What is standard crit chance


As topic says. How many hits per 100 are critical?

I’m trying to figure it out how increasing crit chance buffs works.

For example if standard crit chance is 10% and 10/100 hits are critical so when Melias buff gives +36% that means 46/100 or 13.6/100 hits are critical?


I think the chance for a tile to do critical damage is just the sum of the %s from troops, talents and buff.

So Melia’s buff with no crit troop or talent causes 36% of tiles to be critical.

I asked the same thing a while ago :slight_smile:
Base crit rate?

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