Critical Damage - A Short Guide to Understanding

They will get the +36% crit chance. From the buff.

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Do you know how Alexandrineā€™s crit up interacts with GCā€™s crit up? Does it stack directly, i.e. a simple addition? Or is it like 2 separate rolls?

Thought I had addressed it in the OP but apparently I didnā€™t.

How they stack is quite difficult to determine as it affects RNG; making it quite impossible to test and math out as itā€™s based on sample size and sample biasā€¦

There are two ways different crit chances can stack:

  • Multiplicatively
  • Additively

I personally am inclined towards the multiplicative method as this is how other ā€œstackingā€ effects work in game, just look at defence debuffs. Additive would potentially allow for >100% crit rate which I find to be unlikely to have been added into the gameā€¦

I suppose a test could be to achieve a >100% crit rate (theoretical) and then see if you get 100% of tiles critting. If you get even 1 that doesnā€™t, I guess that proves the point.

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Most games solve this with a hard cap

Empires has several examples of hidden hard caps ( looking at you Athena v5.0 )

FIN

Just quick questionā€¦

Does crit chance increase affects also special skills? Or just tiles?

Iā€™m asking because now with mythic titan, I see plenty g. Chameleon with those Pengis.
I know chameleon also gives attack up, but Tethys could be better in such case (if only attack up).

Thanks for the help

Only tiles (and slash attacks in raids/war) can give critical hits. Special skills cannot result in critical hits.

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Chameleon also changes the color of the titan to red. So all the blue tiles you need for Pengi will do double damage. Add attack up and critical chance, heā€™s perfect for that team.

Even though Pengis do a lot of damage, tiles are also an important part of reaching those high scores.