NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the Round 2 of the Champions Hero - Nogu.
Sharable Beta Preview Images
I have added it bellow.
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Champions Heroes
*There are a total of one (1) new heroes added to Beta for testing; these have been indicated to be for Tavern of Legends.
*The names of the new heroes are:
- Legendary: Nogu
Family Bonus
Champions Family
Heroes become stronger when teamed with other unqiue Heroes of the same family
Bonus for 1 / 2 / 3 Heroes:
+30% / + 50% / +70% additional Special Skill damage.
5 – Legendary Heroes
- Nogu - Javlein Throw Champion
Nogu – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Male
Power: 1001
Attack: 1030
Defense: 999
HP: 1689
Class: Ranger
Element: Nature (Green)
Mana Speed: Fast
Family: Champions
Aether Power: Attack Up
Innate Ability: Mana of Health Boosting Special Skill
This character gains 10% mana each time an enemy casts a Special Skill that directly boosts health.
Innate Ability: Health Boost of Enemy Health Boost
This character get 200 boosted health each time an enemy casts a Special Skill that directly boosts health.
Innate Ability: Mana Generation Ailment Protection
All status ailments and negative stacks that affect mana generation will be replaced by +30% mana generation status effect for 3 turns. Doesn’t apply to status ailments that stop mana generation or steal mana.
Special Skill: The Perfect Throw
- Deals 485% damage to the target and minor damage to nearby enemies.
- The target and nearby enemies get max health reduction instead of boosted healing for 4 turns. This effect is stronger agains targets with boosted health. (Max health can’t be lower than 30% of the original max health. Any boosted health is reduced by doubling the amount healed.)
Beta Updates
- January 11, 2024 – arrived for first look