For those who are interested, I tested some scores on Rare stage 1 where you can isolate one variable. They were identical to the scores in this thread:
This suggests that the formulas for time, health and combinations are the same. I did not have time to test other levels but I suspect they go up the same way as in the last iteration of the challenge.
From my BRIEF observations, I believe that there have been several things changed:
Rare chests often wreck havoc on the score (they may enhance scores on early levels per one of the beta testers but will reduce scores in many levels, especially chests that take several turns to be vulnerable)
The minion health and boss health is higher than in the previous challenges, especially in the later levels. I can still kill the rare level one enemies with items only. However, some of the later stages require multiple rounds of items just to kill the second wave, and the later bosses cannot be killed as easily as in the past.
While the same people will probably win the event and place high, item usage will go way up for these folks. It will be much more difficult to be in the top 10 in all three tiers, which I think is a positive.
The UCLA/Dator strategy of flee and wait for a perfect board will still be somewhat effective but with increased item usage. However, the one perfect board plus items will probably not get many through the upper levels without some additional tile play. Unfortunately, some of the measures that were suggested to counter this strategy were not implemented, but at least the changes are positive. My guess is that the loudest complaints will be from folks placing top 10 in multiple tiers every month, and I donāt have a great deal of sympathy for them because the changes will not upset the order too much.
Oh boy. Iām getting excited. Call it wishful thinking, but the timing of all of this suggests to me that Avalon next month will be the new version, and the rest will follow with the new versions after that. That is, as long as there werenāt a lot of issues with the beta that just closed. Thoughts? PURE speculation.
I think itās just as plausible or more so that next month will be the new version of Pirates. That would be more in keeping with the original announced plan, and thereās still plenty of time for Beta testing it.
I donāt follow the reasoning on how that would make more sense than doing Pirates first, gathering feedback and addressing issues, and then having Avalon after.
I am more excited for the improved challenge tiers than the new heroes. 4* mat for top 1000? I might go for it. Any recommendations on how I should start preparing? I have only ever gone for the completion rewards.
1- Knights of Avalon (regular not the new event)
2 - Pirates of Corelia revamped!
3 - knights of Avalon revamped!
Iām inclined to Option 1 idk whyā¦ and guessing October will give us the first revamped event - Pirates!
Still 2/3 chances of being knights of Avalon
Mono-teams of 4 fast snipers and 1 AoE or just 5 fast snipers tend to rule at events. The colors that youād need will vary between events. For Avalon, green is king. For Pirates, yellow is best. Of course, this could all change with the re-balance. Just my 2-centsā¦
There will be opportunities to improve scores with changes in the new Stages and the Suspicious Chests, but the fundamentals of the Event scoring are the same, so thatās a good starting point.
Iād also start heavily stockpiling Battle Items and WE Flasks.
Thank you, Iāll read all those threads when I get home from work.
I have 50 WE flasks, but some were supposed to be for Atlantis Rises.
Battle items, I have 100+ of each because I never use them.
I know this is tough to answer, but how realistic is top 1000 or so? I donāt wanna spend money trying. I never bothered before because the rewards werenāt worth the effort and I could never be top 10ā¦ still canāt decide if it is worth going for.
In wich tier?
Idk with the chanches but 5-10 we flasks and 20/30 itens of each should be enoughā¦
In rare and epic i used to be top 1000 previously without using any flask and just some minor itensā¦
But i can see it became way harder with the new rewards
The thing that makes it tough to answer is the related question:
How many people, like you, will look at the new rewards and bother trying now?
Getting into the Top 1000 wasnāt previously super difficult. It took some work and replaying Stages, but it didnāt require an insane number of Flasks or Items. But I suspect itāll be more competitive now.
I think even with the revised rewards, the payoff of WE Flasks will tend to be higher from AR than Challenge Events, especially because most people
flasking a lot for Events are usually fleeing and retrying for a good board, so you get no loot at all.
Iāve found that 4* mats keep decent pace with my pace of getting heroes, but Iām sure it depends on how much people Summon and what Titans theyāre fighting.
I wouldnāt mind an extra each month, but I wonāt burn my Flasks to get it. Iād rather farm AR.