🧪 Early Information on Round 5 of Dragons [Part of The Beta Beat v70]

NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.

This thread is to provide early insights and discussion on Round 4 of Dragons


Don’t get too attached

Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.

It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.

So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.


:tophat: Dragons

*There are a total of forteen (14) dragons are arrived to Beta for testing.

*The names of the new heroes are:

  • Epic: Bathosh, Cuddlewing, Deathflayer, Forto, Owlford, Shen Lin, Skydancer, Xiao Fang, Xondar, Yvestrasza
  • Rare: Ardere, Silva, Solis, Vesperi

Assist Skill

  • This Skill can be used inside the regular game if you equip a Dragon to your team in the regular game.
  • It has it own mana speed, which can be different than the Dragon’s skill.
  • Mana speed of it is now Dragon.

Spirit Bonus

  • If you equip a Dragon to your team in the regular game, then it gives stat boosts to all of your team members.
  • Now it is static at maxed level based on rarity.
    • Legendary: Attack: +200, Defense: +150, Health + 100
    • Epic: Attack: +150, Defense: +100, Health + 75
    • Rare: Attack: +125, Defense: +75, Health + 50

Skills

  • Unlike the regular heroes. The Dragons have 10 Skill levels and not 8.

4 :star: – Rare Dragons

  • Bathosh - Abyssal Green Dragon
  • Cuddlewing - Baby Dragonling
  • Deathflayer - Wyvern Champion
  • Forto - Flying Fire Rhino
  • Owlford - Winged Protector
  • Shen Lin - Forest Serpent
  • Skydancer - Mantis Dragon
  • Xiao Fang - Golden Serpent
  • Xondar - Abyssal Red Dragon
  • Yvestrasza - Caretaker of Dragonlings

Bathosh -- Click for Beta Information (Extremely Likely to Change)

Bathosh – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 9507

Attack: 11876
Defense: 11795
HP: 10419

Element: :leaves: Nature (Green)

Mana Speed: Slow

Special Skill: Toxic Bite

  • Deals 150% damage to the target and 250% damage to nearby enemies.
  • Heals the caster for 15% 8f the damage dealt and nearby allies for 30% of the damage dealt.
  • The target gets -15% decrease and nearby enemies get -30% decrease of any healing received for 5 turn.

Assist Skill Mana Speed: Dragon

Assist Skill: Fiery Blaze

  • Deals 400 damage to all enemies.
  • All enemies receive 200 Burn damage over 5 turns.

Cuddlewing -- Click for Beta Information (Extremely Likely to Change)

Cuddlewing – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 9559

Attack: 11939
Defense: 11962
HP: 10299

Element: :new_moon_with_face: Dark (Purple)

Mana Speed: Aveage

Special Skill: Rattle of Confusion

  • Deals 170% 150% damage to all enemies.
  • Dispels 2 buffs from all enemies. (The latest buffs are cleansed first.)
  • All enemies get -25% mana generation for 4 turns. (Affects only mana generated from matching tiles or mana gained by the defense team at the end of their turn.)

Assist Skill Mana Speed: Dragon

Assist Skill: Fiery Blaze

  • Deals 400 damage to all enemies.
  • All enemies receive 200 Burn damage over 5 turns.

Deathflayer -- Click for Beta Information (Extremely Likely to Change)

Deathflayer – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 9512

Attack: 11797
Defense: 11954
HP: 10330

Element: :snowflake: Ice (Blue)

Mana Speed: Aveage

Special Skill: Bite of Protection

  • Deals 250% damage to the target and 150% damage to nearby enemies.
  • The caster gets +2700 defense and nearby allies get +2025 defense for 4 turns.

Assist Skill Mana Speed: Dragon

Assist Skill: Fiery Blaze

  • Deals 400 damage to all enemies.
  • All enemies receive 200 Burn damage over 5 turns.

Forto -- Click for Beta Information (Extremely Likely to Change)

Forto – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 9529

Attack: 11781
Defense: 11956
HP: 10488

Element: :fire: Fire (Red)

Mana Speed: Slow

Special Skill: Concussive Charge

  • Deals 225% damage to all enemies.
  • All enemies get -1500 attack for 6 turns.

Assist Skill Mana Speed: Dragon

Assist Skill: Fiery Blaze

  • Deals 400 damage to all enemies.
  • All enemies receive 200 Burn damage over 5 turns.

Owlford -- Click for Beta Information (Extremely Likely to Change)

Owlford – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 9540

Attack: 11958
Defense: 11863
HP: 10313

Element: :sun_with_face: Holy (Yellow)

Mana Speed: Aveage

Special Skill: Wings of Recovery

  • Recovers 5400 5500 health for all allies.
  • Dispels 2 buffs from all enemies. (The latest buffs are cleansed first.)

Assist Skill Mana Speed: Dragon

Assist Skill: Revitalizing Breath

  • Recovers 450 health for all allies.
  • All allies regenerate 250 HP over 5 turns.

Shen Lin -- Click for Beta Information (Extremely Likely to Change)

Shen Lin – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 9535

Attack: 11962
Defense: 11837
HP: 10315

Element: :leaves: Nature (Green)

Mana Speed: Slow

Special Skill: Breath of Life

  • Recovers 5880 6500 health for all allies.
  • Cleanses 3 status ailments from all allies. (Status ailments are cleansed in the order they have been received. The latest status ailments are cleansed first.)
  • All allies get +2400 defense against Special Skills for 5 turns.

Assist Skill Mana Speed: Dragon

Assist Skill: Revitalizing Breath

  • Recovers 450 health for all allies.
  • All allies regenerate 250 HP over 5 turns.

Skydancer -- Click for Beta Information (Extremely Likely to Change)

Skydancer – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 9558

Attack: 11958
Defense: 11932
HP: 10301

Element: :snowflake: Ice (Blue)

Mana Speed: Fast

Special Skill: Fatal Finisher

  • Deals 300% damage to the target.
  • Deals 450% damage if the target has less than 50% heath remaining.
  • If the target is defeated by the attack, the caster recovers 4000 heatlh.

Assist Skill Mana Speed: Dragon

Assist Skill: Fiery Blaze

  • Deals 400 damage to all enemies.
  • All enemies receive 200 Burn damage over 5 turns.

Xiao Fang -- Click for Beta Information (Extremely Likely to Change)

Xiao Fang – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 9556

Attack: 11968
Defense: 11852
HP: 10419

Element: :sun_with_face: Holy (Yellow)

Mana Speed: Slow

Special Skill: Blinding Light

  • Deals 300% 250% damage to the target and 200% 150% damage to all other enemies.
  • The target gets -40% accuracy and all other enemies get -20% accuracy for 5 turns. (Chance to miss also applies to offensive Special Skills.)

Assist Skill Mana Speed: Dragon

Assist Skill: Fiery Blaze

  • Deals 400 damage to all enemies.
  • All enemies receive 200 Burn damage over 5 turns.

Xondar -- Click for Beta Information (Extremely Likely to Change)

Xondar – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 9541

Attack: 11850
Defense: 11943
HP: 10425

Element: :fire: Fire (Red)

Mana Speed: Aveage

Special Skill: Breath of the Abyss

  • Deals 150% 130% damage to all enemies.
  • All enemies receive 800 Burn damage each turn until they are healed by a Special Skill.
  • All enemies get -2000 defense until they are healed by a Special Skill.

Assist Skill Mana Speed: Dragon

Assist Skill: Fiery Blaze

  • Deals 400 damage to all enemies.
  • All enemies receive 200 Burn damage over 5 turns.

Yvestrasza -- Click for Beta Information (Extremely Likely to Change)

Yvestrasza – Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 9502

Attack: 11795
Defense: 11943
HP: 10286

Element: :new_moon_with_face: Dark (Purple)

Mana Speed: Aveage

Special Skill: Mother Dragon’s Love

  • Cleanses 2 status ailments from all allies. (Status ailments are cleansed in the order they have been received. The latest status ailments are cleansed first.)
  • All allies get +60% normal attack for 4 turns. This effect can be active in addition to effects that alter attack in general. Maximum attacks can bbe have a total maximum of +180% increased power while this effect is active.

Assist Skill Mana Speed: Dragon

Assist Skill: Revitalizing Breath

  • Recovers 450 health for all allies.
  • All allies regenerate 250 HP over 5 turns.

3 :star: – Rare Dragons

  • Ardere - Charger Dragonling
  • Silva - Dragonling of the Forest
  • Solis - Dragonling of the Sun
  • Vesperi - Dragonling of the Night

Ardere -- Click for Beta Information (Extremely Likely to Change)

Ardere – Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Power: 7784

Attack: 9505
Defense: 9621
HP: 8526

Element: :fire: Fire (Red)

Mana Speed: Aveage

Special Skill: Volcanic Rush

  • Deals 275% damage to the target.
  • Reduces the mana of the target by 15%.
  • The target receives 2400 Burn damage over 3 turns.

Assist Skill Mana Speed: Dragon

Assist Skill: Resusciating Breath Charring Blaze

  • Recovers 350 health for all allies.
  • All allies regenerate 150 HP over 5 turns.
  • Deals 300 damage to all enemies.
  • All enemies receive 100 Burn damage over 5 turns.

Silva -- Click for Beta Information (Extremely Likely to Change)

Silva – Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Power: 7764

Attack: 9522
Defense: 9487
HP: 8608

Element: :leafy_green: Nature (Green)

Mana Speed: Average

Special Skill: Gust of Restoration

  • Cleanses 2 status ailments from all allies. (Status ailments are cleansed in the order they have been received. The latest status ailments are cleansed first.)
  • All allies heal for 30% of the damage dealt by their Special Skill for 4 turns.
  • All allies get +1300 defense against Special Skills for 4 turns.

Assist Skill Mana Speed: Dragon

Assist Skill: Resusciating Breath

  • Recovers 300 health for all allies.
  • All allies regenerate 150 HP over 5 turns.

Solis -- Click for Beta Information (Extremely Likely to Change)

Solis – Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Power: 7806

Attack: 9503
Defense: 9631
HP: 8672

Element: :sun_with_face: Holy (Yellow)

Mana Speed: Average

Special Skill: Blessing of the Skies

  • All allies get +3000 attack with -35% accuracy for 4 turns.

Assist Skill Mana Speed: Dragon

Assist Skill: Charring Blaze

  • Deals 300 damage to all enemies.
  • All enemies receive 100 Burn damage over 5 turns.

Vesperi -- Click for Beta Information (Extremely Likely to Change)

Vesperi – Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Power: 77771

Attack: 9486
Defense: 9522
HP: 8681

Element: :new_moon_with_face: Dark (Purple)

Mana Speed: Average

Special Skill: Breath of Darkness

  • Deals 250% damage to the target and 125% damage to all other enemies.
  • The target gets -30% mana generation and all other enemies get -15% mana generation for 4 turns. (Affects only mana generated from matching tiles or mana gained by the defense team at the end of their turn.)

Assist Skill Mana Speed: Dragon

Assist Skill: Charring Blaze

  • Deals 300 damage to all enemies.
  • All enemies receive 100 Burn damage over 5 turns.

:mantelpiece_clock: Beta Updates

  • August 29, 2024 – added for first look testing.
  • September 3, 2024 – balance changes for Cuddlewing, Owlford, Shen Lin, Xiao Fang, Xondar, Ardere

:link: Related Threads

2 Likes

How many tiles is dragon speed?

It’s 12 tiles / 1200MP (same as slow).

4 Likes

eyetwitch

Pardon the perhaps obvious question, but if “Dragon” speed is “Slow” speed…

…is there a reason the same speed apparently needed a new name? (I suppose if there is some mechanic that targets “Dragon” speed specifically… and somehow not the dragons, with that speed?)

Or is this kinda more like “of course Ninja/Charge speed has to be somethingsomething different from Styx speed because somethingsomething reasons.”

#SlayTheDragons

1 Like

Well, theres that blue hero that deals damage to enemies when they cast a certain speed, If they wanted to do more of that then it makes sense to keep dragon out of it. It’s possible that they may want to add stuff like dragon speed cannot be increased by buffed tiles or something. By the way, can you make dragons faster by buffing tiles with mana regeneration (like Rhys and some other heroes do)?

Even if this is Slow, than it is still a buff as it was “Very slow” earlier.

Maybe they want the ability to adust the speed seperatly from other heroes’s speed, and that is reason why they have added a new mana speed.

2 Likes

Wtf is recovers 5880 health means?

It means that they will deteriorate much more rapidly than if the “recovered HP” were say, 50%.
This way the heal is static…

So in a year’s time after they finally release these things, maybe.
Then 6 months after that
Errr… maybe 1 month :joy:
they will already be out paced by the
…very costly,
“new” dragons!

The old dragon would still be pretty good if the heal were a percentage. But with the static number and the “new” bigger stats the older dragon will be “garbage”

Think of them as Lego troops.
The BBU couldn’t get momentum. So they pushed it through regardless, using Lego troops.
Now if you want to “keep up with the Jones’s” then spend more time grinding on troops and… “farm, farm, farm, farm, :yawning_face:”
Very boring. But some people really live for it. Others get their wallet out. And then flood the ground with tears when their money gets stealth nerfed by new releases, because their short-term brains can’t pay attention to the creep pace.

Meanwhile aether and emblems have been run into the ground. It’s also very very boring. I think the devs know this. The dragons are basically more development material for you to work on. They’re just wearing different makeup.
…except
The devs can completely replace the entirety of your work/investment/time/money with a new and improved Legendary that heals by a larger static number, or start seeping in percentages.
And then later, bigger percentages.
And so on
And so forth

1 Like

I see, it might be shocking on beginner or intermediate players where their near death opponent heroes fully recover once the opponent dragon recovers such a massive heal

1 Like

I think the “assist heal” is smaller than what the dragon receives.
That’s what I’m reading from line anyway.

Which is why they will function like a development material. One that is
…replaceable

Anyway, the “shock value” can always be replaced with the:

“They are struggling too”, sentiment.

And a few others can enjoy beating on their drums in the forum.

Beta update:

  • balance changes for Cuddlewing, Owlford, Shen Lin, Xiao Fang, Xondar, Ardere
1 Like

Twenty …. Make that infinity tears for the truth of the matter.

Closed as all dragons are released.
You can continue discussing them in their own topics.