Nogu - 5* Nature / Green from Champions family

New Champions hero is released: Nogu

This thread is for discussing strategy related to Nogu, as well as your thoughts on Nogu.


Nogu

Rarity Element Class Mana Speed
:star::star::star::star::star:
Legendary
:leaves:
Nature/Green
image
Ranger
F
Fast
Level Attack Defense Health

4/80
:crossed_swords:
1027
:shield:
999
:heart:
1689
4/85 1107 1076 1820
4/90 1267 1231 2082
Origin Family
Tavern of Legends Champions
Image Aether Power Description
attack-up Attack Up At the start of each battle, this Hero gets +20% attack for 6 turns.
In battles with multiple waves, the effect is refreshed at the beginning of each wave.
:hourglass: Ability: Mana Buff on Status Ailment Received
Receives +24% mana generation for 3 turns, when this character receives ailment or a negative stack.
:hourglass: Ability: Mana of Health Boosting Special Skill
This character gains 10% mana each time an enemy casts a Special Skill that directly boosts health.
:hourglass: Ability: Health Boost of Enemy Health Boost
This character get 450 boosted health each time an enemy casts a Special Skill that directly boosts health.
:dizzy: Special Skill: The Perfect Throw
  • Deals 485% damage to the target and minor damage to nearby enemies.
  • The target and nearby enemies receive 504 Bleed damage over 3 turns.
  • For the next 3 turns, the target and nearby enemies convert all boosted health received to max health reduction. Max health is reduced more for targets that already have boosted health. (Max health can’t get lower than 30% of the original max health. When boosted healing is converted, the max health reduction is doubled if the target already has boosted health.)

All-in-one still under construction. Card image to be added when available.


:hugs: Family Bonus

Heroes become stronger when teamed with other unique Heroes of the same family.

Champions Family

Bonus for 1 / 2 / 3 Heroes:

  • +35% / +50% / +65% attack

:test_tube: Changes from Beta

  • Attack is decreased from 1030 to 1027.
  • Passive is changed from “Mana Generation Ailment Protection” to “Mana Buff on Status Ailment Received” because of the balance update, and it is moved from 3rd to 1st position in order.
  • Family bonus is adjusted because of the balance update.
  • Boosted health in “Health Boost of Enemy Health Boost” is increased from 200 to 450.
  • Damage is decreased from 485% to 460%.
  • 504 Bleed damage over 3 turns to target and nearby enemies skill is added as a second skill.
  • HP boosting inverting skill (3rd one) is reworded, and last for 3 turns instead of 4.

Beta Information: 🧪 Early Information on Round 2 of Champions Hero - Nogu [Part of The Beta Beat v64]


:thought_balloon: What do you think of Nogu ?

This thread is for thoughts and discussion on Nogu.

Based on preferences Forum members have expressed, please try to stick mainly to Nogu and not wander off topic too much to other heroes.

Some Popular Questions for Discussion

  • Is Nogu worth summoning for?

  • Would you use Nogu on Defense? Offense? War? Quests/Events? Titans?

  • Which heroes on your Roster best pair with Nogu ?

  • What heroes would you take when facing Nogu as an opponent?

  • Would you give Nogu Ranger Emblems? Which Talent Grid path will you choose?

  • What do you think of special?

  • What do you think of Nogu’s character design?

  • If you Summoned Nogu and would like to post your results, please include some thoughts on why you Summoned Nogu, and whether/how you plan to make use of them.*

*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Nogu when posting Summon Results. In addition to opinions about Nogu, you are also encouraged to include how many Summons it took before receiving Nogu (or how many Summons you’ve done without receiving Nogu), so other players are presented with realistic experiences of the rarity of Legendary Event Hero.


:money_with_wings: Avoiding Overspending & Heartache :broken_heart:

More Insights & Reading

I highly recommend reading these three threads for more information and context on summoning odds:

If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later. :slight_smile:


:thinking: Wondering About Your Personal Situation?

Feel free to discuss your team and roster here, and ask for advice from other Forum members.

If you’d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.


:link: Related Threads You May Be Interested In

Feedback Poll - Nogu (post release)


:question: Is Nogu worth Summoning For?

  • Yes, absolutely
  • Only if you’re P2P
  • Yes, but only when featured.
  • Not really
  • Not at all
0 voters

:question: How many copies of Nogu would be useful to keep & Level?

Note - this is roster space dependent & isn’t the same for everyone!

  • Zero
  • Just one
  • 2
  • 3
  • All of them
0 voters

:question: What do you think Nogu’s Primary Purpose is?

  • Damage Dealer (Immediate)
  • Damage Dealer (Over Time)
  • HP Boosting Inverter to Max Health Reducing Debuffer
0 voters

:question: What do you think of Nogu compared to other Heroes?

  • Over Powered (OP)
  • Little stronger than Most
  • On Par with Most
  • Little Weaker than Most
  • Completely Broken (Under Powered)
0 voters

:question: How does Nogu’s Special Skill and Intended Purpose match Nogu’s Base Stats?

Note this means Nogu’s Class, Attack, Defence & HP Stat

  • Perfectly
  • Better than Most
  • On Par with Most
  • Worse than Most
  • Terribly
0 voters

:question: Is Nogu worth giving Ranger Emblems to?

  • Yes absolutely
  • Depends on who else you got
  • Hmmmm, not sure yet
  • No I don’t think so
  • No… Not at all.
0 voters

:question: In Defence, where do you think Nogu is best used?

  • Left Wing
  • Left Flank
  • Tank
  • Right Flank
  • Right Wing
  • Not on defence at all.
0 voters

:question: How do you think Nogu is best used?

  • PvP Raids/ War attack
  • Normal Defence
  • War Defence
  • Titans
  • Farming
  • Tournaments
  • Event Teams
0 voters
Choose up to 3 options

:question: What do you think is Nogu worth Limit Breaking ?

  • Yes, but only once
  • Yes, twice
  • No
0 voters

:question: If you would emblem Nogu then which Emblem Path would you select ?

  • Sword path
    (Selecting Attack talent nodes when possible)
  • Shield path
    (Selecting Health and Shield talent nodes when possible)
0 voters

:question: What do you think about the artwork ?

  • Amazing
  • Refreshingly new
  • It’s ok
  • It could be better
  • Very bad
0 voters

Somebody really wants to get rid of granny tanks :smiley:

6 Likes

And 20 Hathors as well

2 Likes

Some updates from Beta on Special Skill description:

  • Deals 460% damage to the target and minor damage to nearby enemies.
  • The target and nearby enemies receive 504 Bleed damage over 3 turns.
  • For the next 3 turns, the target and nearby enemies convert all boosted health received to max health reduction. Max health is reduced more for targets that already have boosted health. (Max health can’t get lower than 30% of the original max health. When boosted healing is converted, the max health reduction is doubled if the target already has boosted health.)
2 Likes

Hé is live and he is insane … someone I don’t pull at all like all other S-tier heroes

Those passives individually are awesomes let alone together, on top of Fast mana speed and that special.


Screenshot_20240209_205257_Empires


Screenshot_20240209_205239_Empires
Screenshot_20240209_205244_Empires

3 Likes

Thx for the list of changes here, and elsewhere.

Now the OP contains all changes.
Polls are now enabled.

1 Like

Not sure about him . These days for a new family he should do more…

1 Like

He is unique.

I cant think of another hero that punishes their enemies everytime theyre healed like this

Plus…i pulled him. My statement is not a result of me pulling him

7 Likes

Xiaotu and mistweaver does it, but it’s for all healing in general
Both works differently and has their own advantages/disadvantages, but imo xiaotu and mistweaver does it just slightly better

1 Like

Im shocked at the lack of posts around this guy. Does no one like him?

1 Like

Haven’t had a chance to level or test him, but seems he could be very good in raids.

Maybe not that many people pulled him or just haven’t levelled him up yet? I mean he’s not as much a defensive hero and those are the ones that get speed levelled too. But there’s no doubt he’s an outstanding hero, with his passives alone :sweat_smile:

3 Likes

@ProfessorBlaq @Kenzo @Mike1of1 tried him in a friendly raid (mine is 4-85). With no family bonus he hit a 4-90 Rochefort for 1087 (sorry I missed it in my screenshot), and then a 4-85 Ogima for 1178:


When I raided against one it hit my hero (don’t remember who but I think it was 4-90) for just over 1400 (no family bonus for him then either).

Gotta give him credit for one of the lamest animations lol, that spear inspires no feelings of power. I will try my Toon Lianna out next. I only have aethers and orbs to LB2 one of them so we’ll see.

4 Likes

Yea, mine is at 4/85 and i bring him to every battle with an enemy that boosts hp

3 Likes

I’m getting mine to 4/80 soon, what emblem path did you choose?

Swords, just max that damage out

Cool owl art @User9110

2 Likes

It was made by @dourtormorte

1 Like

Sword path due to the snipe and bleed

2 Likes