πŸ§ͺ Early Information on "Big Balance Update" [Part of The Beta Beat v58]

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This thread is to provide early insights and discussion on the big balance update.


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For more information, please see: πŸ”” Watching or Ignoring Hero Balance/Buff/Nerf Threads


Don’t get too attached

Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.

It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.

So I wouldn’t get too attached to any of this β€” it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.


Max Health reduction update

  • When a Hero reduces an enemy’s max health, it now also removes all boosted health from that enemy

Tome of Experience update

  • Tomes of Experience no longer remove Ascension Material requirements when leveling up Limit Broken Heroes
    • Using a Tome of Experience will instead give you a certain amount of Trainer Heroes
    • Food, Iron and Experience costs will still be fully covered

Legendary Hero Power increase per family

  • +60 Power
    • Super Elemental family
  • +50 Power
    • Plains Hunter family
    • Jungle Hunter family
    • Abyss Hunter family
  • +40 Power
    • Bard family
    • Mighty Pet family
  • +35 Power
    • Musketeer family
    • Masked God family
  • +30 Power
    • Journey family
  • +25 Power
    • Styx family
    • Springvale family (Heroes released in 2023)
    • Sun family
    • Moon family
    • Guardian family (Heroes released in 2023)
    • Avalon family (Heroes released in 2023)
    • Pirate family (Heroes released 2022 onwards)
    • Ninja family (Heroes released in 2023)
  • +20 Power
    • Cupid family
    • Lunar Year family
  • +15 Power
    • Underwild family (heroes released December 2022 onwards)
    • Gargoyle family
    • Winter family (Heroes released 2022 onwards)
    • Morlovia family (Heroes released 2022 onwards)
  • +10 Power
    • Kingdom family
    • Kalevala family
    • Legends 2023 family
    • Atlantis family (Heroes released 2022 onwards)
  • +5 Power
    • Legends 2022 family

Legendary Hero Costume Bonus changes per family

  • Underwild family:
    • Old: 5% attack / 5% defense / 10% health / 5% mana
    • New: 8% attack / 8% defense / 13% health / 5% mana
  • All Valhalla Realms + Guardian, Pirate, Grimforest, Wonderland, and Avalon families:
    • Old: 5% attack / 5% defense / 10% health / 5% mana
    • New: 7% attack / 7% defense / 13% health / 5% mana
  • Legends 2017 and 2018 families:
    • Old: 3% attack / 3% defense / 6% health / 1% mana
    • New: 5% attack / 5% defense / 10% health / 5% mana

Aether Power changes

  • Taunt:
    • Duration of Taunt received at the beginning of battle and each enemy wave reduced: 4 β†’ 3 turns
    • Affected Heroes:
      • Ludwig
      • Queen Anne
      • Krampus
      • Kara
      • Queen of Hearts
      • Black Knight (Costume)
      • Shrubbear

See the list of individual hero changes bellow.

Additional Notes from Staff:




For a full list of items currently in Beta testing, as well as their related threads, please see:

33 Likes

Full list of balance changes to Heroes

  • Stats listed are those with max Ascension and full Costume Bonuses (if any), but without added boosts from Talents or Limit Breaks
A
  • Adalinda
    • Stats increased
      • Attack: 753 β†’ 803
      • Defense: 828 β†’ 877
      • Health: 1555 β†’ 1695
  • Aegir
    • Stats increased (due to Costume Bonus increase)
      • Attack: 633 β†’ 645
      • Defense: 829 β†’ 845
      • Health: 1532 β†’ 1590
  • Aegir (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 653 β†’ 665
      • Defense: 793 β†’ 808
      • Health: 1560 β†’ 1614
  • Aeron
    • Stats increased (due to Costume Bonus increase)
      • Attack: 754 β†’ 769
      • Defense: 733 β†’ 747
      • Health: 1421 β†’ 1475
  • Aeron (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 723 β†’ 737
      • Defense: 761 β†’ 775
      • Health: 1444 β†’ 1499
  • Ahmose
    • Stats increased
      • Attack: 778 β†’ 803
      • Defense: 836 β†’ 861
      • Health: 1503 β†’ 1569
  • Aino
    • Stats increased
      • Attack: 778 β†’ 788
      • Defense: 801 β†’ 811
      • Health: 1456 β†’ 1485
  • Alasie
    • Stats increased (due to Costume Bonus increase)
      • Attack: 761 β†’ 775
      • Defense: 727 β†’ 741
      • Health: 1416 β†’ 1469
  • Alasie (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 752 β†’ 767
      • Defense: 733 β†’ 747
      • Health: 1427 β†’ 1481
    • Direct damage reduced: 436% β†’ 386% to the target and minor damage to nearby enemies
  • Alberich
    • Stats increased (due to Costume Bonus increase)
      • Attack: 746 β†’ 761
      • Defense: 763 β†’ 778
      • Health: 1353 β†’ 1404
  • Alberich (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 733 β†’ 747
      • Defense: 773 β†’ 788
      • Health: 1370 β†’ 1420
  • Alucard
    • Stats increased
      • Attack: 838 β†’ 852
      • Defense: 788 β†’ 803
      • Health: 1411 β†’ 1454
  • Amethyst
    • Stats increased
      • Attack: 844 β†’ 869
      • Defense: 782 β†’ 807
      • Health: 1454 β†’ 1518
    • Adjusted direct damage and amount of health absorbed by Fiends
      • x1 Mana Charge:
        • Direct damage reduced: 200% β†’ 175%
        • Health absorbed by Fiends reduced: 32% β†’ 19% of the target’s max health
      • x2 Mana Charge:
        • Health absorbed by Fiends reduced: 50% β†’ 40% of the target’s max health
  • Anne
    • Stats increased
      • Attack: 819 β†’ 842
      • Defense: 797 β†’ 819
      • Health: 1437 β†’ 1507
    • Direct damage reduced: 550% β†’ 450%
  • Anubis
    • Stats increased
      • Attack: 791 β†’ 815
      • Defense: 826 β†’ 850
      • Health: 1520 β†’ 1586
    • Poison damage increased: 486 β†’ 501 damage over 3 turns
  • Anzia
    • Stats increased
      • Attack: 762 β†’ 821
      • Defense: 780 β†’ 840
      • Health: 1654 β†’ 1816
  • Aramis
    • Stats increased
      • Attack: 873 β†’ 906
      • Defense: 780 β†’ 813
      • Health: 1402 β†’ 1503
    • Boosted healing per damage dealt reduced: 30% β†’ 20%
    • Ailment immunity effect is now dispellable
  • Archie
    • Stats increased
      • Attack: 848 β†’ 875
      • Defense: 805 β†’ 832
      • Health: 1417 β†’ 1474
  • Arco
    • Stats increased
      • Attack: 762 β†’ 776
      • Defense: 815 β†’ 830
      • Health: 1474 β†’ 1518
  • Ares
    • Stats increased (due to Costume Bonus increase)
      • Attack: 678 β†’ 691
      • Defense: 763 β†’ 778
      • Health: 1528 β†’ 1586
  • Ares (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 703 β†’ 717
      • Defense: 731 β†’ 745
      • Health: 1534 β†’ 1588
  • Arfanias
    • Stats increased
      • Attack: 782 β†’ 786
      • Defense: 747 β†’ 751
      • Health: 1396 β†’ 1413
  • Athena
    • Stats increased (due to Costume Bonus increase)
      • Attack: 759 β†’ 773
      • Defense: 712 β†’ 726
      • Health: 1429 β†’ 1483
  • Athena (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 750 β†’ 765
      • Defense: 718 β†’ 732
      • Health: 1440 β†’ 1494
  • Athos
    • Stats increased
      • Attack: 846 β†’ 879
      • Defense: 729 β†’ 762
      • Health: 1565 β†’ 1666
    • Direct damage reduced: 470% β†’ 440%
  • Augustus
    • Stats increased
      • Attack: 778 β†’ 793
      • Defense: 832 β†’ 846
      • Health: 1472 β†’ 1516
B
  • Baldur
    • Stats increased (due to Costume Bonus increase)
      • Attack: 847 β†’ 863
      • Defense: 730 β†’ 744
      • Health: 1458 β†’ 1498
  • Baldur (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 810 β†’ 826
      • Defense: 761 β†’ 775
      • Health: 1483 β†’ 1528
  • Balur
    • Stats increased
      • Attack: 772 β†’ 776
      • Defense: 764 β†’ 768
      • Health: 1423 β†’ 1439
  • Bastet
    • Stats increased
      • Attack: 784 β†’ 809
      • Defense: 817 β†’ 842
      • Health: 1495 β†’ 1561
  • Belladonna
    • Stats increased
      • Attack: 821 β†’ 859
      • Defense: 813 β†’ 850
      • Health: 1442 β†’ 1553
  • Bennu
    • Stats increased
      • Attack: 768 β†’ 793
      • Defense: 834 β†’ 859
      • Health: 1497 β†’ 1563
  • Black Knight
    • Stats increased (due to Costume Bonus increase)
      • Attack: 641 β†’ 853
      • Defense: 888 β†’ 905
      • Health: 1603 β†’ 1647
  • Black Knight (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 655 β†’ 667
      • Defense: 877 β†’ 894
      • Health: 1592 β†’ 1636
    • Taunt Aether Power duration reduced: 4 β†’ 3 turns
  • Bonecrusher
    • Stats increased
      • Attack: 865 β†’ 912
      • Defense: 795 β†’ 842
      • Health: 1380 β†’ 1522
  • Brynhild
    • Mana speed changed: Fast β†’ Average
  • Bubbles
    • Stats increased
      • Attack: 828 β†’ 869
      • Defense: 788 β†’ 830
      • Health: 1437 β†’ 1538
C
  • Cao Cao
    • Stats increased
      • Attack: 788 β†’ 799
      • Defense: 803 β†’ 813
      • Health: 1439 β†’ 1468
  • Celidana
    • Stats increased
      • Attack: 729 β†’ 733
      • Defense: 793 β†’ 797
      • Health: 1470 β†’ 1483
  • Charon
    • Stats increased
      • Attack: 716 β†’ 741
      • Defense: 832 β†’ 856
      • Health: 1598 β†’ 1678
  • Chomper
    • Stats increased
      • Attack: 809 β†’ 850
      • Defense: 821 β†’ 863
      • Health: 1421 β†’ 1520
    • Bleed damage increased: 352 β†’ 368 damage over 4 turns
  • Cinnamon
    • Stats increased
      • Attack: 801 β†’ 840
      • Defense: 811 β†’ 850
      • Health: 1472 β†’ 1580
    • Frost damage increased: 496 β†’ 524 damage over 4 turns
  • Cleaver
    • Stats increased
      • Attack: 801 β†’ 852
      • Defense: 811 β†’ 863
      • Health: 1472 β†’ 1600
    • Health absorbed by Fiends reduced: 35% β†’ 19% of the target’s max health
  • Cleopatra
    • Stats increased
      • Attack: 743 β†’ 768
      • Defense: 826 β†’ 850
      • Health: 1602 β†’ 1670
    • Direct heal reduced: 65% β†’ 55%
  • Cupido
    • Stats increased
      • Attack: 826 β†’ 844
      • Defense: 786 β†’ 805
      • Health: 1487 β†’ 1545
D
  • Dabria
    • Stats increased
      • Attack: 803 β†’ 850
      • Defense: 846 β†’ 894
      • Health: 1417 β†’ 1559
  • D’Artagnan
    • Stats increased
      • Attack: 834 β†’ 867
      • Defense: 801 β†’ 834
      • Health: 1446 β†’ 1545
    • Burn damage increased: 1023 β†’ 1065 damage over 3 turns
  • Diaochan
    • Stats increased
      • Attack: 797 β†’ 805
      • Defense: 788 β†’ 797
      • Health: 1437 β†’ 1466
  • Doxan
    • Stats increased
      • Attack: 824 β†’ 887
      • Defense: 784 β†’ 828
      • Health: 1520 β†’ 1705
    • Burn damage increased: 920 β†’ 992 over 4 turns
  • Dr. Moreau
    • Stats increased (due to Costume Bonus increase)
      • Attack: 812 β†’ 835
      • Defense: 788 β†’ 811
      • Health: 1582 β†’ 1626
  • Dr. Moreau (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 798 β†’ 820
      • Defense: 802 β†’ 825
      • Health: 1592 β†’ 1633
  • Drake Fong
    • Stats increased (due to Costume Bonus increase)
      • Attack: 748 β†’ 763
      • Defense: 733 β†’ 747
      • Health: 1434 β†’ 1488
  • Drake Fong (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 759 β†’ 773
      • Defense: 727 β†’ 741
      • Health: 1416 β†’ 1472
E
  • Ebba
    • Stats increased
      • Attack: 799 β†’ 848
      • Defense: 807 β†’ 856
      • Health: 1479 β†’ 1617
  • Ekanite
    • Stats increased
      • Attack: 828 β†’ 850
      • Defense: 780 β†’ 803
      • Health: 1491 β†’ 1563
    • Adjusted direct damage and Minion health
      • 1x mana charge:
        • Direct damage reduced: 200% β†’ 175%
        • Minion health reduced: 8% β†’ 6%
      • 2x mana charge:
        • Minion health reduced: 16% β†’ 11%
  • El Duque
    • Stats increased
      • Attack: 817 β†’ 832
      • Defense: 766 β†’ 780
      • Health: 1437 β†’ 1481
  • El Naddaha
    • Stats increased
      • Attack: 828 β†’ 852
      • Defense: 772 β†’ 797
      • Health: 1446 β†’ 1514
  • Elizabeth
    • Stats increased (due to Costume Bonus increase)
      • Attack: 806 β†’ 829
      • Defense: 790 β†’ 813
      • Health: 1592 β†’ 1636
  • Elizabeth (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 821 β†’ 844
      • Defense: 798 β†’ 820
      • Health: 1540 β†’ 1528
  • Erebus
    • Stats increased
      • Attack: 807 β†’ 832
      • Defense: 793 β†’ 817
      • Health: 1450 β†’ 1520
  • Erlang Shen
    • Stats increased
      • Attack: 824 β†’ 852
      • Defense: 776 β†’ 805
      • Health: 1501 β†’ 1582
  • Eset
    • Stats increased
      • Attack: 805 β†’ 832
      • Defense: 782 β†’ 809
      • Health: 1555 β†’ 1612
F
  • Fenrir
    • Stats increased (due to Costume Bonus increase)
      • Attack: 819 β†’ 834
      • Defense: 773 β†’ 788
      • Health: 1426 β†’ 1465
  • Fenrir (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 832 β†’ 848
      • Defense: 761 β†’ 775
      • Health: 1413 β†’ 1452
  • Finley
    • Stats increased (due to Costume Bonus increase)
      • Attack: β†’ 805
      • Defense: β†’ 797
      • Health: β†’ 1484
  • Finley (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: β†’ 841
      • Defense: β†’ 775
      • Health: β†’ 1438
  • Fortuna
    • Stats increased
      • Attack: 784 β†’ 819
      • Defense: 821 β†’ 856
      • Health: 1493 β†’ 1584
    • Dispel effect removed
    • Health absorbed by Fiends reduced: 22% β†’ 19% of the target’s max health
  • Freya
    • Stats increased (due to Costume Bonus increase)
      • Attack: 814 β†’ 830
      • Defense: 780 β†’ 795
      • Health: 1472 β†’ 1513
  • Freya (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 793 β†’ 808
      • Defense: 800 β†’ 815
      • Health: 1488 β†’ 1528
  • Frigg
    • Stats increased (due to Costume Bonus increase)
      • Attack: 790 β†’ 805
      • Defense: 798 β†’ 813
      • Health: 1452 β†’ 1491
  • Frigg (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 795 β†’ 811
      • Defense: 793 β†’ 808
      • Health: 1449 β†’ 1489
  • Furdinand
    • Stats increased
      • Attack: 782 β†’ 821
      • Defense: 828 β†’ 867
      • Health: 1462 β†’ 1577
    • Cleanse effect removed
    • Damage share effect removed
G
  • Gaillard
    • Stats increased
      • Attack: 842 β†’ 856
      • Defense: 725 β†’ 739
      • Health: 1458 β†’ 1501
  • Gefjon
    • Stats increased (due to Costume Bonus increase)
      • Attack: 810 β†’ 826
      • Defense: 804 β†’ 819
      • Health: 1383 β†’ 1421
  • Gefjon (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 795 β†’ 811
      • Defense: 810 β†’ 826
      • Health: 1409 β†’ 1447
  • Gilligan
    • Stats increased
      • Attack: 743 β†’ 753
      • Defense: 760 β†’ 770
      • Health: 1528 β†’ 1555
  • Goretooth
    • Stats increased
      • Attack: 859 β†’ 908
      • Defense: 788 β†’ 838
      • Health: 1380 β†’ 1518
  • Goseck
    • Stats increased
      • Attack: 809 β†’ 824
      • Defense: 786 β†’ 801
      • Health: 1417 β†’ 1458
  • Grace
    • Stats increased
      • Attack: 756 β†’ 760
      • Defense: 766 β†’ 770
      • Health: 1444 β†’ 1460
  • Gravemaker
    • Stats increased (due to Costume Bonus increase)
      • Attack: 748 β†’ 763
      • Defense: 729 β†’ 743
      • Health: 1444 β†’ 1499
    • Burn damage increased: 306 β†’ 312 over 2 turns
  • Gravemaker (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 742 β†’ 757
      • Defense: 721 β†’ 735
      • Health: 1477 β†’ 1529
    • Burn damage increased: 274 β†’ 280 over 2 turns
  • Green Knight
    • Stats increased
      • Attack: 867 β†’ 889
      • Defense: 801 β†’ 824
      • Health: 1371 β†’ 1444
  • Guan Yu
    • Stats increased
      • Attack: 815 β†’ 826
      • Defense: 764 β†’ 774
      • Health: 1435 β†’ 1464
  • Guardian Gazelle
    • Stats increased (due to Costume Bonus increase)
      • Attack: 788 β†’ 803
      • Defense: 778 β†’ 792
      • Health: 1456 β†’ 1496
    • Heal over time effect removed
  • Guardian Gazelle (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 812 β†’ 828
      • Defense: 784 β†’ 799
      • Health: 1381 β†’ 1419
    • Direct healing removed
  • Guardian Hippo
    • Stats increased
      • Attack: 828 β†’ 850
      • Defense: 782 β†’ 805
      • Health: 1483 β†’ 1559
  • Guardian Kong
    • Stats increased (due to Costume Bonus increase)
      • Attack: 825 β†’ 841
      • Defense: 616 β†’ 628
      • Health: 1576 β†’ 1619
  • Guardian Kong (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 832 β†’ 848
      • Defense: 624 β†’ 636
      • Health: 1542 β†’ 1584
  • Guardian Panther
    • Stats increased (due to Costume Bonus increase)
      • Attack: 825 β†’ 841
      • Defense: 661 β†’ 674
      • Health: 1483 β†’ 1524
  • Guardian Panther (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 804 β†’ 819
      • Defense: 676 β†’ 689
      • Health: 1505 β†’ 1546
    • Direct damage reduced: 285% β†’ 250%
  • Guinevere
    • Stats increased (due to Costume Bonus increase)
      • Attack: 702 β†’ 715
      • Defense: 816 β†’ 832
      • Health: 1481 β†’ 1522
  • Guinevere (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 659 β†’ 671
      • Defense: 838 β†’ 854
      • Health: 1542 β†’ 1586
H
  • Hachiko
    • Stats increased
      • Attack: 838 β†’ 877
      • Defense: 768 β†’ 807
      • Health: 1452 β†’ 1559
    • Direct damage reduced: 270% β†’ 245%
    • Maximum counterattack damage reduced
      • OLD: Counterattack with 80% of received damage for 4 turns. Increases by +20% each turn, up to 140%
      • NEW: Counterattack with 80% of received damage for 4 turns. Increases by +15% each turn, up to 125%
  • Hammertusk
    • Stats increased
      • Attack: 770 β†’ 819
      • Defense: 834 β†’ 883
      • Health: 1487 β†’ 1629
  • Hathor
    • Stats increased
      • Attack: 774 β†’ 799
      • Defense: 795 β†’ 819
      • Health: 1610 β†’ 1678
  • Hawthorn
    • Stats increased
      • Attack: 770 β†’ 819
      • Defense: 821 β†’ 873
      • Health: 1522 β†’ 1662
    • Boosted healing over time reduced: 672 β†’ 592 HP over 4 turns
    • Mana generation buff reduced: All allies receive a moderate β†’ small amount of mana over 4 turns
  • Heimdall
    • Stats increased (due to Costume Bonus increase)
      • Attack: 687 β†’ 700
      • Defense: 886 β†’ 903
      • Health: 1558 β†’ 1601
  • Heimdall (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 682 β†’ 695
      • Defense: 901 β†’ 919
      • Health: 1540 β†’ 1579
  • Hel
    • Stats increased (due to Costume Bonus increase)
      • Attack: 767 β†’ 782
      • Defense: 712 β†’ 726
      • Health: 1407 β†’ 1460
  • Hel (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 767 β†’ 782
      • Defense: 712 β†’ 726
      • Health: 1407 β†’ 1460
    • Direct damage reduced: 300% β†’ 250%
  • Hetepheres
    • Stats increased
      • Attack: 743 β†’ 768
      • Defense: 861 β†’ 883
      • Health: 1563 β†’ 1629
  • Himeros
    • Stats increased
      • Attack: 846 β†’ 865
      • Defense: 786 β†’ 805
      • Health: 1433 β†’ 1491
  • Hohenwerf
    • Stats increased
      • Attack: 791 β†’ 805
      • Defense: 786 β†’ 801
      • Health: 1458 β†’ 1501
  • Horus
    • Stats increased
      • Attack: 799 β†’ 824
      • Defense: 770 β†’ 795
      • Health: 1532 β†’ 1598
  • Hypnos
    • Stats increased
      • Attack: 826 β†’ 850
      • Defense: 760 β†’ 784
      • Health: 1446 β†’ 1520
    • Direct damage adjusted
      • 1x mana charge:
        • Direct damage reduced: 220% β†’ 175%
      • 2x mana charge:
        • Direct damage reduced: 320% β†’ 315%
I
  • Ignazio
    • Stats increased
      • Attack: 784 β†’ 842
      • Defense: 817 β†’ 879
      • Health: 1540 β†’ 1715
    • Maximum direct heal reduced:
      • OLD: 25% health recovered with an additional 3% per each Fire shield on the board, up to 55%.
      • NEW: 25% health recovered with an additional 2% per each Fire shield on the board, up to 45%.
  • Iku-Turso
    • Stats increased
      • Attack: 801 β†’ 811
      • Defense: 780 β†’ 791
      • Health: 1448 β†’ 1474
    • Water damage increased: 240 β†’ 243 over 3 turns (+ 2 additional turns against Fire characters)
  • Ilmarinen
    • Stats increased
      • Attack: 756 β†’ 766
      • Defense: 819 β†’ 830
      • Health: 1472 β†’ 1503
  • Iris
    • Stats increased
      • Attack: 784 β†’ 788
      • Defense: 747 β†’ 751
      • Health: 1365 β†’ 1378
J
  • Jabberwock
    • Stats increased (due to Costume Bonus increase)
      • Attack: 780 β†’ 795
      • Defense: 784 β†’ 799
      • Health: 1460 β†’ 1500
    • Poison damage increased: 243 β†’ 249 over 3 turns
  • Jabberwock (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 790 β†’ 805
      • Defense: 778 β†’ 792
      • Health: 1449 β†’ 1489
    • Corrosive Poison damage increased: 402 β†’ 408 damage over 3 turns
  • Jasper
    • Stats increased
      • Attack: 772 β†’ 797
      • Defense: 844 β†’ 869
      • Health: 1514 β†’ 1582
  • Jequn
    • Stats increased
      • Attack: 824 β†’ 883
      • Defense: 718 β†’ 778
      • Health: 1582 β†’ 1742
    • Direct damage reduced: 200% β†’ 175%
  • Jove
    • Stats increased
      • Attack: 842 β†’ 877
      • Defense: 793 β†’ 828
      • Health: 1406 β†’ 1499
    • Direct damage reduced: 530% β†’ 450% to the target and minor damage to all other enemies
    • Healing reduction adjusted: -75% β†’ -50%
K
  • Kai
    • Stats increased
      • Attack: 840 β†’ 889
      • Defense: 782 β†’ 832
      • Health: 1429 β†’ 1569
  • Kara
    • Stats increased
      • Attack: 751 β†’ 756
      • Defense: 762 β†’ 766
      • Health: 1437 β†’ 1450
    • Taunt Aether Power duration reduced: 4 β†’ 3 turns
    • Defense buff against Special Skills reduced: +74% β†’ +64%
  • Kemeny
    • Stats increased
      • Attack: 813 β†’ 828
      • Defense: 799 β†’ 813
      • Health: 1444 β†’ 1487
  • Khepri
    • Stats increased
      • Attack: 776 β†’ 801
      • Defense: 809 β†’ 834
      • Health: 1520 β†’ 1586
  • Khonshu
    • Stats increased
      • Attack: 838 β†’ 863
      • Defense: 751 β†’ 776
      • Health: 1464 β†’ 1532
  • Khufu
    • Stats increased
      • Attack: 795 β†’ 819
      • Defense: 776 β†’ 801
      • Health: 1520 β†’ 1588
    • Direct damage reduced: 450% β†’ 415%
  • Klaern
    • Stats increased
      • Attack: 762 β†’ 766
      • Defense: 768 β†’ 772
      • Health: 1411 β†’ 1427
    • Water damage increased: 205 β†’ 210 damage over 5 turns
  • Krampus
    • Increasing defense buff reduced: +44% with a +10% β†’ +4% increase each time the Hero is hit
  • Kullervo
    • Stats increased
      • Attack: 805 β†’ 815
      • Defense: 780 β†’ 791
      • Health: 1431 β†’ 1458
L
  • Lady of the Lake
    • Stats increased (due to Costume Bonus increase)
      • Attack: 793 β†’ 808
      • Defense: 778 β†’ 792
      • Health: 1443 β†’ 1482
  • Lady of the Lake (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 782 β†’ 797
      • Defense: 786 β†’ 801
      • Health: 1454 β†’ 1493
  • Laohu
    • Stats increased
      • Attack: 826 β†’ 844
      • Defense: 786 β†’ 805
      • Health: 1483 β†’ 1538
  • Leonidas (2nd costume)
    • Direct damage reduced: 240% β†’ 190%
  • Lepiota
    • Stats increased (due to Costume Bonus increase)
      • Attack: 819 β†’ 842
      • Defense: 816 β†’ 840
      • Health: 1494 β†’ 1535
  • Lepiota (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 795 β†’ 816
      • Defense: 834 β†’ 856
      • Health: 1522 β†’ 1563
  • Lewena
    • Direct damage reduced: 260% β†’ 250%
  • Liu Bei
    • Stats increased
      • Attack: 805 β†’ 815
      • Defense: 788 β†’ 799
      • Health: 1419 β†’ 1450
  • Louhi
    • Stats increased
      • Attack: 815 β†’ 826
      • Defense: 774 β†’ 784
      • Health: 1431 β†’ 1458
  • Lu Bu
    • Stats increased
      • Attack: 778 β†’ 788
      • Defense: 791 β†’ 801
      • Health: 1479 β†’ 1505
  • Ludwig
    • Taunt Aether Power duration reduced: 4 β†’ 3 turns
    • Buff duration reduced: 6 β†’ 5 turns
    • Defense buff against Special Skills reduced: +84% β†’ +64%
M
  • Ma’at
    • Stats increased
      • Attack: 807 β†’ 832
      • Defense: 811 β†’ 836
      • Health: 1474 β†’ 1540
    • Defense reduction adjusted: -34% β†’ -30%
  • Magni (2nd Costume)
    • Defense reduction against Special Skills adjusted: -64% β†’ -54%
  • Malin
    • Stats increased
      • Attack: 788 β†’ 836
      • Defense: 828 β†’ 875
      • Health: 1452 β†’ 1594
    • Bleed damage increased: 340 β†’ 364 over 4 turns (plus 2 additional turns against Dark characters)
  • Marie-Therese
    • Stats increased (due to Costume Bonus increase)
      • Attack: 812 β†’ 828
      • Defense: 759 β†’ 773
      • Health: 1431 β†’ 1470
  • Marie-Therese (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 790 β†’ 805
      • Defense: 778 β†’ 792
      • Health: 1449 β†’ 1489
  • Matilda
    • Stats increased
      • Attack: 803 β†’ 817
      • Defense: 809 β†’ 824
      • Health: 1446 β†’ 1489
    • Poison damage increased: 324 β†’ 330 damage over 3 turns
  • Matrera
    • Stats increased
      • Attack: 809 β†’ 824
      • Defense: 791 β†’ 805
      • Health: 1472 β†’ 1514
  • Max
    • Stats increased
      • Attack: 795 β†’ 836
      • Defense: 826 β†’ 867
      • Health: 1437 β†’ 1540
  • Meresankh
    • Stats increased
      • Attack: 747 β†’ 772
      • Defense: 854 β†’ 879
      • Health: 1580 β†’ 1643
  • Milady de Winter
    • Stats increased
      • Attack: 813 β†’ 846
      • Defense: 807 β†’ 840
      • Health: 1509 β†’ 1606
  • Milena
    • Direct healing reduced: 25% β†’ 15%
  • Miriam & Midnight
    • Stats increased
      • Attack: 778 β†’ 793
      • Defense: 824 β†’ 838
      • Health: 1483 β†’ 1526
  • Mistweaver
    • Stats increased
      • Attack: 834 β†’ 885
      • Defense: 830 β†’ 881
      • Health: 1396 β†’ 1524
  • Morax
    • Stats increased
      • Attack: 764 β†’ 768
      • Defense: 766 β†’ 770
      • Health: 1431 β†’ 1448
  • Morel
    • Defense reduction adjusted: -34% β†’ -30%
  • Myoin-ni
    • Stats increased
      • Attack: 809 β†’ 834
      • Defense: 852 β†’ 877
      • Health: 1444 β†’ 1507
N
  • Narcisa
    • Stats increased
      • Attack: 824 β†’ 863
      • Defense: 768 β†’ 807
      • Health: 1439 β†’ 1549
  • Nemesis
    • Stats increased
      • Attack: 852 β†’ 877
      • Defense: 758 β†’ 782
      • Health: 1406 β†’ 1479
    • Direct damage adjusted
      • 1x mana charge:
        • Direct damage reduced: 500% β†’ 440%
  • Nyx
    • Stats increased
      • Attack: 795 β†’ 819
      • Defense: 801 β†’ 826
      • Health: 1444 β†’ 1514
    • Direct damage adjusted:
      • 1x mana charge:
        • Direct damage reduced: 220% β†’ 175%
      • 2x mana charge:
        • Direct damage reduced: 360% β†’ 315%
O
  • Obakan (2nd Costume)
    • Direct damage reduced: 260% β†’ 235%
    • Counterattack damage reduced: 95% β†’ 85%
  • Oceanus
    • Stats increased
      • Attack: 873 β†’ 883
      • Defense: 725 β†’ 735
      • Health: 1371 β†’ 1398
  • Odin
    • Stats increased (due to Costume Bonus increase)
      • Attack: 800 β†’ 815
      • Defense: 788 β†’ 803
      • Health: 1463 β†’ 1502
  • Odin (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 784 β†’ 799
      • Defense: 802 β†’ 817
      • Health: 1475 β†’ 1515
  • Ogima
    • Stats increased
      • Attack: 834 β†’ 873
      • Defense: 799 β†’ 838
      • Health: 1404 β†’ 1518
    • Direct damage reduced: 275% β†’ 250%
  • Oniwakamaru
    • Stats increased
      • Attack: 714 β†’ 739
      • Defense: 867 β†’ 891
      • Health: 1602 β†’ 1666
  • Otis
    • Stats increased
      • Attack: 813 β†’ 861
      • Defense: 821 β†’ 869
      • Health: 1421 β†’ 1561
    • Bleed damage increased: 543 β†’ 575 damage over 4 turns, starting low and increasing with every turn
34 Likes
P
  • Papyros
    • Stats increased
      • Attack: 788 β†’ 813
      • Defense: 795 β†’ 819
      • Health: 1501 β†’ 1569
    • Sand damage dealt by Sand Golem Minion increased: 285 β†’ 294 over 3 turns
  • Penolite
    • Stats increased
      • Attack: 817 β†’ 832
      • Defense: 747 β†’ 762
      • Health: 1472 β†’ 1516
  • Peppermint
    • Stats increased
      • Attack: 809 β†’ 824
      • Defense: 821 β†’ 836
      • Health: 1417 β†’ 1460
    • Poison damage increased:
      • OLD: 272 damage, and an increase of 16 damage per each Dark shield on the board over 4 turns, up to 400 damage
      • NEW: 280 damage, and an increase of 16 damage per each Dark shield on the board over 4 turns, up to 408 damage
  • Perseus
    • Stats increased (due to Costume Bonus increase)
      • Attack: 746 β†’ 761
      • Defense: 718 β†’ 732
      • Health: 1449 β†’ 1503
  • Perseus (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 746 β†’ 761
      • Defense: 718 β†’ 732
      • Health: 1449 β†’ 1503
  • Phenexa
    • Stats increased
      • Attack: 782 β†’ 819
      • Defense: 813 β†’ 850
      • Health: 1454 β†’ 1567
  • Porthos
    • Stats increased
      • Attack: 819 β†’ 852
      • Defense: 793 β†’ 826
      • Health: 1485 β†’ 1584
  • Prof. Lidenbrock
    • Stats increased (due to Costume Bonus increase)
      • Attack: 782 β†’ 804
      • Defense: 847 β†’ 871
      • Health: 1533 β†’ 1575
  • Prof. Lidenbrock (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 778 β†’ 800
      • Defense: 843 β†’ 867
      • Health: 1552 β†’ 1594
Q
  • Queen Anne
    • Stats increased
      • Attack: 708 β†’ 741
      • Defense: 889 β†’ 922
      • Health: 1580 β†’ 1676
    • Taunt Aether Power duration reduced: 4 β†’ 3 turns
    • Buff duration reduced: 6 β†’ 5 turns
    • Defense buff reduced: +65% β†’ +60%
  • Queen Guowang
    • Stats increased
      • Attack: 778 β†’ 807
      • Defense: 813 β†’ 842
      • Health: 1555 β†’ 1635
    • Amount of mana given to all allies each time an enemy uses a Special Skill reduced: 10% β†’ 6%
  • Queen of Hearts
    • Taunt Aether Power duration reduced: 4 β†’ 3 turns
    • Defense buff against Special Skills reduced: +74% β†’ +64%
R
  • Rhys
    • Stats increased
      • Attack: 826 β†’ 863
      • Defense: 786 β†’ 824
      • Health: 1398 β†’ 1509
    • Cleanse effect removed
  • Roughian & Nurgib
    • Stats increased
      • Attack: 801 β†’ 809
      • Defense: 708 β†’ 716
      • Health: 1474 β†’ 1503
  • Roz
    • Stats increased
      • Attack: 813 β†’ 873
      • Defense: 782 β†’ 842
      • Health: 1514 β†’ 1676
  • Ruby
    • Direct damage adjusted
      • 1x mana charge:
        • Direct damage reduced: 290% β†’ 240%
  • Rumpelstiltskin
    • Stats increased (due to Costume Bonus increase)
      • Attack: 769 β†’ 784
      • Defense: 732 β†’ 746
      • Health: 1494 β†’ 1535
  • Rumpelstiltskin (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 759 β†’ 773
      • Defense: 741 β†’ 755
      • Health: 1505 β†’ 1546
S
  • Sekhmet
    • Stats increased
      • Attack: 865 β†’ 889
      • Defense: 758 β†’ 782
      • Health: 1421 β†’ 1487
  • Serandite
    • Stats increased
      • Attack: 891 β†’ 916
      • Defense: 764 β†’ 788
      • Health: 1371 β†’ 1435
    • Healing reduction and Burn damage adjusted:
      • 1x mana charge:
        • Burn damage increased: 248 β†’ 256 damage over 2 turns
        • Healing reduction lowered: -64% β†’ -50%
      • 2x mana charge:
        • Burn damage reduced: 546 β†’ 453 damage over 3 turns
        • Healing reduction lowered: -74% β†’ -64%
      • 3x mana charge:
        • Burn damage increased: 816 β†’ 840 damage over 4 turns
  • Sergei
    • Defense reduction against Dark lowered: -54% β†’ -44%
  • Set
    • Stats increased
      • Attack: 782 β†’ 807
      • Defense: 817 β†’ 842
      • Health: 1514 β†’ 1582
    • Poison damage increased: 315 β†’ 324 damage over 3 turns
  • Shrubbear
    • Taunt Aether Power duration reduced: 4 β†’ 3 turns
  • Sif
    • Stats increased (due to Costume Bonus increase)
      • Attack: 827 β†’ 843
      • Defense: 751 β†’ 766
      • Health: 1472 β†’ 1513
  • Sif (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 788 β†’ 803
      • Defense: 784 β†’ 799
      • Health: 1501 β†’ 1546
  • Silvaria
    • Stats increased
      • Attack: 772 β†’ 778
      • Defense: 743 β†’ 749
      • Health: 1413 β†’ 1425
  • Skadi
    • Stats increased (due to Costume Bonus increase)
      • Attack: 730 β†’ 744
      • Defense: 832 β†’ 848
      • Health: 1552 β†’ 1594
  • Skadi (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 769 β†’ 784
      • Defense: 800 β†’ 815
      • Health: 1518 β†’ 1561
  • Snow White
    • Stats increased (due to Costume Bonus increase)
      • Attack: 793 β†’ 808
      • Defense: 784 β†’ 799
      • Health: 1428 β†’ 1467
  • Snow White (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 819 β†’ 834
      • Defense: 763 β†’ 777
      • Health: 1406 β†’ 1445
  • Sobek
    • Stats increased
      • Attack: 834 β†’ 859
      • Defense: 723 β†’ 747
      • Health: 1532 β†’ 1600
  • Staintongue
    • Stats increased
      • Attack: 850 β†’ 898
      • Defense: 797 β†’ 844
      • Health: 1400 β†’ 1540
    • Poison damage increased: 342 β†’ 363 damage over 3 turns
  • Sun Quan
    • Stats increased
      • Attack: 780 β†’ 791
      • Defense: 788 β†’ 797
      • Health: 1497 β†’ 1528
    • Burn damage dealt by Wu Soldier Minion increased: 255 β†’ 258 damage over 3 turns
T
  • Tahir
    • Stats increased
      • Attack: 791 β†’ 795
      • Defense: 737 β†’ 741
      • Health: 1411 β†’ 1425
  • Tethys
    • Stats increased
      • Attack: 817 β†’ 828
      • Defense: 760 β†’ 770
      • Health: 1442 β†’ 1468
  • Tetisheri
    • Stats increased
      • Attack: 805 β†’ 830
      • Defense: 782 β†’ 807
      • Health: 1524 β†’ 1592
  • Tethys
    • Stats increased
      • Attack: 817 β†’ 828
      • Defense: 760 β†’ 770
      • Health: 1442 β†’ 1468
    • Water damage increased: 390 β†’ 396 damage over 3 turns
  • Thanatos
    • Stats increased
      • Attack: 791 β†’ 815
      • Defense: 828 β†’ 852
      • Health: 1448 β†’ 1522
  • Thor
    • Stats increased (due to Costume Bonus increase)
      • Attack: 786 β†’ 801
      • Defense: 771 β†’ 786
      • Health: 1533 β†’ 1575
  • Thor (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 767 β†’ 782
      • Defense: 775 β†’ 790
      • Health: 1574 β†’ 1614
  • Tinsel
    • Stats increased
      • Attack: 838 β†’ 852
      • Defense: 793 β†’ 807
      • Health: 1400 β†’ 1444
  • Turgruk
    • Stats increased
      • Attack: 836 β†’ 846
      • Defense: 723 β†’ 733
      • Health: 1378 β†’ 1404
  • Tyr
    • Stats increased (due to Costume Bonus increase)
      • Attack: 810 β†’ 826
      • Defense: 793 β†’ 808
      • Health: 1443 β†’ 1482
    • Bleed damage increased: 220 β†’ 224 damage over 4 turns
  • Tyr (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 810 β†’ 826
      • Defense: 793 β†’ 808
      • Health: 1443 β†’ 1482
    • Bleed damage increased: 528 β†’ 540 damage over 4 turns
V
  • VΓ€inΓ€mΓΆinen
    • Stats increased
      • Attack: 788 β†’ 799
      • Defense: 797 β†’ 807
      • Health: 1452 β†’ 1481
  • Viscaro
    • Stats increased
      • Attack: 727 β†’ 731
      • Defense: 805 β†’ 809
      • Health: 1382 β†’ 1398
  • Viselus
    • Stats increased
      • Attack: 708 β†’ 716
      • Defense: 817 β†’ 826
      • Health: 1495 β†’ 1524
W
  • Waterpipe
    • Stats increased
      • Attack: 815 β†’ 863
      • Defense: 774 β†’ 821
      • Health: 1503 β†’ 1645
    • Minion health reduced: 12% β†’ 6%
  • White Rabbit
    • Stats increased (due to Costume Bonus increase)
      • Attack: 767 β†’ 782
      • Defense: 786 β†’ 801
      • Health: 1488 β†’ 1528
  • White Rabbit (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 778 β†’ 792
      • Defense: 778 β†’ 792
      • Health: 1477 β†’ 1517
  • Winifred
    • Stats increased
      • Attack: 791 β†’ 830
      • Defense: 793 β†’ 832
      • Health: 1470 β†’ 1582
X
  • Xandrella
    • Stats increased
      • Attack: 813 β†’ 844
      • Defense: 782 β†’ 854
      • Health: 1514 β†’ 1724
  • Xenda
    • Stats increased
      • Attack: 819 β†’ 834
      • Defense: 788 β†’ 803
      • Health: 1464 β†’ 1507
    • Burn damage increased: 292 β†’ 300 damage over 4 turns
  • Xiaotu
    • Stats increased
      • Attack: 826 β†’ 854
      • Defense: 786 β†’ 819
      • Health: 1483 β†’ 1497
  • Xiong Shanjun
    • Stats increased
      • Attack: 735 β†’ 766
      • Defense: 877 β†’ 908
      • Health: 1532 β†’ 1621
Z
  • Zagrog
    • Stats increased
      • Attack: 772 β†’ 776
      • Defense: 751 β†’ 756
      • Health: 1394 β†’ 1406
  • Zandria
    • Stats increased
      • Attack: 756 β†’ 815
      • Defense: 819 β†’ 879
      • Health: 1549 β†’ 1711
  • Zengar
    • Stats increased
      • Attack: 819 β†’ 879
      • Defense: 751 β†’ 811
      • Health: 1569 β†’ 1730
    • Frost damage increased:
      • OLD: 417 damage to the target over 3 turns, and 540 to the nearby enemies if the target is of the Fire element
      • NEW: 447 damage to the target over 3 turns, and 579 to the nearby enemies if the target is of the Fire element
  • Zhang Fei
    • Stats increased
      • Attack: 848 β†’ 856
      • Defense: 749 β†’ 758
      • Health: 1388 β†’ 1417
  • Zhuge Liang
    • Stats increased
      • Attack: 700 β†’ 710
      • Defense: 869 β†’ 879
      • Health: 1516 β†’ 1545
  • Zimkitha
    • Stats increased (due to Costume Bonus increase)
      • Attack: 735 β†’ 749
      • Defense: 701 β†’ 715
      • Health: 1541 β†’ 1599
  • Zimkitha (Costume)
    • Stats increased (due to Costume Bonus increase)
      • Attack: 731 β†’ 745
      • Defense: 716 β†’ 730
      • Health: 1523 β†’ 1580

Changes without stat changes and aether power changes

The changes above contains all changes bellow.

List of changes without stat and aether power changes
  • Alasie (Costume)
    • Direct damage reduced: 436% β†’ 386% to the target and minor damage to nearby enemies
  • Amethyst
    • Adjusted direct damage and amount of health absorbed by Fiends
      • x1 Mana Charge:
        • Direct damage reduced: 200% β†’ 175%
        • Health absorbed by Fiends reduced: 32% β†’ 19% of the target’s max health
      • x2 Mana Charge:
        • Health absorbed by Fiends reduced: 50% β†’ 40% of the target’s max health
  • Anne
    • Direct damage reduced: 550% β†’ 450%
  • Anubis
    • Poison damage increased: 486 β†’ 501 damage over 3 turns
  • Aramis
    • Boosted healing per damage dealt reduced: 30% β†’ 20%
    • Ailment immunity effect is now dispellable
  • Athos
    • Direct damage reduced: 470% β†’ 440%
  • Brynhild
    • Mana speed changed: Fast β†’ Average
  • Chomper
    • Bleed damage increased: 352 β†’ 368 damage over 4 turns
  • Cinnamon
    • Frost damage increased: 496 β†’ 524 damage over 4 turns
  • Cleaver
    • Health absorbed by Fiends reduced: 35% β†’ 19% of the target’s max health
  • Cleopatra
    • Direct heal reduced: 65% β†’ 55%
  • D’Artagnan
    • Burn damage increased: 1023 β†’ 1065 damage over 3 turns
  • Doxan
    • Burn damage increased: 920 β†’ 992 over 4 turns
  • Ekanite
    • Adjusted direct damage and Minion health
      • 1x mana charge:
        • Direct damage reduced: 200% β†’ 175%
        • Minion health reduced: 8% β†’ 6%
      • 2x mana charge:
        • Minion health reduced: 16% β†’ 11%
  • Fortuna
    • Dispel effect removed
    • Health absorbed by Fiends reduced: 22% β†’ 19% of the target’s max health
  • Furdinand
    • Cleanse effect removed
    • Damage share effect removed
  • Gravemaker
    • Burn damage increased: 306 β†’ 312 over 2 turns
  • Gravemaker (Costume)
    • Burn damage increased: 274 β†’ 280 over 2 turns
  • Guardian Gazelle
    • Heal over time effect removed
  • Guardian Gazelle (Costume)
    • Direct healing removed
  • Guardian Panther (Costume)
    • Direct damage reduced: 285% β†’ 250%
  • Hachiko
    • Direct damage reduced: 270% β†’ 245%
    • Maximum counterattack damage reduced
      • OLD: Counterattack with 80% of received damage for 4 turns. Increases by +20% each turn, up to 140%
      • NEW: Counterattack with 80% of received damage for 4 turns. Increases by +15% each turn, up to 125%
  • Hawthorn
    • Boosted healing over time reduced: 672 β†’ 592 HP over 4 turns
    • Mana generation buff reduced: All allies receive a moderate β†’ small amount of mana over 4 turns
  • Hel (Costume)
    • Direct damage reduced: 300% β†’ 250%
  • Hypnos
    • Direct damage adjusted
      • 1x mana charge:
        • Direct damage reduced: 220% β†’ 175%
      • 2x mana charge:
        • Direct damage reduced: 320% β†’ 315%
  • Ignazio
    • Maximum direct heal reduced:
      • OLD: 25% health recovered with an additional 3% per each Fire shield on the board, up to 55%.
      • NEW: 25% health recovered with an additional 2% per each Fire shield on the board, up to 45%.
  • Iku-Turso
    • Water damage increased: 240 β†’ 243 over 3 turns (+ 2 additional turns against Fire characters)
  • Jabberwock
    • Poison damage increased: 243 β†’ 249 over 3 turns
  • Jabberwock (Costume)
    • Corrosive Poison damage increased: 402 β†’ 408 damage over 3 turns
  • Jequn
    • Direct damage reduced: 200% β†’ 175%
  • Jove
    • Direct damage reduced: 530% β†’ 450% to the target and minor damage to all other enemies
    • Healing reduction adjusted: -75% β†’ -50%
  • Kara
    • Taunt Aether Power duration reduced: 4 β†’ 3 turns
    • Defense buff against Special Skills reduced: +74% β†’ +64%
  • Khufu
    • Direct damage reduced: 450% β†’ 415%
  • Klaern
    • Water damage increased: 205 β†’ 210 damage over 5 turns
  • Krampus
    • Increasing defense buff reduced: +44% with a +10% β†’ +4% increase each time the Hero is hit
  • Leonidas (2nd costume)
    • Direct damage reduced: 240% β†’ 190%
  • Lewena
    • Direct damage reduced: 260% β†’ 250%
  • Ludwig
    • Buff duration reduced: 6 β†’ 5 turns
    • Defense buff against Special Skills reduced: +84% β†’ +64%
  • Ma’at
    • Defense reduction adjusted: -34% β†’ -30%
  • Magni (2nd Costume)
    • Defense reduction against Special Skills adjusted: -64% β†’ -54%
  • Malin
    • Bleed damage increased: 340 β†’ 364 over 4 turns (plus 2 additional turns against Dark characters)
  • Matilda
    • Poison damage increased: 324 β†’ 330 damage over 3 turns
  • Milena
    • Direct healing reduced: 25% β†’ 15%
  • Morel
    • Defense reduction adjusted: -34% β†’ -30%
  • Nemesis
    • Direct damage adjusted
      • 1x mana charge:
        • Direct damage reduced: 500% β†’ 440%
  • Nyx
    • Direct damage adjusted:
      • 1x mana charge:
        • Direct damage reduced: 220% β†’ 175%
      • 2x mana charge:
        • Direct damage reduced: 360% β†’ 315%
  • Obakan (2nd Costume)
    • Direct damage reduced: 260% β†’ 235%
    • Counterattack damage reduced: 95% β†’ 85%
  • Ogima
    • Direct damage reduced: 275% β†’ 250%
  • Otis
    • Bleed damage increased: 543 β†’ 575 damage over 4 turns, starting low and increasing with every turn
  • Papyros
    • Sand damage dealt by Sand Golem Minion increased: 285 β†’ 294 over 3 turns
  • Peppermint
    • Poison damage increased:
      • OLD: 272 damage, and an increase of 16 damage per each Dark shield on the board over 4 turns, up to 400 damage
      • NEW: 280 damage, and an increase of 16 damage per each Dark shield on the board over 4 turns, up to 408 damage
  • Queen Anne
    • Buff duration reduced: 6 β†’ 5 turns
    • Defense buff reduced: +65% β†’ +60%
  • Queen Guowang
    • Amount of mana given to all allies each time an enemy uses a Special Skill reduced: 10% β†’ 6%
  • Queen of Hearts
    • Defense buff against Special Skills reduced: +74% β†’ +64%
  • Rhys
    • Cleanse effect removed
  • Ruby
    • Direct damage adjusted
      • 1x mana charge:
        • Direct damage reduced: 290% β†’ 240%
  • Serandite
    • Healing reduction and Burn damage adjusted:
      • 1x mana charge:
        • Burn damage increased: 248 β†’ 256 damage over 2 turns
        • Healing reduction lowered: -64% β†’ -50%
      • 2x mana charge:
        • Burn damage reduced: 546 β†’ 453 damage over 3 turns
        • Healing reduction lowered: -74% β†’ -64%
      • 3x mana charge:
        • Burn damage increased: 816 β†’ 840 damage over 4 turns
  • Sergei
    • Defense reduction against Dark lowered: -54% β†’ -44%
  • Set
    • Poison damage increased: 315 β†’ 324 damage over 3 turns
  • Staintongue
    • Poison damage increased: 342 β†’ 363 damage over 3 turns
  • Sun Quan
    • Burn damage dealt by Wu Soldier Minion increased: 255 β†’ 258 damage over 3 turns
  • Tethys
    • Water damage increased: 390 β†’ 396 damage over 3 turns
  • Tyr
    • Bleed damage increased: 220 β†’ 224 damage over 4 turns
  • Tyr (Costume)
    • Bleed damage increased: 528 β†’ 540 damage over 4 turns
  • Waterpipe
    • Minion health reduced: 12% β†’ 6%
  • Xenda
    • Burn damage increased: 292 β†’ 300 damage over 4 turns
  • Zengar
    • Frost damage increased:
      • OLD: 417 damage to the target over 3 turns, and 540 to the nearby enemies if the target is of the Fire element
      • NEW: 447 damage to the target over 3 turns, and 579 to the nearby enemies if the target is of the Fire element

@Nynaeve_alMeara’s visual guide about the proposed changes:

36 Likes

Most of the balance changes are stat increases to five star heroes. Some big names like Aramis, Hawthorn, Ogima, C.Guardian Panther, C.Alasie see some small nerfs in here too.

But here are four that will effect me

I will probably strip Brynhild and never use her again.

Yikes, all of those Soul Exchanges

Not terrible but I don’t like it

I’ve seen more talk about him than any other second limit broken hero. Maybe this will change. I didn’t limit break him yet, but maybe won’t now.

23 Likes

Wait… So the buffs are stronger for the newest and old heroes are ignored completely??? This is a big IMbalance update WTH.

63 Likes

Just threw 5 of the double limit broken heroes in a team at random and got a team power of 6205. This will make any match making reliant on power factor in these new family bonuses.

1 Like

It wasn’t prioritized

10 Likes

wow. this seems pretty big. It will definitely boost the usage of max-health-reductors… maybe my Fura will come out to play now… and my Almur might see more use outside of Titans…

rats!

23 Likes

IMG_2359

Holy cow @PlayForFun. Thanks for the massive amount of information and work you put into this thread. Sheesh!

46 Likes

Why do I even bother with this game still, oh cause I play with people I know, this is absolutely ridiculous they couldn’t get swept into a massive stat change like these other heroes and touch specials one a one by one basis… Not to mention the order is completely backwards, the older heroes need a larger buff than the newest.

Completely absurd.

30 Likes

Bummer…

20 more bummers

24 Likes

I understand that ascension material requirements are no longer mitigated by Tome of Experience.

What about limit break materials, such as needed for advancing 89->90?

3 Likes

Great way to add some nerfs to heroes not really that strong, ie fortuna. Actually very disappointed in most of this. Just solidifies that we should cease spending due to the consistent unknown. They nerfed cleaver too and he was really not a threat. Just plain sad

21 Likes

Guardian Gazelle no longer heals, wtf!

41 Likes

You’re the man @PlayForFun ! Thank you! :heart:

7 Likes

Season 2 heroes costume bonus still behind? Even more behind now?

25 Likes

Well, there goes my one strong hero.

I can’t even begin to imagine what they are thinking with all the buffs to the already top heroes. This looks like a terrible idea to me. Did they give any reasons?

9 Likes

They murdered my Furdinand and Rhys.

From what I can see, their objectives for this balance update are:
-Increase the gap between 5* and 4* heroes, which LB2 would have eventually reduced.
-Increase the gap between costume bonus and non-costume bonus heroes. If a hero had a costume, they didn’t get buffed, only the costume bonus did.
-Shifting the power balance between C2 heroes, C1 heroes and newer heroes without a costume, in favour of newer heroes.
-Addressing some problematic heroes here and there.

In short, new heroes weren’t standing out enough, being comparable to older costumed heroes and LB2 4*. It was indeed an imbalance update.

29 Likes

image

129 Likes

This seems to be mostly legendary heroes seeing a stat bump, so this would effectively make rare and epic heroes less valuable.

15 Likes