NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the Round 5 of the Champions Hero - Mistra
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Champions Heroes
*There are a total of one (1) new heroes added to Beta for testing; these have been indicated to be for Tavern of Legends.
*The names of the new heroes are:
- Legendary: Mistra
Family Bonus
Champions Family
Heroes become stronger when teamed with other unqiue Heroes of the same family
Bonus for 1 / 2 / 3 Heroes:
+35% / +50% / +65% attack
5 – Legendary Heroes
- Mistra - Discus Throw Champion
Mistra – Beta Info & Stats (extremely likely to change)
Rarity: Legendary/5*
Gender: Female
Power: 1042
Attack: 999
Defense: 1102
HP: 1854
Class: Druid
Element: Ice (Blue)
Mana Speed: Slow
Family: Champions
Aether Power: Defense Up
Innate Ability: Mana Buff on Status Ailment Received
Receives +24% mana generation for 3 turns, when this character receives ailment or a negative stack.
Innate Ability: Damage on Enemy Special
If a target is Average mana speed or faster casts a Special Skill, all enemies receive 100 damage. This effect can activate only once per turn.
Innate Resistance: Resist Attack Ailments
This character has innate resistance against status ailments that affect attack.
Special Skill: Cut Down the Competition
- Deals 300% damage to all enemies.
- If the target is Average mana speed, deals an additional 50% damage.
- If the target is Fast mana speed, deals an additional 100% damage.
- If the target is Very Fast mana speed, deals an additional 150% damage. (In Rush Attack tournaments and wars enemies are considered as Very Fast mana speed. All monsters are considered as Average mana speed.)
Beta Updates
- March 21, 2024 – arrived for first look