in v60

5 :star: — Legendary Costume

  • Lady Loki- Trickster Mother

NOTE: All numbers are presented INCLUDING the costume bonus.

Normal Lady Loki

Costume Lady Loki — Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 909

Attack: 776
Defense: 992
HP: 1679

Class: Cleric
Element: :fire: Fire (Red)
Realm: Helheim

Mana Speed: Average
Aether Power: Damage Reduction

Special Skill: Trickter’s Lullaby

  • Lifts all cleansable status ailments from all allies and randomly distributes them on enemies.
  • Deals 135% damage to all enemies.
  • Deals additional 15% damage per allocated status effect, up to 375% damage in total.

NOTE: All numbers are presented INCLUDING the costume bonus.

:performing_arts: Costume Bonus

Stat Season 1 CB Season 3 Legenday CB Season 3 Epic CB
Season 3 Rare CB
Attack 5% 16% 3%
Defence 5% 16% 3%
HP 10% 28% 6%
Mana 5% 5% 1%

NOTE: All numbers are presented above are INCLUDING the costume bonus and limit breaking.

:hugs: Family Bonus

The costumes have the same family as the original hero.
The normal and the costume version of a hero is counted as two unique heroes.

:arrow_up: Beta Updates

29 August 2023

New costume arrived to Beta

:link: Related Threads


under legendary costume it says norns which is not correct

Thx, I have fixed it.

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Yet another uninspired, low effort cash grab. The $G M.O nowadays


I have emblemmed her twice - once when I levelled her and once again recently with the increase in ailment-givers.

She has lost them both times and even an increase in damage will do nothing to incentivise me to put them back on.

Such a good potential of a hero who continually underwhelmed. In fact, she’s probably my revised entry in that other thread about disappointing heroes.

EDIT - her boosted stats via the costume may make the costume serviceable, and make her finally function as she should have in the first place. I always found her subpar as a cleanser as she wouldn’t be ready to fire at the right time, or died too quickly.


I love her and yet hardly use her. I cannot get myself to take her emblems away. Would be delighted to summon the costume but fear that it will prove elusive (trickster and all).

She had a small window where she functioned very well and then the stats exploded and as you said, she often dies before firing.

I was slow in LBing heroes but have focused on the “best of the best” at all star levels and she hasn’t jumped to the front of the queue yet.


Yeah, I WANT to love her and use her but her success rate in all areas of the game has been so bad I just haven’t been able to. I’ve not LB2’d any of the 5* yet, but I agree, there are those that perform better and need it more.


Another costume that reads like stat adjustments that could have been a buff to the base. Coincidentally, I had made the observation that Valhalla Summons (at least the Legendary Heroes) were starting to look exactly like Atlantis Summon, where every hero now comes with a costume after a year or two since the conclusion of the Map expansions and Story… and after players like myself have used up all the available coins they were able to get.

Would have thought they’d add at least one bullet point and pretend they changed something.

  • All allies are immune to new status ailments for 3 turns and recover 250 HP for each attempted ailment. OR receive 250 boosted health for each attempted ailment.

Could have even have her steal dispellable buffs and deal damage based on how many are stolen.

  • Steals all dispellable status effect buffs from all enemies and randomly distributes them on allies.
  • Deals 135% damage to all enemies.
  • Deals an additional 15% damage per allocated status effect, up to 375% damage in total.

Closed as the hero is released.
You can continue discussing the costume here:

1 Like