🧪 Early Information on Roc (Sand Empire Hero) Costume [Part of The Beta Beat v48]

NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.

This thread is to provide early insights and discussion on the costume for Roc (Sand Empire hero).

Don’t get too attached

Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.

It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.

So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.

:performing_arts: Costumes!!!

There are a total of 1 new Costumes being tested in v48.

5 :star: — Legendary Costumes

  • Roc – Protector of the Beach

NOTE: All numbers are presented INCLUDING the costume bonus.

Normal Roc

Costumed Roc — Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 814

Attack: 782
Defense: 771
HP: 1427

Class: Fighter
Element: :sun_with_face: Holy (Yellow)

Mana Speed: Average

Special Skill: Beach Party

  • All enemies recieve 495 Sand damage over 3 turns.
  • All enemies get -44% defense for 3 turns.
  • Dispells buffs from all enemies.

NOTE: All numbers are presented INCLUDING the costume bonus.

:performing_arts: Costume Bonus

Changed in V36.2 of Beta, the Non-Season 1 Costumes impart a DIFFERENT costume bonus to what is applied to Season 1 Costumes.

Here we have difference costume bonus than the Summer Event Heroes.

Stat S1 CB Summer Event Hero and HoTM CB
Attack 5% 3%
Defence 5% 3%
HP 10% 6%
Mana 5% 1%

Costume Bonus Progression:

Stat Tier 1 Tier 2 Tier 3 Tier 4 Max
Attack 0% 1% 2% 2% 3%
Defence 0% 1% 2% 2% 3%
HP 0% 2% 4% 5% 6%
Mana 0% 1% 1% 1% 1%

:hugs: Family Bonus

The costumes are retaining their family bonus.
The normal and the costume version of a hero is counted as two unique heroes.

:game_die: Summoning

:rabbit: Seasonal Portal – Halloween

Added for testing in V48.3 of beta was the “Sand Empire Portal” containing the Roc costume added for testing.

All 3 Legendary heroes and costumes are Featured (Rana, Yunan, Roc)

Hero Current Odds
Classic Rare 56.8%
Classic Epic 20.8%
Classic Legendary 0.9%
Rare Seasonal 14.2%
Epic Seasonal Hero 5.7%
Legendary Featured Seasonal Hero
* Costume included if available
Bonus HotM Draw 1.3%

:arrow_up: Beta Updates

25 April, 2022

New costume arrived to Beta

:calendar: Release Date??

These new heroes will most likely arrive with the Sand emprire event.

:link: Related Threads


Is it 495 as direct damage? Or over xxxx turn?

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Sorry, I have missed the “over 3 turns”.
I have adjusted the OP.

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I haven’t tested him yet, but here was my initial reaction


I think this is a great update.
As it is, nothing can be done to Emilio / Garnet / Grazul.

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Oh man… you guys remember when Roc was originally teased as an amazing fast hero… but because everyone cried foul on telluria and vela he turned into this meak version of himself and now … he is drinking a juice box… it’s funny to think about all that drama with the current state of the game.


They called a special skill “Beach Party”? :rofl: :rofl: :rofl:


I’d like them to focus more on humanoid heroes.

Are they going to buff vanilla Roc? Because the skills are REALLY different

Vanilla Roc: 258 damage over 3 turns; 50% decrease for healing for two turns; cleanses status ailments.
cRoc: 495 damage over three turns; -44% defense for three turns; dispels buffs from all enemies.

The two skill packages aren’t even close in terms of usefulness. Vanilla Roc is basically useless; cRoc would be very good in certain situations, esp against titans.


Was really hoping it would do burn dot, since its summer, and sunburn happens. Now the sand damage overwrites normal Rana and both versions of Yunan.


It would make sense for SG as well, as people would then be chasing a complete trio of Yunan (sand), Rana (water) and Roc (burn dmg), all stackable… :slight_smile:


I hoped he’ll get Phoenix costume :fire:, it was obvious choice, but no, it would be too cool for SGG.


And I am sure like a lot of players find this frustrating that I have Rocc but he is useless and the only way I can get a good Rocc is to get lucky and pull him. Not enough meat on that portal to justify pulling any of the dregs I am sure to get.


As i have a yellow defense down in the form of Vivica-C, and have every hero in Sand Empire, minus Costume Roc, I’ll be skipping this seasonal event

not good enough. still pretty useless

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I know we aren’t supposed to post beta images but here is his costume
images (10)


Yeah, similar for me. I have cRabbit and cViv for def down, and already have cYunan and all the 3 and 4☆’s from summer, so especially without costumes for the rare and epics, I don’t see why I should summon here instead of saving for Halloween (since it’s the one seasonal I don’t have any 5* from) or saving for the inevitable Pengi costume :roll_eyes:

Still going to pass on the entire event… Week… The pulling of heroes part

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Not the first time they’ve made the costume a direct buff to the original. The op mess that is Finley has shown that $G are willing to completely abandon game balance in the name of cash grabbing for profits

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Tested him in beta and suggested that they also take the time to buff the original Roc when they release the costume.
However, even in costume, he needs a buff to do something more. Otherwise he will just sit in a holy queue waiting his turn for the mats.
As he is he won’t be desirable and it won’t drive players to spend to pull in this event